My point is that they do not develop clan features because it isn't worth their time. It's not because the code is too complex or frustrating to work with. I can only hope they get a developer who's passionate about clans and will work on it during their TAPP (assuming developers still get time off to work on a project of their own choosing), because it seems nothing short of major Runelabs support is going to change their view on clans. The code isn't going to improve by itself. That is why I consider the "spaghetti code" argument particularly bad. It is basically saying "Sorry guys, the code is bad and that's why we will never change it."
I would like to know what it would take for them to consider it worth their time. They also have an untapped source of passionate developers among clan leaders and community-minded players.
Perhaps if we could try to organise support for a clan idea in Runelabs, where each of us clan leaders encourage and nag our clan members to go vote for it.
26-Oct-2015 14:25:44