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How to remaster Cursed Energy

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Stoic n Vain

Stoic n Vain

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@ Never RIP

Resisting a pickpocket would be incredibly easy.
You would basically have to be either afk or botting in order to have anything stolen.
Therefore, clans or any player that is playing the game properly will not be victim to any pickpocket at all. The mighty level 3 that you speak of will not exist. Only bots or any afk player will be potential victims of your scenario.

Most players that harvest cursed energy are bots. It's a serious problem.

Both solutions use a form of captcha, which is how bots are usually dealt with.
The New Wild (instanced) <---------> Enhancing Combat and PVP

20-Nov-2018 08:44:25

Never RIP

Never RIP

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Stoic n Vain said :
@ Never RIP

Resisting a pickpocket would be incredibly easy.
You would basically have to be either afk or botting in order to have anything stolen.
Therefore, clans or any player that is playing the game properly will not be victim to any pickpocket at all. The mighty level 3 that you speak of will not exist. Only bots or any afk player will be potential victims of your scenario.

Most players that harvest cursed energy are bots. It's a serious problem.

Both solutions use a form of captcha, which is how bots are usually dealt with.


I never said they are Almighty. I said they're annoying AF.

And BTW, every single player has afked for a moment. And if in that moment, a greifer, a level 3cb greifer no less, manages to essentially pk me, I wouldn't appreciate that at all.
Skillet? Skill no.

So much moot.

20-Nov-2018 13:55:48

Stoic n Vain

Stoic n Vain

Posts: 1,552 Mithril Posts by user Forum Profile RuneMetrics Profile
I'm simply trying to think of a way to destroy bots, or at least reduce their power significantly (while also maintaining combat level diversity and fair PVP).

I think having bots ingame is more than annoying. It's game breaking. This is why I feel that having a few seconds of inconvenience while cursed gathering is justified. There will be a limit of one pickpocket for every so many minutes, so you won't be able to be "griefed" for any more than a few seconds.

If you afk in the wild, you risk being pked for not only cursed energy, but your entire inventory and gear. I'd hardly compare having your cursed energy taken as being pked. If you don't bot or afk, you shouldn't ever have your energy stolen.

Thanks for your comment and explaining what frustrations you think this will create.
The New Wild (instanced) <---------> Enhancing Combat and PVP

21-Nov-2018 02:52:27 - Last edited on 21-Nov-2018 02:59:28 by Stoic n Vain

Never RIP

Never RIP

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I HATE LEVEL 3 SKILLERS.

I do not want them to "save the day" while being rewarded.

I don't want a message sent out to the wider rs community that - level 3 skillers are saviours and "u should make one to help combat bots".

I hate bots less than level 3 skillers. I'd rather rs close down completely than have level 3s save and rule the wilderness.

Make the inconvenience come from an NPC. SOLUTION! +ban level 3 skilllessers.
Skillet? Skill no.

So much moot.

25-Nov-2018 13:37:44 - Last edited on 25-Nov-2018 13:46:37 by Never RIP

Stoic n Vain

Stoic n Vain

Posts: 1,552 Mithril Posts by user Forum Profile RuneMetrics Profile
@ Never RIP

An npc could be a possible solution, yes. I'm open to all suggestions.

As UrekMazino said, skillers haven't done anything wrong. The fact that you are hateful towards them is your personal issue. This topic is completely irrelevant to my thread and what I'm asking for.

With my suggestion, all players will be able to pickpocket other players. This does not make level 3s special at all. Level 3s will only be able to pickpocket afk players or bots. Mains will have that same option, but additionally be able to pk them. Mains still have the upper hand.
The New Wild (instanced) <---------> Enhancing Combat and PVP

26-Nov-2018 22:08:38

Never RIP

Never RIP

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Losers bot all over rs.

If bots are removed from cursed energy with the implementation of this absurd suggesting, the bots will move somewhere else and regular players and mains will be harrased by level 3.

Now that the bots are removed from cursed energy, and migrate to, idk, where ever it is, can we pick pocket there too?

Infact, I like the suggestion, it is one of my very own from 12yrs ago. Pick pocket other players, anywhere, not just at cursed energy.

Bots "can" not anywhere, we should be able to pickpocket anywhere also.
Skillet? Skill no.

So much moot.

27-Nov-2018 07:00:27 - Last edited on 27-Nov-2018 07:08:57 by Never RIP

Stoic n Vain

Stoic n Vain

Posts: 1,552 Mithril Posts by user Forum Profile RuneMetrics Profile
Afking is kinda... part of this game. Having player pickpocketing outside of the wild would not go well at all. The point of the wild is meant to be high risk, high rewards (which is why I proposed for this to be in the wild in the first place). If you are not paying attention, or are botting, you will be punished.

The thing is that you can't really tell if a player is botting or not. If jagex detects that a player is botting, that player is banned - therefore, the pickpocketing idea becomes redundant.
The pickpocketing idea works for bots that have not yet been confirmed bots.

We have to figure out a way to reduce the effectiveness of bots, while not overly upsetting players (until bots are instantly detected and banned in the future, hopefully).
The New Wild (instanced) <---------> Enhancing Combat and PVP

27-Nov-2018 23:40:33

Stoic n Vain

Stoic n Vain

Posts: 1,552 Mithril Posts by user Forum Profile RuneMetrics Profile
If I alter your suggestion, players might not be so against it. A global player pickpocketing toggle. You can play how you've always played, or you can toggle ON global player pickpocketing. This would do the following things:

Enable you to pickpocket other players with the toggle on.
Enable other players who have the toggle on to pickpocket you.
You would get a resource gathering and/or xp buff.

Benefits:

The resource gathering/xp buff would mean that players can progress faster than bots can.
Provides a risky alternative to playing the game - where being present is advantageous.

Balancing:

This would need a lot of brainstorming to decide what should be "up for grabs" or not.
Being easily able to steal another player's noxious scythe would be too punishing.
Stealing from the money pouch would be too punishing.

Many items should be immune to pickpocketing. Mainly high value items that a bot would not normally acquire. Noted items, worn equipment, money pouch, holiday items, and many more should be completely immune to being stolen.

Since bots are mainly gatherers, I'd say that most skilling stuff should be "up for grabs"
Ore, bars, logs, fish, consumables (wines of zammy), herbs, non-boss related npc loot tables (including slayer creatures) etc.

What do you think?
The New Wild (instanced) <---------> Enhancing Combat and PVP

28-Nov-2018 00:02:01

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