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Clan Leave - Only in Clan Camp

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Sep Member 2011

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CuddleBucket said :
You have someone bossing, there is an issue in chat & they want to leave their clan, but not their instance.

PREVIOUSLY:
They leave their clan.

NOW:
They cannot, they have 3 options.
1. Leave their instance (not ideal).
2. Perhaps to ask please kick me to the people they might be having a disagreement with (an unkind position forced on them).
3. Being unable to leave, & wanting to be kicked, they are forced to play up if they don't like either of the above 2 options, becoming coarse disruptive in chat.

ie TYING THEIR HANDS, & FORCING OURS.


See with this above example - I struggle to see what kind of thing could occur in your clan chat which could make you decide to leave the clan not to mention it is rather a brash decision. Not to mention if you were bossing you couldn't leave the clan as you are in combat so you would have to leave the instance anyway...

CuddleBucket said :
The issue of a few people accidentally leaving clans isn't being addressed, it's introducing an entirely new & longer, more complicated (whether or not you like to claim otherwise) process.


If you did read what I wrote you will see I did say I raised the issue with Mod Shauny, and you do seem to be coming at me on this topic as if I'm some sort of enemy.

Back to the quote at hand, I don't think its needless, granted I would prefer if it was on a separate tab, but I have no problem supporting this new change as I and others on this thread don't see it has hampering the process.
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30-Sep-2017 19:31:02 - Last edited on 30-Sep-2017 19:36:13 by Ignore List

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CuddleBucket said :
You're needlessly complicating the matter for every single person trying to legitimately leave their clan, because of a few


You're saying this as if people are leaving clans on a grand scale - nothing is stopping you from leaving it just takes a few extra clicks.

To go back to your example of something in the CC for example one could turn the cc off so they don't have to see it and after their instance is over go leave. It does the same thing as if you were to just leave the clan.

I'm still not convinced by the example you have given that someone has to leave on the spot and if they don't they are being forced to do so by Jagex.

CuddleBucket said :
Q.
How do think this update will be viewed by the majority of the hundreds & thousands of Runescape members?

A.
They will accept that there must have been so many people accidentally leaving clans, that this update was necessary, & introduced as simply as possible without adversely effecting those who can read.
B.
They will view this as a measure of Clan Leaders trying to exert & extend their control over their members & make it more difficult for them to leave a clan, unintentional or not.

A or B?


If you want me to be dead honest and frank I don't think they would see it as both - with updates like these players don't ask nor see the concept behind why such a change was done.

In regards to exerting pressure - I genuinely doubt they would see this as a way for clan leaders making it difficult for them to leave as they can still leave the clan... Forgive me but to me it seems the way you are looking at this is as if someone suggested you'd have to pay to leave a clan or complete a quest which would take a while.

Continued below....
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30-Sep-2017 19:46:49

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Sep Member 2011

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Continued from above....

It is seriously not complicated as you're making it sound. How about this I'll ask a couple of my members and give them your side on this and then my side and see if they feel this update would make them feel in anyway that I am in a way forcing them to stay in the clan or making it more difficult to leave.

CuddleBucket said :
Ignore List said :
CuddleBucket said :
If there is a problem with people accidentally leaving clans, investigate why, change how it is done compared to the thing the person is intending to do (obviously changing the icon & position wasn't enough).

You don't handcuff people, & say you can now only leave clans under these conditions.
I'm still struggling with the forcing aspect - can you elaborate on it? There is a teleport and everything and it solves the issue of people accidentally leaving and if someone was adamant they wanted to leave I don't see the problem with it taking 10 seconds longer
You didn't address anything you just quoted.
You completely avoided the fact that the proposed solution isn't directly addressing the issue it's intending to.
It's going in a big wide arc, & stopping to see the sights along the way.
No mention of force in what you quoted, which I mentioned once & addressed previously.


You used the word "handcuffed" which unless it means something different to you it means having your hand tied/no other option/force for me. as per your sentence of being handcuffed and can only leave the clan based on certain conditions.
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30-Sep-2017 20:05:34

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CuddleBucket said :
Again you divert by introducing information that isn't relevant.

The system of walking to places exists also.

Should we introduce a system of speaking to a mage to prevent any accidental teleportations, because "talking to him and saying "yes I want to teleport" - are you sure? "yes" - Done isn't long or hard"?
It makes as much sense as your argument.
It's not about long or hard, is it?
It's about necessity.

The proposed idea is in no way shape or form necessary to prevent someone accidentally leaving their clan.


You know I really don't appreciate the tone you're using here. I'm just going to be frank - you haven't given a single reason good enough as to how this causes anywhere near the level of pressure, stress or effort to members having to leave a clan. I can SEE and UNDERSTAND where you are coming from but if someone wanted to leave a clan taking a couple of seconds to go to the scribe really isn't that big of a deal.

CuddleBucket said :
But what it does do, is CERTAINLY make it harder for everyone else who can follow the simple steps.


God forbid having to click a few more times on this game, very complicating.

CuddleBucket said :
The level of hand holding being propsed is excessive, & looks controlling.
Simply get rid of the button, it's in a bad spot.
Put a worded option in the cog.


"looks controlling" that is very subjective and I think from looking at this thread it is only you who is seeing it this way. Like I said to you already I spoke to Mod Shauny on the discord about this already should you wish for his exact response about this exact point....
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30-Sep-2017 20:20:44

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Ignore List - 08/15/2017
it does mean if you want to recruit someone - say you met them doing slayer and they want to leave their clan to join yours you'll have to go with them to the clan camp

Mod Shauny - 08/15/2017
IMO he represents clans so should be at Clan Camp only
I think that's fine @Ignore List
Clan Camp gets activity then
It is the "home" of clans
So should be that

Like I said I have no problem with the icon being moved or this method of talking to the scribe, what I'm trying to understand from you is how it is in anyway as big of a problem.

In terms of necessity I can see and understand where you are coming from but your voice and mine alone wont do anything and it is clearly evident to me that almost every leader who has posted on this thread wants this idea to go ahead. If they felt otherwise they should all just post and tell Mod Shauny just to move the icon which I haven't seen them do.
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30-Sep-2017 20:25:11 - Last edited on 30-Sep-2017 20:26:15 by Ignore List

Umami
Nov Member 2015

Umami

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Fully support. We've had a few clan members that left by accident as they were just leaving the chat temporary. Also, there should be a way to "keep" or memorise the clan XP if someone leaves the clan as they might want to come back (either they left by accident or the grass weren't greener on the other side).
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07-Dec-2017 19:04:30

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