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~Thieving Nerf~

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A  Cole
Nov Member 2003

A  Cole

Posts: 14,682 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I tried it many times yesterday pickpocketing when the safes were on cooldown with absolutely no priffdinas boosts. No problems there.

Another person also quoted the RS Wiki on Page 2, Post 6:

"From the same page

Staying at the Rogue's Castle safes and pickpocketing rogue captains during safe cooldowns provides ~500,000 experience per hour."


If you think it was broken then please tell the RS Wiki so.

I urge everybody to try it themselves. There is really no point to argue when you have almost 2700 total levels yourself and keep complaining as a "skiller".
I'm here to ask the question: Why were the Wilderness safes nerfed when they were unaffected by the threat system?

I'm not here to complain that they've been nerfed. I have 200m Thieving XP, so it really does not affect me whatsoever.

However, the Thieving skill is completely unbalanced, and the Wilderness safes of old helped with the balance. Now the balance has tipped and there's no reason for this to have happened, as far as I can see. Hence why I'm here asking the question that you're so desperately trying to cloud.


~A~

16-Mar-2023 01:35:19

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Have you read other users' comments on this thread? Pretty much everybody besides you think the thieving xp is still OP, found plenty of other routes/alternate methods, and quoted the RS Wiki stating the same thing too.

When 900k xp/hr was a bit OP (comparing to 500k/xp from other methods), why is it unbalanced to trim it down slightly? I tried it for hours yesterday with different methods and still 750k xp/hr. It is still a bit higher than other more AFK-ish methods.

16-Mar-2023 01:40:13 - Last edited on 16-Mar-2023 01:40:51 by Dilbert2001

A  Cole
Nov Member 2003

A  Cole

Posts: 14,682 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Have you read other users' comments on this thread? Pretty much everybody besides you think the thieving xp is still OP, found plenty of other routes/alternate methods, and quoted the RS Wiki stating the same thing too.

When 900k xp/hr was a bit OP (comparing to 500k/xp from other methods), why is it unbalanced to trim it down slightly? I tried it for hours yesterday with different methods and still 750k xp/hr. It is still a bit higher than other more AFK-ish methods.
You really don't read other player's messages on the forums, do you? If you do, you don't comprehend them.

Player 1: "
even 5mins was long af this just makes it dead content now
"

Player 2: "
5 years too late, safecracking has always been OP with everything else not even coming close
." - granted, this does imply a nerf was required, and in a way I do agree.

Player 3: "
For what it's worth, I feel like the nerf to Wilderness safes was a bit heavyhanded
"

Player 4: "
I think this is part of a ploy to get people to buy Treasure Hunter keys.
"

Player 2 (again): "
So it used to be the same exp base with massively less effort.
"


Where are all these players who are saying Thieving is still OP?


Where are your replies answering the question: Why were the safes nerfed alongside the threat level removal when they were not intrinsically linked?


~A~

16-Mar-2023 01:50:14

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Have you read other users' comments on this thread? Pretty much everybody besides you think the thieving xp is still OP, found plenty of other routes/alternate methods, and quoted the RS Wiki stating the same thing too.

When 900k xp/hr was a bit OP (comparing to 500k/xp from other methods), why is it unbalanced to trim it down slightly? I tried it for hours yesterday with different methods and still 750k xp/hr. It is still a bit higher than other more AFK-ish methods.
You really don't read other player's messages on the forums, do you? If you do, you don't comprehend them.

Player 1: "
even 5mins was long af this just makes it dead content now
"

Player 2: "
5 years too late,
safecracking has always been OP
with everything else not even coming close
." - granted, this does imply a nerf was required, and in a way I do agree.

Player 3: "
For what it's worth, I feel like the nerf to Wilderness safes was a bit heavyhanded
"

Player 4: "
I think this is part of a ploy to get people to buy Treasure Hunter keys.
"

Player 2 (again): "
So it used to be the same exp base with massively less effort.
"


Where are all these players who are saying Thieving is still OP?


Where are your replies answering the question: Why were the safes nerfed alongside the threat level removal when they were not intrinsically linked?


~A~


Safecracking is OP, not thieving s OP. Please read my comment carefully.

Thank you for quoting other player's comments. They clearly stated
safecracking has always been OP

16-Mar-2023 01:54:50

A  Cole
Nov Member 2003

A  Cole

Posts: 14,682 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Safecracking is OP, not thieving s OP. Please read my comment carefully.

Thank you for quoting other player's comments. They clearly stated
safecracking has always been OP
I meant to say safecracking, not Thieving.

One reply said safecracking has been overpowered.

The others did not state this.

Again, you are extrapolating to push your own agenda, once again making you look the fool.

Bear in mind that I agree that safecracking has been overpowered. We are not here to discuss this.

If you've got nothing to state regarding "Why were the safes nerfed alongside the threat level removal when they were not intrinsically linked?", then I kindly ask you to leave so that a proper debate can be had.

Thank you.


~A~

16-Mar-2023 02:00:12

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Safecracking is OP, not thieving s OP. Please read my comment carefully.

Thank you for quoting other player's comments. They clearly stated
safecracking has always been OP
I meant to say safecracking, not Thieving.

One reply said safecracking has been overpowered.

The others did not state this.

Again, you are extrapolating to push your own agenda, once again making you look the fool.

Bear in mind that I agree that safecracking has been overpowered. We are not here to discuss this.

If you've got nothing to state regarding "Why were the safes nerfed alongside the threat level removal when they were not intrinsically linked?", then I kindly ask you to leave so that a proper debate can be had.

Thank you.


~A~


If you agreed safecracking is OP, then it should not be surprising to see it getting trimmed down a little. Besides, as Page 1, Post 5 suggested:

""Active" safecracking (which already required players to teleport to other safes while the Wilderness safes were on cooldown) doesn't seem to be affected to much by this in my experience."


I also noticed the same fact, there is very little difference before and after the update, perhaps just 5% less.

If you intend to wait and xp waste, it is your own issue. However, the other player also added:

"On my homeworld there are people who are still okay with waiting there however."

16-Mar-2023 02:07:15 - Last edited on 16-Mar-2023 02:08:22 by Dilbert2001

A  Cole
Nov Member 2003

A  Cole

Posts: 14,682 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
If you agreed safecracking is OP, then it should not be surprising to see it getting trimmed down a little. Besides, as Page 1, Post 5 suggested:

""Active" safecracking (which already required players to teleport to other safes while the Wilderness safes were on cooldown) doesn't seem to be affected to much by this in my experience."


I also noticed the same fact, there is very little difference before and after the update, perhaps just 5% less.

If you intend to wait and xp waste, it is your own issue. However, the other player also added:

"On my homeworld there are people who are still okay with waiting there however."
Why were the safes nerfed alongside the threat level removal when they were not intrinsically linked?


~A~

16-Mar-2023 02:11:19

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
If you agreed safecracking is OP, then it should not be surprising to see it getting trimmed down a little. Besides, as Page 1, Post 5 suggested:

""Active" safecracking (which already required players to teleport to other safes while the Wilderness safes were on cooldown) doesn't seem to be affected to much by this in my experience."


I also noticed the same fact, there is very little difference before and after the update, perhaps just 5% less.

If you intend to wait and xp waste, it is your own issue. However, the other player also added:

"On my homeworld there are people who are still okay with waiting there however."
Why were the safes nerfed alongside the threat level removal when they were not intrinsically linked?


~A~


They used to group things together and do most of them in one Ninja Strike instead of doing isolated, broken QoL updates every week, only to have most of them re-worked shortly after. This has been what RS3 been doing most of the time the last 10 years.

16-Mar-2023 02:18:36

A  Cole
Nov Member 2003

A  Cole

Posts: 14,682 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
They used to group things together and do most of them in one Ninja Strike instead of doing isolated, broken QoL updates every week, only to have most of them re-worked shortly after. This has been what RS3 been doing most of the time the last 10 years.
A reply that finally makes sense.

Thank you for your input Dilbert.


~A~

16-Mar-2023 02:22:55

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