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elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
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/ / \ Clue analysis of the week - v89 on Penguin Locations thread is updated on post 2.5 / \ \
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Roamers again :)
Week with five roaming penguins, four western and one about from the middle. Of these five four are rocks and one crate.

Feldip and Jiggig (CW) penguins (near some ogres) have a good chanse end up in Oo'glog boulder special. They may also roam north and get trapped in Keep Le Faye (near coast west of Ardougne), Seers anvil or churchyard (somewhere in the kingdom of Kandarin) or on Catherby dock (near a mountain of wolves).
Piscatoris crate (where fishers colonise) will roam south towards Ardougne and choose east towards Seers and traps near it, or south and possibly on Feldip area and Oo'glog boulder trap.
Rellakka (between Fremennik and barbarias) is the pengun most likely to be found in Seers area traps, as those are directly on its roaming routes.
All of the western penguins may also cross White Wolf Mountain to east.
Burthorpe penguin (where Imperial Guard train) has about equal chanses to head east or west. If it chooses east the trap where it may be found is east of Draynor Manor special (in the kingdom of Misthalin). If it roams over White Wolf Mountain first selftrap to stop it is Catherby docks and other Seers area attractions.

Actually, Seers is very likely area to spot more than one self trapped penguin this week.

And just a reminder of the latest clue founds. There are no Karamja penguins this week, but "deep in the jungle" or "where banana smugglers dwell" -clues may be activated if any of the roamers hit Mudskipper Point or coast south of Rimmington town.
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12-May-2010 10:10:35

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
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/ / \ Clue analysis of the week - v90 on Penguin Locations thread is updated on post 2.5 / \ \
v_/_ ...................................................................................................................................................._\­­_v

This weeks two roamers are both western: Eagles Peak (where eagles fly) and Barbarian Outpost (between Fremennik and barbarians).
One of this weeks closed area penguins is Gnome Stronghold (near a big tree surrounded by short people).
This is a combination that may cause lots of confusion on clues. The cofusing clue set is
-- somewhere in the kingdom of Kandarin
-- near a big tree surrounded by short people
-- north of Ardougne
-- around Ardougne

When Eagles Peak starts its roaming it may hit "somewhere in the kingdom of Kandarin" clue area on north east, east and south east of Falconry. Going south it will first enter "near a big tree surrounded by short people" and then "north of Ardougne", "around Ardougne" and if stays north "somewhere in the kingodm of Kandarin" - clue areas.
Gnome Stronghold is mainly "near a big tree surrounded by short people" clue area but Tortoise Pen is "somehwere in the kingodm of Kandarin" as also squares by the east fence south of Agility Arena and southeastern tip of the Storghold. There are also 2 squares by south fence close to Hazelmere's statue that are "north of Ardougne" area and east of it by fence and at the entrance "around Ardougne" clue area.
Barbarian Oupost penguin respanws on "between Fremennik and barbarians" clue area but most of Outpost is part of "somewhere in the kingdom of Kandarin" area. After it has left the Outpost and crossed bridge over Barxtorian falls, it can't get back on its own. Any later on the week Fremennik clue most likely points to penguin on Fremennik area.
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19-May-2010 11:32:24 - Last edited on 19-May-2010 11:39:24 by elipile

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
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/ / \ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Continuing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . / \ \
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For "somewhere in the kingdom of Kandarin" clues, "near a big tree surrounded by short pleople" clues or "north of Ardougne" and "around Ardougne" clues the only way to determine wich penguin it may point to is to check if there are other roamer clues for roamer penguins, and then just go search for them.

Most likely self traps in west are Seers anvil and churchyard (somewhere in the kingdom of Kandarin), Catherby dock (near a mounta of wolves) and Keep Le Faye special (near coast, west of Ardougne). Both of the roamers may also head south to Feldip Hills hunter area and get stuck in Oo'glog boulder trap (near some ogres).

If either of the roamers crosses White Wolf Mountain, a new set of confusing clues is possible.
Area north of Black Knights fortress and anyhwere next to Wildy ditch is "in the Wilderness" clue, wich is also the main clue for this weeks Wildy penguin. Temple of Paterdomus starting 5 squares west of the stairs is part of "where bloodsuckers rule" clue area, and a penguin there would activate same clue as Mort Myre and Canifis penguins on their main clue area.

And to top the confusion:
Wildy penguin can enter Daemonheim dungeoneering area (on its own to the first stair ramp, and helped pass any stair ramps untill the castle) and will actiave "somewhere in RuneScape" clue.
Roamer penguin on Mudskipper point activates "deep in the jungle" clue.
Roamer on coast south of Rimmington activates "where banana smugglers dwell" clue or possibly "near mud skippers" if near Skppy.
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19-May-2010 11:39:08 - Last edited on 19-May-2010 12:05:51 by elipile

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
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/ / \ Clue analysis of the week - v91 on Penguin Locations thread is updated on post 2.5 / \ \
v_/_ ...................................................................................................................................................._\­­_v

Week with 3 roamers but no Wildy or Desert penguins :)
Two of the roamers are western and from same respawn clue area: Observatory crate and Castle Wars bush (south of Ardougne). Both have a chanse to roam south to Feldip Hills and get trapped in Oo'glog boulder trap (near some ogres). Both have an equal chanse to roam north and be attracted by Keep Le Faye special (near coast, west of Ardougne), Seers anvil and chruchyard traps (somewhere in the kingdom of Kandarin) or Catherby dock trap (near a mountain of wolves).

The eastern Goblin Village bush is the one to most likely activate confusing clues. Its only possible eastern self trap is the area east of Draynor Manor (in the kingodom of Misthalin) wich is part of the same clue area as most of closed starter area for Draynor Manor crate.
If it stays roaming, it may activate "in the Wilderness" on squares just south of Wildy ditch and behind Black Knights Fortress.
If it heads very far east it may activate "where bloodsuckers rule" at Temple of Paterdomus starting 5 squares west of the stairs.
If it roams south past Falador it may get on small area of "where banana smugglers dwell" on coast south of Rimmington or on tiny "near mud skippers" area a bit west of Skippy. Heading even more south leads it on Mudskipper Point wich is part of "deep in the jungle" clue area. As we have also Brimhaven penguin, Karamja clues points always to it also.

This week it is important to pay attention to other given clues and speicailly for missing ones to find out wether closed area clues are for roamers or not.
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26-May-2010 13:37:20 - Last edited on 26-May-2010 13:46:15 by elipile

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
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/ / \ Clue analysis of the week - v92 on Penguin Locations thread is updated on post 2.5 / \ \
v_/_ ...................................................................................................................................................._\­­_v

3 roamers week again, all rocks! Two wester and one eastern again.

Western ones, CW rock (near some ogres) and Witchaven rock (on the coast, west of Ardougne) may get trapped in Oo'glog boulder trap (near some ogres) if heading south, and in Keep Le Faye special (on the coast, west of Ardougne), in Seers Anvil or churchyard (somewhere in the kingdom of Kandarin) or on Catherby dock (near a mountain of wolves) if heading north.
Ice Mountain rock (in the kingdom of Asgarnia) is the eastern one and has only one natural trap on east: the area east of Draynor Manor (in the kingdom of Misthalin).
As all roamers are rocks, it may be difficult to know wich is wich if they cross White Wolf Mount Mountain.

Closed are penguins make this week interesting.

Sawmill will always stay on "in the kingdom of Misthalin" area, wich will be also the clue for any roamer (most likely Ice Mountain) on Misthalin area.
Sophanem is stuck on "in the southern desert" area, wich is also the clue for Mage Training Arena penguin if it gets inside Shantay Pass.
Karamja penguin is either on "deep in the jungle" or "where banana smugglers dwell" area. Any roamer (most likely Ice Mountain) on coast south of Rimmington activates banana smugglers -clue and any roamer on Mudskipper Point activates deep jungle -clue.
Any roamer (again most likely Ice Mountain) on the squares just south of Wilderness ditch and on area north of Black Knights Fortress activates Wilderness -clue.

And "somewhere in RuneScape" -clue is possible again this week, unless Daemonheim has got its own clue.
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02-Jun-2010 10:31:32 - Last edited on 02-Jun-2010 10:39:45 by elipile

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
(ö)> ................................................................................................................................................... <(ö)
/ / \ Clue analysis of the week - v93 on Penguin Locations thread is updated on post 2.5 / \ \
v_/_ ...................................................................................................................................................._\­­_v

Again 3 roamers and again closed area clues that can hide roaming penguins under their veil.

From the 2 western roamers Cw/Jiggig (near some ogres) starts from south and North Ardy (north of Ardougne) starts from north (surpricingly). The one more likely to be found in Oo'glog boulder trap (near some ogres) is CW. North Ardy may choose either north or south after it reaches Ardougne but at least in the beginning of the penguin week I would say bush penguin found in Seers anvil or churchyard (somewhere in the kingdom of Kandarin), in Keep Le Faye special (near coast, west of Ardougne) or on Catherby dock (near a mountain of wolves) is more likely North Ardy.
Burthorpe (where Imperial Guard train), as it respawns near the White Wolf Mountain, can also be found in Seers/Catherby area already early in the week. The only eastern selftrap is the East of Draynor Manor special (in the kingdom of Misthalin).

Closed area clues that can hide roamer penguins make this week challenging.
- McGrubbors (somewhere in the kingdom of Kandarin) hides any penguin in Seers traps (and on Kandarin clue area).
- Eastern Karamja (deep in the jungle) hides any penguin on Mudskipper Point.
- Canifis (where bloodsuckers rule as main clue) hides any penguin at Temple of Paterdomus.
- Wilderness penguins (in the Wilderness as main clue) hide any penguin just at Wildy ditch and behind Black Knights Fortress.

Lucky there are some clues for very exact areas. Southern desert, near mud skippers, banana smugglers and somewhere in RuneScape should get any clue hunter running :P
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09-Jun-2010 17:40:35

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
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/ / \ Clue analysis of the week - v94 on Penguin Locations thread is updated on post 2.5 / \ \
v_/_ ...................................................................................................................................................._\­­_v

3 roamers one more time. This week again 2 western and 1 from the middle.

Port Khazard (south of Ardougne), Rellakka (between Fremennik and barbarians) and White Wolf Mountain (near a mountain of wolves) all have chanses to end up on Seers area, in the anvil or churchyard (somewhere in the kingdom of Kandarin, on Catherby dock (near a mountain of wolves) or in Keep Le Faye special (on coast, west of Ardougne).
Port Khazard is the one most likely to be found in Oo'glog boulder trap (near some ogres), but it is not impossible for the others also.
White Wolf Mountain is the one closest to the only eastern self trap east of Draynor Manor (in the kingdom of Misthalin), but if a rock penguin is found there, it may also be Rellakka.

This weeks clues are quite clear and informative. Only confusion could be with roamer ending up on Misthalin clue area and Wizards Tower not being at the tower (where wizards study).
Also bees and flax points to two (or possibly three) small areas that any romer may reach, but it's not likely to have two roamers stuck on these areas for very long.
If there is a "deep jungle" clue, head to Mudskipper Point, if "banana smugglers" head to southwest of Rimmington craft shop and if "bloodsuckers" head to Temple of Paterdomus.

"Wilderness" clue tells that there is a penguin at the Wildy ditch or behind Black Knights Fortress and "Northern desert" tells that atleast one of the desert penguins is on norteastern areas of desert, either side of the River Elid.
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16-Jun-2010 17:28:47

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
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/ / \ Clue analysis of the week - v95 on Penguin Locations thread is updated on post 2.5 / \ \
v_/_ ...................................................................................................................................................._\­­_v

Week of 4 roamers, all bushes, and just 2 penguins with only one possible clue.

Of the roamers Feldip Hills (near some ogres), Gnome Maze (south of Ardougne) and Eagles Peak (where eagles fly) are western and likely to be found selftrapped in Oo'glog boulder trap (near some ogres), Keep Le Faye special (near coast, west of Ardougne), Seers anvil and churchyard (somewhere in the kingdom of Kandarin) or on Catherby docks (near a mountain of wolves).
Feldip respawns close the Oo'glog boulder trap so penguin in there will most likely be Feldip (2 pt). Eagles and Gnome maze have about even chanses to get trapped in Seers area, Keep Le Faye or Catherby.

Goblin Village bush is only eastern one but close to White Wolf Mountain to cross over it to west as well. If it stays east, it may end up in east of Draynor Manor trap (kingdom of Misthalin). It may also activate many confusing clues as it roams: both Karamja clues if it heads south, Wilderness clue if it heads northeast and Morytanian clue if it is on the run mode and heads further east.

Lumbridge, Mort Myre, Canifis and Desert penguins are all on closed areas with small secondary clue, wich will be telling quite specific location for each.
"Where whizards study" is for Lumbridge penguin at Wizards Tower Isle.
"Near ghost town" is for either Morytanina penguin at Ectofuntus and west of Port Phasmatys.
"In the northern desert" is for southern desert penguin at northeast of Shantay Pass and around mine area north of Uzer.
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23-Jun-2010 12:38:58 - Last edited on 23-Jun-2010 19:07:24 by elipile

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