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Construction. Updates needed

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VinQintiaani

VinQintiaani

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
Adding more teleports to the portal system. I made few possibilities

-Adding ferocious ring + slayer ring and 100x law runes you will get 100 teleports to movran / kuradal and other slayer places (like airuts in kuradals dungeon, abyssal demons in slayer tower)

-Adding hunter potion and 100x law runes and 100x chinchompa area (for instance 100 crimson skillchompas takes you directly to their place but to add those you need same hunter level as you would need to hunt specific chinchompas in order to make the teleport)

Those two would be hunter and slayer portal where you can now direct only 1 teleport location you would add a ton of locations but you would need to choose the portal to be in this case hunter or slayer. Other skilling locations varying portal should be added like minigame portal if you give 5x games necklaces and 5x ring of duellings and 100x law runes you would have portal with all those locations with 100 usages.

So law runes would be the quantity of the teleports to certain place.

What you guys think about adding this kind of portal network to your PoH. I would definitely see it to have a lot of use in PoH and would make me actually use PoH. Right now construction is big waste of time and money since it doesn't give really anything. Only reason I would see one training it would be that summoning obelisk but its not really a worth it to get high level in construction.

Would also be very nice to see Jagex mod opinion on this idea!

Ps. If someone have already suggested this one I am sorry, haven't read forums, ever.

06-Feb-2018 20:23:05

ErkalEtruria
Mar Member 2023

ErkalEtruria

Posts: 1,970 Mithril Posts by user Forum Profile RuneMetrics Profile
Evil Lucy said :
Scrap the skill, it's useless. Honestly just put in a gilded altar somewhere on map since it's the only reason you should be in a poh.
Hence why everyone makes suggestion threads for the Construction Skill about updating the POH in various ways. Please direct your troll comment somewhere else. Thank you. :)
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ErkalEtruria
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21-Feb-2018 01:45:14

MajesAlnag

MajesAlnag

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Add a coffin for you to die in which helps lower the cost of your death base on your construction level. Or have your house have a second invention area similar to the one in the guild that works in conjunction with the existing one.

06-Mar-2018 12:33:03

Kuriketto

Kuriketto

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Please do a graphical update!! The maples look like dead trees. None of them look good at all. This is RS3, not OSRS so the graphics in the poh's should reflect that. Also, give the ability for an unlimited menagerie with 99 construct/Summoning. It would be great for those of us who love to have a lot of pets in their poh's. That, or at least allow us to have like 50, rather than 30.

Also why can't items such as snowboards and plushies be put in the toybox? The costume room is almost useless because there are so many items that the wardrobes/etc cannot hold. Honestly, if you have a maxxed out costume room, there should be 0 purpose for Diango.

03-Apr-2018 16:06:23 - Last edited on 03-Apr-2018 16:09:09 by Kuriketto

Rifleavenger
May Member 2022

Rifleavenger

Posts: 1,381 Mithril Posts by user Forum Profile RuneMetrics Profile
Evil Lucy said :
Scrap the skill, it's useless. Honestly just put in a gilded altar somewhere on map since it's the only reason you should be in a poh.
Already a thing. There's even a bank like 5 seconds away. It's called Wilderness Chaos Altar and it's actually faster than a regular PoH gilded altar.

Even back at original release though, PoH's were mostly vanity and socialization. And later updates, esp. Clan Citadels, mostly usurped the main social function of PoH's. And the utility functions too. Tool shed is nothing compared to the Tool Belt. Lodestones and misc. teleports galore largely overshadow portals (though portals ARE still useful and I don't know why we can't get more of them. Wilderness tele portals with scrying pool for scouting when?). Fighting room eclipsed by duel anywhere (or the duel arena itself). House dungeon in non-PvP mode is pretty laughable compared to Player Owned Slayer Dungeon, and what unique things it does have is undermined by the decade old monster selection and size limits.

I'm for construction updates, even just graphical ones to appeal to the old Vanity aspect. Utility upgrades would be nice too, but I'd be mostly for enhancements to the qualities that PoH's already have/had. Better that than pulling something out of nowhere to make Construction best xp/hr in a skill for a year before going back to obsolescence.

16-Apr-2018 22:16:33

Zarudon
Mar Member 2018

Zarudon

Posts: 3,902 Adamant Posts by user Forum Profile RuneMetrics Profile
Evil Lucy said :
Scrap the skill, it's useless. Honestly just put in a gilded altar somewhere on map since it's the only reason you should be in a poh.
There already is. Feel free to use the chaos altar in the wildy if you'd like :)

17-Apr-2018 06:45:20 - Last edited on 17-Apr-2018 06:46:34 by Zarudon

Ladyolake
Jan Member 2008

Ladyolake

Posts: 7,094 Rune Posts by user Forum Profile RuneMetrics Profile
I fell in love with my POH when it first came out. And it was very useful then to

teleport to Canifis especially as I did not stay on Ancients and lodestones didnt exsist.

And ofc Gilded altars we all know and love.

But

Construction has so much potential. The updates we are getting are ehhh.. but

an update to allow us more freedom with placing objects around would be
an update most could get behind.

Not only that i have read over the years other ideas like a jewelry box for our amulets,
necklaces, rings and such. And many other ideas that a lot of people have liked.

It is ashamed that such an opportunity has passed us by.
The richest person is not who has the most. It is who Needs the least.

17-Apr-2018 11:25:15 - Last edited on 17-Apr-2018 11:26:29 by Ladyolake

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