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Clan Citadels Are Evil.

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Ledr Knuckls

Ledr Knuckls

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I cap at citadel each week, we ask everyone to cap the max limit on summoning which is 200, and well rest on whatever they like, so 1800 on what they want, and if they want to help out then they can ask what we need more of and we say.

We reached tier 6 citadel today along with t5 craft and summoning plots upgrades. my clan has 198 members, with were holding out on 50 members going up to citadel / cap. so i say my clan is doing awsome, since i took over back in jan 2016 when it was tier 1 citadel from the previous owner and alot of admins + left with him. oh and we always appreciate everyone capping at any amount of resources collected and that goes a long way in the end.

If you make capping at citadel more fun, appreciate your members such as hosting events, to give back then in return your going to get the same back.
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24-Nov-2016 18:53:22

Badgerrs

Badgerrs

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Capping can be a bit of a chore but you should lead by example for the rest of your clan, assuming that the majority in your clan actually want a citadel and are prepared to cap each week. It shouldn't take more than 2 hours to cap each week so maybe watch a movie while you do it?
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27-Nov-2016 04:27:13

Leader Rob

Leader Rob

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I know where OP is coming from with this post and while I may not agree fully I also don't agree with uplift/archaeox/lumine and anyone else that disagrees its purely leader mismanagement.

I will explain further, I believe the issue is making the graphical view of the citadel look like it has been nuked, it makes a clan look like they do not care about their citadel, if clan citadels simply went down to tier 1 and remained at tier 1, with no graphical change I think it would encourage more people to cap when they want to cap, It is sort of off putting going to a citadel and seeing it look really horrible, I do believe members should not be forced to go but leaders also shouldn't have the pressure of having to attempt to force members or face having their citadel nuked.
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27-Nov-2016 09:40:30

Fire Hawk154

Fire Hawk154

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Badgerrs said :
Capping can be a bit of a chore but you should lead by example for the rest of your clan, assuming that the majority in your clan actually want a citadel and are prepared to cap each week. It shouldn't take more than 2 hours to cap each week so maybe watch a movie while you do it?


But it's 2 hours a week Citadel, 2 hours a week D&D's, daily challenges, another promotional event, another holiday event, the list goes on and on. There are so many repeating chores people get tired of it. Does anyone enjoy capping? Because you play a game for fun, not for chores.
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27-Nov-2016 10:55:09

Leader Rob

Leader Rob

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Fire Hawk154 said :
Badgerrs said :
Capping can be a bit of a chore but you should lead by example for the rest of your clan, assuming that the majority in your clan actually want a citadel and are prepared to cap each week. It shouldn't take more than 2 hours to cap each week so maybe watch a movie while you do it?


But it's 2 hours a week Citadel, 2 hours a week D&D's, daily challenges, another promotional event, another holiday event, the list goes on and on. There are so many repeating chores people get tired of it. Does anyone enjoy capping? Because you play a game for fun, not for chores.


It is also no longer beneficial to high levels.
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27-Nov-2016 16:41:24

Jake Bass
May Member 2022

Jake Bass

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Leader Rob said :


It is also no longer beneficial to high levels.


No one in my clan wants to or likes capping because the xp is so low and the benefits from the cit are marginal. My team and I have discussed just letting the cit rot but we want the Ava so we're stuck keeping Cit alive.

I don't see why Cit can't give best xp at level for the 2 hours of cap OR become significantly faster per level. A 99 in a skill should cap faster than a lvl 1. Or a lvl 99 should receive substantially more xp than a lvl 1.
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30-Nov-2016 06:04:29

Scret
Mar Member 2018

Scret

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Jake Bass said :
Leader Rob said :


It is also no longer beneficial to high levels.


No one in my clan wants to or likes capping because the xp is so low and the benefits from the cit are marginal. My team and I have discussed just letting the cit rot but we want the Ava so we're stuck keeping Cit alive.

I don't see why Cit can't give best xp at level for the 2 hours of cap OR become significantly faster per level. A 99 in a skill should cap faster than a lvl 1. Or a lvl 99 should receive substantially more xp than a lvl 1.


Because its not intended to be a proficient means of training, its intended to be a side bit of content for clans with the added benefit of a bit of xp
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30-Nov-2016 12:36:14

Leader Rob

Leader Rob

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Scret said :
Jake Bass said :
Leader Rob said :


It is also no longer beneficial to high levels.


No one in my clan wants to or likes capping because the xp is so low and the benefits from the cit are marginal. My team and I have discussed just letting the cit rot but we want the Ava so we're stuck keeping Cit alive.

I don't see why Cit can't give best xp at level for the 2 hours of cap OR become significantly faster per level. A 99 in a skill should cap faster than a lvl 1. Or a lvl 99 should receive substantially more xp than a lvl 1.


Because its not intended to be a proficient means of training, its intended to be a side bit of content for clans with the added benefit of a bit of xp


It should be better than what it is though currently
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30-Nov-2016 14:48:49

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Leader Rob said :
Scret said :
Jake Bass said :
Leader Rob said :


It is also no longer beneficial to high levels.


No one in my clan wants to or likes capping because the xp is so low and the benefits from the cit are marginal. My team and I have discussed just letting the cit rot but we want the Ava so we're stuck keeping Cit alive.

I don't see why Cit can't give best xp at level for the 2 hours of cap OR become significantly faster per level. A 99 in a skill should cap faster than a lvl 1. Or a lvl 99 should receive substantially more xp than a lvl 1.


Because its not intended to be a proficient means of training, its intended to be a side bit of content for clans with the added benefit of a bit of xp


It should be better than what it is though currently


I dont see why, the only reason for it to be better is so that it can entice people to go citadel and cap and i dont think thats a good enough reason.

Its pretty pointless to keep updating it to match current standards time and time again.
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30-Nov-2016 16:29:18 - Last edited on 30-Nov-2016 16:31:08 by Scret

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