Below are suggestions to improve Agility, Hunter, Prayer, and Runecrafting training.
Main Issues
-Agility and Hunter training lack variety, especially at lower levels
-Training methods are mechanically dated and repetitive, including:
* Most Agility courses
* Tracking
* Bird snaring
* Deadfall
-Prayer and Runecrafting lack a variety of viable training options on F2P worlds, despite being free skills
* Prayer is much more costly and extremely inefficient for F2P as compared with P2P
* Runespan is the only viable training method for Runecrafting on F2P worlds, despite being peripheral to the core of the skill
-These shortcomings impact the early game most acutely, leaving a poor impression on new players
Suggestions
Agility
-Increase XP earned when completing a lap on Agility courses
* Excluding Anachronia, Het’s Oasis, and the Hefin course
-Remove obstacle failure
-Consider introducing a permanent, low-activity training method similar to one of the following:
* Dancing platforms (Prayer activity from the discontinued Spring Fayre event)
* Stone celebration (Spring Festival event)
https://runescape.wiki/w/Dancing_Platform
https://runescape.wiki/w/Spring_Festival_(2023)
Hunter
Rework tracking and bird snaring to be similar to the Farming skill, as follows:
1) Set up traps
-Traps would no longer be items deployed from the backpack. Instead, players would set traps by interacting with objects built into the environment, such as rocks or trees
-Setting traps would take several minutes, awarding small amounts of XP
2) Catch prey
-After a certain amount of time (minutes to hours), there would be a chance to catch prey
-Multiple creatures could be caught, depending on the level requirements and amount of time passed
3) Collect rewards
-For each creature caught, players would receive XP and materials
-Non-guaranteed rewards could include:
* Bird nests
* Gemstones
* Summoning charms
* Wood spirits
* Clue scrolls (rare) Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience
Main Issues
-Agility and Hunter training lack variety, especially at lower levels
-Training methods are mechanically dated and repetitive, including:
* Most Agility courses
* Tracking
* Bird snaring
* Deadfall
-Prayer and Runecrafting lack a variety of viable training options on F2P worlds, despite being free skills
* Prayer is much more costly and extremely inefficient for F2P as compared with P2P
* Runespan is the only viable training method for Runecrafting on F2P worlds, despite being peripheral to the core of the skill
-These shortcomings impact the early game most acutely, leaving a poor impression on new players
Suggestions
Agility
-Increase XP earned when completing a lap on Agility courses
* Excluding Anachronia, Het’s Oasis, and the Hefin course
-Remove obstacle failure
-Consider introducing a permanent, low-activity training method similar to one of the following:
* Dancing platforms (Prayer activity from the discontinued Spring Fayre event)
* Stone celebration (Spring Festival event)
https://runescape.wiki/w/Dancing_Platform
https://runescape.wiki/w/Spring_Festival_(2023)
Hunter
Rework tracking and bird snaring to be similar to the Farming skill, as follows:
1) Set up traps
-Traps would no longer be items deployed from the backpack. Instead, players would set traps by interacting with objects built into the environment, such as rocks or trees
-Setting traps would take several minutes, awarding small amounts of XP
2) Catch prey
-After a certain amount of time (minutes to hours), there would be a chance to catch prey
-Multiple creatures could be caught, depending on the level requirements and amount of time passed
3) Collect rewards
-For each creature caught, players would receive XP and materials
-Non-guaranteed rewards could include:
* Bird nests
* Gemstones
* Summoning charms
* Wood spirits
* Clue scrolls (rare) Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience
21-Aug-2023 23:09:23 - Last edited on 15-Nov-2023 00:55:50 by Seasons Past