This might be an unpopular opinion, but honestly, at this point, I feel like it's time to bring back Revenants into the Wilderness proper. Not just in the volcano, either, but in general. A lot of the Wilderness activities are incredibly low-risk on the lower population servers these days unless you happen to be a HCIM (and, let's be honest here, if you're going into the Wilderness as an HCIM you know the risks)
In my limited experience as a botkiller, the bots have no idea what to do when their pathing puts them in the path of the WildyWyrm-- I'll occasionally go and intentionally activate the mound along the route to some of the non-moving bankers, and I won't see a bot actually make it through for days on end, until someone kills it or it despawns. Yes, the Wyrm is strong enough to kill them instantly, so that's an outlier, but still.
Having the Volcano be a common spawning point would make gathering the energy a higher-risk endeavour, with more bots getting killed off by Vampyre and below Revanants (or hey, if they bring back the old "Revs use the same level rules as players" from the old days, then they could even get smoked by Dragons and Knights because carrying Cursed means the level rules are negated) than getting away unscathed. The Wilderness
should
be a high-risk area anyway, a place that's constantly dangerous even beyond the occasional griefer/PKer going after a skiller just for "the lulz".
Honestly it would solve a lot of problems with the Wilderness in general, but what's relevant to this thread is that it will reduce the amount of botted Cursed Energy to a trickle. Will it make it less lucrative for actual players too? Yeah, probably, but honestly, the Wilderness isn't supposed to be easy. You want the extra rewards from Wilderness activities, you should be prepared to have to work for it.
And we can keep Forinthry around as a place to reliably fight them. Not really relevant to the point at hand, but just saying.
24-Oct-2018 18:18:11
- Last edited on
24-Oct-2018 18:22:10
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