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There are some good suggestions in here
would it be possible to implement a count tracker for engraved sarcofacus opened?
ive been keeping a record but its nowhere acurate.
and for items like Sceptre of the gods, with a nowhere to find confirmd droprate, i'd think a count tracker would become somewhat vital?
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To be honest - they should remove that profound requirement from the trimmed cape and simply add 5 achievements for each cape to be unlocked in the minigame section instead. The same thing of course with every minigame requirement that isn't anything to be completed or actually unlocking something: That also would cover stuff like the 1250 conquest rating - it fits more as an achievement than an actual cape requirement
you might anger everyone who already grinded the requirements like what happened to livid farm >-< so better be careful >-<
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Original message details are unavailable.
To be honest - they should remove that profound requirement from the trimmed cape and simply add 5 achievements for each cape to be unlocked in the minigame section instead. The same thing of course with every minigame requirement that isn't anything to be completed or actually unlocking something: That also would cover stuff like the 1250 conquest rating - it fits more as an achievement than an actual cape requirement
you might anger everyone who already grinded the requirements like what happened to livid farm >-< so better be careful >-<
Ah - the good, old 'just because something was crappy at one point, it has to remain crappy for all times'...
No really not - it is one thing the design was released in a flawed way (not everything in cw was at that time, but it certainly is in todays game), but when players would lose their face upon a fix (not even needingly by a 'nerf', there also are players that already go bananas when the flow of an activity gets improved -
or just by the thought of something like this could happen
) something would be going really wrong. But yes - others shall suffer just like them! Should I have gone bonkers as well, just because I had surpassed the new cap for livid when it was set? It wasn't reasonable before, it
still
is grinding for long enough - and the xp awarded has also been increased since then (have players freaked out because of this as well?)
Do not get me wrong: It certainly isn't the ideal solution, but the status quo is even significantly worse - in here in the context of cw trimmed comp leeching: And let's be honest: You can't blame anyone doing this when they have to spend tens of thousands of hours in a poorly designed (it may not have been in 2004, but the current rule set doesn't fit nowadays) minigame
Improvements:
Tooltip
/
(F2P) QoL v2
Quick Fixes:
Invention
12-Nov-2017 13:26:33
- Last edited on
12-Nov-2017 13:51:03
by
Rikornak
I got a few more improvements for the older skilling sets meanwhile
- The golden nymph should respect mining suit pieces currently stored with diango and continue the sequence instead of starting over again. I can't confirm it, but this may also apply to black ibis and lumberjack pieces.
- Already unlocked master runecrafter pieces should be locked from buying again in both the GOP and thaler stores or be changed to free reclaims (like the fishing outfit). This also should be done with the factory outfit when it becomes reclaimable.
Improvements:
Tooltip
/
(F2P) QoL v2
Quick Fixes:
Invention
15-Nov-2017 07:01:38
- Last edited on
15-Nov-2017 07:39:16
by
Rikornak