In my opinion picking up herbs is just a transition of mentality.
If everyone pays attention to drops and chests in rush floors, it is very rare not to get a bunch of useful herbs. Considering we kill plenty more monsters in KABDE, it's even rarer for us.
If everyone starts getting used to looking for herbs (and calling them!!) then we will soon all find that the farmer role is just as obsolete as the miner role. While people are still transitioning it may be useful to have seeds as a safety net as Zohan mentioned, just so we don't skip the doors; but in the long run this too will become pointless.
I'm unsure at the moment how useful or useless altars are, mainly because I never use them myself. Food is (relatively to monster hits) so effective that I doubt anyone will need one though. Add to that the fact that there are always a bunch of altars found in-floor, and I think that's unnecessary too.
Finally, ragers. They used to be used on warped floors because of the chance of getting Gulega as a boss. They did help on other bosses, but not as significantly. I haven't had Gulega yet, so I can't comment on that. I do know that for other bosses they are completely pointless; you will hit them just fine regardless of their defence level.
It seems like a lot of what we were used to is getting very redundant. The core of what defines dg4fun is being a kill all but dead-end team. Let's keep that as our core basic, and be progressive from there. We can easily scrap all the things that no longer have the uses they had before EOC.
Edit: significant typo
23-Nov-2012 19:30:48
- Last edited on
23-Nov-2012 22:20:45
by
Grotius