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Just out of curiosity....

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Vera

Vera

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(Sorry, I keep hitting the character limit)

I mention the above to illustrate how endemic Runescape's social scene is--how it's so unique and has developed to such extremes.

Clans fit into Runescape's social appeal and power so well, and 60% of active (paying) members are a part of one. Based on my own observations, it also seems that the overwhelming majority of Runescapers get their community from their clans, rather than from finding an fc, based on the people I meet in-game.

Back to
Agita
's question, after illustrating just how powerful I perceive Runescape's social power and how that's a reflection of how much Runescape matters to some people, and how clans are a fundamental chunk of Runescape's community--is Jagex investing enough development power into improving clan quality of life, to promote clan communities, and to bolster one of the biggest appeals of Runescape toward its customers?
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26-Apr-2016 03:12:56 - Last edited on 26-Apr-2016 03:20:10 by Vera

Mod Maz

Mod Maz

Jagex Moderator Forum Profile Posts by user
Agita Sage said :
@Scret , you've taken the words straight out of my mouth: this was what I wanted to discuss depending on the data.

One thing I would add, is how big is the Clan development team?
I really only see Matthe and Maz on occasion here. With 60% in a Clan; that really isn't a minority number for what appears to be so few in the Clan team.


Just a note about this. There seems to be a misconception that I'd like to dispel right now.

Other than the initial development of Clans, there has never been a "clan team".

If we ran the game in this way, we'd need thousands of developers to look after the thousands of projects that we have produced.

Yes, I do care about clans and I do my best to do a little work in my TAPP time or spare weekends, but there is no clan team, just as there is no Castlewars team or Construction team. There is simply the Dev team.
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26-Apr-2016 07:21:01

Yt-Haar
Nov Member 2023

Yt-Haar

Posts: 1,749 Mithril Posts by user Forum Profile RuneMetrics Profile
Mod Maz said :
Agita Sage said :
@Scret , you've taken the words straight out of my mouth: this was what I wanted to discuss depending on the data.

One thing I would add, is how big is the Clan development team?
I really only see Matthe and Maz on occasion here. With 60% in a Clan; that really isn't a minority number for what appears to be so few in the Clan team.


Just a note about this. There seems to be a misconception that I'd like to dispel right now.

Other than the initial development of Clans, there has never been a "clan team".


If this is the case and there is no "clan team" why is it that only yourself and Matthe actively post on these forums? Surely there are other developers like yourself who could provide meaningful input to discussions on these forums and may help the fact that we as clan leaders often feel neglected by Jagex on the CLF.

Even if there is no such "clan team", I'm easily given the impression that the only JMods who listen to anything clan related will be yourself or Matthe.

This isn't to spark a fire, I'm just genuinely curious.
_/
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26-Apr-2016 14:55:25

Mod Matthe

Mod Matthe

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I am the member of the CM team whose communities include Clans. Mod Maz has a history of developing Clan content. That is why we are in this forum. You will also see Mod Moltare about sometimes who has been involved in Clan design and occasionally Mod Balance who is Head of Community and my boss, so pops in to check I am not feeding you all to Zaros. :) Mod MattHe | Former Community Manager, now in Events & occasional Lore Monkey

26-Apr-2016 15:26:15

Freud

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Mod Matthe said :
I am the member of the CM team whose communities include Clans. Mod Maz has a history of developing Clan content. That is why we are in this forum. You will also see Mod Moltare about sometimes who has been involved in Clan design and occasionally Mod Balance who is Head of Community and my boss, so pops in to check I am not feeding you all to Zaros. :)


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26-Apr-2016 15:32:55

Yt-Haar
Nov Member 2023

Yt-Haar

Posts: 1,749 Mithril Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
I am the member of the CM team whose communities include Clans. Mod Maz has a history of developing Clan content. That is why we are in this forum. You will also see Mod Moltare about sometimes who has been involved in Clan design and occasionally Mod Balance who is Head of Community and my boss, so pops in to check I am not feeding you all to Zaros. :)


Thanks for the reply and glad you finally got a forum avatar again
_/
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26-Apr-2016 15:52:43

Agita Sage
Dec Member 2007

Agita Sage

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@Mod Maz,

I imagined there wouldn't be a team wholly dedicated to Clans, was more just a name for you guys that do show face by spending time here with us in the CLF.


The main point of this thread was for more clarification than anything else.


Reading over the many current Clan update suggestion threads and also remembering back to the Clan Permissions Rewrite, they always seem to come to the same inevitable conclusion, which I know you guys will hate writing just as much as we hate reading, "too complicated", "too time/ resource consuming", etc.


Which is fair enough - to a point.
I get that not all suggestions are worth looking into, but others are: usually more Clan Systems based than anything (Mute option, etc.) .

I'd even argue that updates like new Citadel plots (even though it would make Mod Moltare run away and cry) would be worth it if the support was there from Clans: an update that could benefit 60% of the player-base is worth doing surely?


I'm not denying that we've had some really great Clan updates so far, which I really am grateful for, the Probation one is one of my personal favourites, but it is clear that those updates are very few in comparison to the pages of good suggestions that end with the typical response to them.


Please don't read into this as complaining or any form of disrespect, that is far from what I'm trying to convey.
I imagine the work that is put into every update is incredibly resource consuming: but maybe one of the Jagex teams, Funnel, Ninja, Dukes, etc., could maybe pick up some of these suggestions and run with them, as they could affect quite a high percentage of players?


The Clan Permissions Rewrite would be a nice start.
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26-Apr-2016 16:04:36

Vera

Vera

Posts: 16,334 Opal Posts by user Forum Profile RuneMetrics Profile
Yt-Haar said :
If this is the case and there is no "clan team" why is it that only yourself and Matthe actively post on these forums? Surely there are other developers like yourself who could provide meaningful input to discussions on these forums and may help the fact that we as clan leaders often feel neglected by Jagex on the CLF.

Even if there is no such "clan team", I'm easily given the impression that the only JMods who listen to anything clan related will be yourself or Matthe.
I think it's fine that Maz and MattHe are the only ones who really browse the CLF, but I agree behind the sentiment in your post,
YtHaar
--I really, really think developers should invest more in clan content.

As long as our liasons are able to help the devs develop great suggestions for clans, then that's all the communication I feel we need to receive, in terms of jmod presence.

Agreed with
Agita
, a lot of these suggestions would require a lot of dev time, as in too much dev time that the devs are comfortable with investing on clans, but that bar should increase.

However, while 60% is a large amount, that doesn't mean that everyone who's in a clan cares a lot about clan administrative stuff such as permissions, or clan perks such as citadels. Perhaps some of them care about the community, perhaps others joined but haven't left since it doesn't really matter either way.

As such, I'd like to see meaningful updates that would not only enhance the clan experience for those who are already interested in clans, but also for those who might not have discovered clans as one of the reasons they still continue to spend money on Runescape.
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26-Apr-2016 23:45:46

Mod Matthe

Mod Matthe

Jagex Moderator Forum Profile Posts by user
Archaeox said :
Mod Matthe said :
Mod Maz has a
long and awesome
history of developing Clan content.

There, fixed that for you ;)


Too true. TESTIFY BROTHER! :)
Mod MattHe | Former Community Manager, now in Events & occasional Lore Monkey

27-Apr-2016 09:25:00

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