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List of Minigame Improvements

Quick find code: 74-75-859-66062962

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Maybe leaving a thought towards imbued rings:

- I wouldn't try getting the high end rings (lotd/hazelmere/asylum/death) removed from raids now - that just won't happen. It is more feasible to try making the ones at SW more appealing and get some good, but niche ones added in there as well (basically SW will feature items useful for everyone, but most high end players then). This said fortune really should be be moved from raids to SW though, as nobody raiding would even consider imbuing them (unless they just want to hoard it for a collection).
- Buff up the style bonus of gold/sapphire/emerald/ruby/diamond to +8/10/12/14/16 respectively. Reduce their zeal costs to 1/1/2/2/3.
- Instead of imbuing plain dragonstone and onyx rings do this to their enchanted variants - they're permanent after all. The ring of wealth (i) will offer +12 armour/+18 all styles for 5 zeal. Remove the imbued ring of fortune from raids and add it with +22 armour/+21 all styles stats to soul wars for 8 zeal. Buff imbued lotd slightly to compensate (+22.5 all styles). If players have imbued dragonstone/onyx rings they're getting a plain variant and the zeal required refunded.
- Lunar and DK rings (but berserker) are fine as is. Unsure if berserker (i) could be fixed, but I'd suggest +19 armour/+20 all styles for 5 zeal. Charos should have its costs reduced to 2 zeal.
- Consider adding a superior leviathan ring (i) to SW. 8 Zeal, +50 Defence, +20 all styles
- Consider changing ring imbues (both SW/Raids) to tradeable items. Especially for SW some reliable money-making couldn't hurt.

/Update: Slightly rewritten, included special rings, added thoughts.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

06-Dec-2018 06:21:42 - Last edited on 07-Dec-2018 08:42:11 by Rikornak

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
I do have to agree. Personally I am not too disappointed with the rings' being moved to Soul Wars as that had no real rewards, but why on earth would the new variants (which they couldn't add while MA still existed?!?) go to raids and not Soul Wars as well? Or another game? Raids already have good rewards as is.

As for the outfits and titles, I hate the thaler store; it has minigame-specific rewards that are super cheap and can be obtained by afk'ing. I asked Jagex not to add anything to this shop anymore but alas, they went through with it. To be fair, they would have made great silver Castle Wars rewards, since at least they have the castle/rook ARMS logo on them.

Will try to add some stuff to the OPs. Also, removed the MA entries. Here they are for posterity:

Mobilising Armies:
- Allow free chat in games
- Increase value of spoils of war
- Remove the option to attack castle walls
- Review investable commodities and add newer items
- Refine camera controls if possible
- Make scavenged treasure more valuable
- Add health bars to troops in combat
- Add higher-level, new imbued rings
- Add ability to select all troops, all troops of a certain race, and all troops of a certain class (light/heavy)
- Add an activity bar
- Add swag bags, swagger sticks and SoF canes as rewards
- Keep contracts upon disconnection and add a pouch/file to store them

- Make locators more useful and non-random, since lodestones devalued them; ditto quest kits and the toolbelt (these may be beyond saving)
- Add some dialogue with Brogan about the conspiracy and H.A.M.
- Lower rank threshold for hiscores (e.g. 50/100)
- Make music shuffle/loop properly
- Update the models of the troops and TzHaar
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

06-Dec-2018 07:28:59 - Last edited on 06-Dec-2018 07:34:49 by Lord Drakan

Gwyndolynn

Gwyndolynn

Posts: 1,317 Mithril Posts by user Forum Profile RuneMetrics Profile
Stealing Creation:


- Show barrier life.
- Limit the draw distance like in the wilderness.
- Clicking attack on a player within the fog will make you step out of the fog and attack.
- Receive XP inside the minigame. This would make it an actual viable training method outside Fast SC.
- Ability to turn off prayers in the fog.
- Resource nodes show how much resources they have left.
- Selecting tier in kiln doesn't deselect when using a lower tier clay.
- Add clay 2h Swords, crossbows, shields and wands
- Two types of points. Silver and Bronze. Silver awarded for combat and bronze for skilling. This would promote both styles of gameplay.
- Escape tunnel. A one way escape from your team base.
REIGN OF JUDGES:
Title of Liberty

Minigame Autopsy V3
Wilderness Autopsy V1

11-Dec-2018 09:22:02

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
I might have a few more ideas for the blast furnace - regarding a state post the mining/smithing rework:

- Relocate it below the artisans workshop. Alternatively add a direct connection (portal, cart system,...) between the workshop and the furnace.
- Reduce the smithing level requirement to 30 in order to participate.
- Allow it to directly access ores from and store bars in the metal bank.
- If that wasn't changed allow ironmen to use it.
- If somehow feasible grant f2p access.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

15-Dec-2018 09:32:44 - Last edited on 16-Dec-2018 06:36:51 by Rikornak

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Will update post-exams. :) As for making gloves pocket slot, that makes little sense and furthermore the fisherman and master runecrafter outfits have no gloves. :D I think the elite outfits may, I guess the FoG gloves should inherit their effects if owned. Pocket slot might interfere with urns and scrimshaws anyway. Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

16-Dec-2018 19:51:40

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
An alternative solution might be what is done with a fair set of pocket slot items: They could work from the inventory and just be equipped in the pocket slot to conserve space (like urns). As lower and medium levelled players do not have too many pocket slot items available that would be actually a viable solution for them. Problem with that would be that those glove skins would be lost that way - but a glove skin package could be neat reward for FoG I guess...

As for elite outfits I think they all are the same: Head, Body, Legs, Gloves and Boots. Inheritence would be a nice solution as well and should actually also be extended to brawler gloves wherever applicable.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

17-Dec-2018 06:58:25

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