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DrBrokenBow

DrBrokenBow

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A little feedback from Maz about Avatars:

Original message details are unavailable.
I could potentially add something in the citadel that lets people of admin+ "reset" the avatar data itself. It won't affect the player data, that will hopefully get fixed on their login... It would also mean another new permission and another new broadcast, so not a tiny job, but reasonably sized if I can get it to work.


Also, she has said that it may be possible for a warning message on logout;

Original message details are unavailable.
Thank you for the TL;DR.
Both doable, both highly annoying to players. If you need to log out in a hurry.... and you have to stop to acknowledge that question... especially if you're in an area where you don't have the avatar actually summoned (but it's still attached to you).


If you want to read more, it's this thread
MrBrokenBow - Former Leader and Founder of
Rebel Rising

Maxed on the 9th July 2017!

15-Oct-2015 14:36:58

Calm Enigma

Calm Enigma

Forum Moderator Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
Give wardens an in-game message if they try to log out with an avatar, or a reminder every so often:

13-Oct-2015 07:56:02

Original message details are unavailable.
Thank you for the TL;DR.
Both doable, both highly annoying to players. If you need to log out in a hurry.... and you have to stop to acknowledge that question... especially if you're in an area where you don't have the avatar actually summoned (but it's still attached to you).
-
C.E.

Clam Enigma's evil twin | Council of the RS
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arring League

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15-Oct-2015 18:13:54

Calm Enigma

Calm Enigma

Forum Moderator Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
Return the avatar to the citadel automatically if it logs out for over a certain amount of time:

13-Oct-2015 11:38:35

Original message details are unavailable.
Original message details are unavailable.
another solution is to return the ava to cita when it's in lobby/offline for like 15 mins?


Not possible as I have nothing to run the script from, and don't have access to the player's data to see if they even have it, or to change that they don't. Can't access offline player's data.
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

15-Oct-2015 18:16:03 - Last edited on 15-Oct-2015 18:17:07 by Calm Enigma

Calm Enigma

Calm Enigma

Forum Moderator Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
Are citadels preserved in noone enters them at all?

15-Oct-2015 08:33:28

Mod Maz said :
Nothing "preserves" the citadel. Even if no one visits it for ... say 5 weeks... the first person to do so triggers the code to run which will take into account those 5 weeks of non use. So.. this is a non issue.
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C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

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Wicked
Fury
}¤•-

15-Oct-2015 18:25:36

Calm Enigma

Calm Enigma

Forum Moderator Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
Add a customisable clan uniform cosmetic override:

17-Nov-2015 13:27:56

Mod Matthe said :
This would largely be a graphical requirement development wise and should not be technically difficult until you got to the "distribution" method, but I would imagine it is managable.

The issue here would be prioritisation - at the point we get one of the development teams to work on a Clan update I would worry that Clan Uniforms would not be the best use of that development time for clans. I would find it difficult to justify Clan Uniforms compared to some of the other updates the CLF has said it wants.
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

20-Nov-2015 11:05:31

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