Update: I may be able to squeeze some QA time out of Ava rework project, I've spoken to some awesome Mods and I've shown that the Ava rework project isn't as "big" as we thought it'd be scope wise.
For a fascinating perspective, here's ALL of the patch notes so far for this update.
Clan Avatar
- The Avatar Warden Job title is no longer required to summon an avatar,
- Clans with a Avatar Habitat are no longer capped to three Avatars, each player can now have one each if they wish, the Clan Avatar is now, accessible via the Pets > Follower Pets window (Note: You need a Avatar Habitat active, as well as activating your weekly boost to see this)
- You no longer need to pay for Clan Buffs, as a result Orts have been removed from the game.
- The Avatar Gather resources action can now be accessed via the Avatar Control Stone
- You can now customise your avatar options via the Avatar Control Stone located near your Avatar Habitat
- You can now activate your weekly buff at your Avatar Control Stone located near your Avatar Habitat, once activated you choose between a base XP boost of 3% which can increase up to an additional 3% XP if your Fealty is rank 1, 2 or 3 OR a Skill Plot Bonus which increases the clan resources gained from that Skill Plot by 50%, whichever buff you choose lasts a week and can be switched out and/or renewed at any time
- The buff icon for a Clan XP boost now only shows one icon and the total % of additional XP you're getting.
- A buff icon has been added which shows when your Skill plot bonus is active
- Clan admins can customise the clan's avatars' appearance at the control stone
- The Clan Noticeboard no longer shows the status of Avatars and the Players holding them
- Avatars will gather while summoned as pets in the Citadel, gathering the currently set resource, up to a weekly maximum shared by the clan which scales based on the Habitat tier
- If you store the Clan Avatar in your Menagerie it'll have a special appearance for the time it's there
The following clan avatar buffs have been removed
- Heal Over Time
- Familiar Faces
- Auto Ort
- Random Resurrection
- Protector
Clan Changes
- The Woodcutting, Mining and Firemaking Skill Plots will now grant more clan resources when skilling on them.
- A clan broadcast message has been added (which can be toggled) which'll tell you when your clan has hit your target goals for your resources, as well as telling you when all clan resource goals have been met
- Using a Clan Vex or Clan Cloak on a Clan member will now give you the option to give it to them
- The Clan Settings interface has been moved into an overlay, now allowing you to skill/combat while changing Clan Settings
The following Clan Citadel skillplots have had their XP increased by 20% from level 80 up to level 99:
- Crafting
- Mining
- Smithing
- Firemaking
- Woodcutting
- The active obelisk at the summoning skillplot will now switch every 30 seconds (previously 17 seconds)
- You can now train at Citadel skillplots with skilling urns in the corresponding skill.
- The chance to break a root while training at the Citadel woodcutting skillplot has been reduced
- Clan Chat now shows total number of players in the chat
- Clan Chat now shows the total number of members in your clan on hoverover of your clan name
- Clan Guest chat now shows total number of players in the chat
- Ban List now shows number of players banned
- When you recruit a clan member the name of the recruiter is added to the join message allowing clans to track who's recruited who
- A pop up box appears when you're invited to the clan initially (you still need to click the message in the Chat box to accept the invite)
- You can now mute/unmute clan members from Clan Chat via ClanSettings (this is broadcasted to Admin+ ranks when you do so)
- You will now be given a message if you try to add someone to the Clan Ban List and it is full.
- A clan broadcast will now go out when your Citadel is about to start executing it's build orders
- The weekly member requirement to upgrade a Citadel has been decreased, new numbers below (old numbers are in brackets)
- Tier 1 > 2 : 5 (7)
- Tier 2 > 3 : 7 (10)
- Tier 3 > 4 : 12 (15)
- Tier 4 > 5 : 15 (20)
- Tier 5 > 6 : 20 (25)
- Tier 6 > 7 : 25 (30)
- A second are you sure you want to leave your clan prompt has been added to try and stop accidental leaving of a Clan.
- You can now decide which ranks can now kick members from the Clan
- You can now set a specific value for Colour on your Clan's Motif, as well as be able to get the current value of that colour in case you want to share it
- Your Adventure's Log will now have an entry added for when you reach Clan Fealty rank 1, 2, or 3
- The Summoning Obelisk will now recharge your Summoning Points when using it
- A +13:00 and +14:00 option has been added to the Time zone menu in Clan Settings
- Furnace full & skill plot locked messages will now appear in a red infobox for easier visibility.
- A buff icon has been added which shows when your Skill plot bonus is active
- Players on your friends list in the Clan Chat will have a green colour applied to their name, whereas players you've ignored will have a red name.
Mod Shauny - RuneScape Community Management - Goebies! - @JagexShauny
I love Clans!
19-Apr-2018 11:08:13
- Last edited on
19-Apr-2018 11:10:47
by
Mod Shauny