Forums

Ultimate Construction Update!

Quick find code: 74-75-76-65876528

Ketsujo
Nov Member 2022

Ketsujo

Posts: 1,980 Mithril Posts by user Forum Profile RuneMetrics Profile
Rikornak said :
And right there OS could possibly get another expensive gold sink material intended to be used as for a literal gold sink for now. But hey - it would open up more options to show off. Not what RS3 needs obviously, but hey... anything would be cool for the POH at this point.


Agreed.
But with the way the game is progressing, I figured these alterations to the PoH would fall in line with the Elder Gods finally showing their faces in the game.
I've had this thought process since I first heard about the Elder Gods via In-Game lore, and was like...yea, things gonna get interesting! While training construction all those years ago now...lol...I figured I'd make these suggestions as it seemed relatively realistic to do so, and would give the PoH more function for general gameplay, especially for skillers and those who raid/boss.
Runescape Player since 2007

Ultimate Construction Update! - QFC: 74-75-76-65876528
- Go Read It and Comment Away!
Player Owned Kingdoms Update! - QFC: 74-75-440-66076908
- Opinions Needed!

06-Nov-2021 18:08:39

Pixels I Is
Oct Member 2007

Pixels I Is

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
I would like to see an update with contracts. I go to the same 11 places over and over again. Wise old man, Ned, Aggie, Bob, Victoria, Lumby church, Lumby shop, Varrock shop, Varrock inn, Charos, Edge shop... There are so many more places we could be going. Like Falador and Ardougne. Especially Ardougne. People doing quests discover that the whole plague is fake yet all the same people are over there living in squalor as if it all still exists. Why not add some permanent construction over there? Or maybe a quest just related to construction and rebuilding of west Ardy? They could also do some room additions to our pohs, considering new skills have come out. It would be cool to have an invention workbench room in our houses. The quest and trophy rooms also need a major update as SO many new quests and content have been released since those rooms were created. We could also have some kind of room that ties in our archaeology progress. Like have a room just for various archaeology discoveries. Like maybe each collector gives you something special if you complete all their collections and then you have a room in your poh to put it. Costume rooms also need an update. So many new armors and gear have been released since the creation of this room, so the armor case/mage case/etc need to be updated to account for it all, especially considering that more and more releases mean more and more bank space being used.

17-Dec-2021 17:35:31

Ketsujo
Nov Member 2022

Ketsujo

Posts: 1,980 Mithril Posts by user Forum Profile RuneMetrics Profile
Construction contracts, while beneficial to the newbie, aren't so great for the mid level to near 99 player. Sure, they greatly help ease the strain of hourly gains, but I do agree that we could use more flair to them.

I don't know how that would exactly tie into my ideas here, and it doesn't seem that jagex is really interested in Construction or Miscellanea & Ect. at this point...or, honestly at all.

One could only hope.
Runescape Player since 2007

Ultimate Construction Update! - QFC: 74-75-76-65876528
- Go Read It and Comment Away!
Player Owned Kingdoms Update! - QFC: 74-75-440-66076908
- Opinions Needed!

29-Jan-2022 16:17:04

Deltaslug

Deltaslug

Posts: 32,671 Sapphire Posts by user Forum Profile RuneMetrics Profile
The Great Wall of chinchompas

A way to train Construction and act as a sink for planks.

In the Feldip Hills is an ogre/ogress trying to build their quaint little hut. Problem? Chinchompas.

Those explosive breeders just keep blowing up when they run into the ogre's hut. The ogre/ogress tried to build a fence to keep them out ... but the chins just kept blowing it up. They tried to hunt the chins, but ofc, the chins kept reproducing faster than they could catch the chins.

Worn out, the ogre/ogress was nearly ready to give. Now, they ask for help.

The concept is simple: use the various types of planks to build a wall to keep the chins out, and use planks to build traps to thin out the critters.

The type of plank you use will have a certain durability for it in the section of wall you build. So using regular planks would make a very low durability wall, using mahogany planks would create a high durability wall.

Similarly with the traps, regular planks would have limited effectiveness, mahogany planks would have a higher effectiveness at thinning out the chins.

Here's the kicker ... the chinchompas keep coming ... in time ... the wall will come down ... the traps will run out ... they will need to be rebuilt and reinforced.

You must work eternally to stem the endless tide of chinchompas.

11-Mar-2022 02:40:03

Quick find code: 74-75-76-65876528 Back to Top