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Fysyx

Fysyx

Posts: 2,042 Mithril Posts by user Forum Profile RuneMetrics Profile
I should stop writing books for discussion posts :/ Also, having time that isn't at 1 in the morning would be nice too :/ Maybe I should get more sleep, and this rambling wouldn't happen. maybe I should stop complaining about sleep and actually do it

Azi Demonica said :
[I don't want to quote the whole thing because it's a whole post on its own, but I don't know how I would shorten it so here's the easy link]


I just hope it didn't sound like I was shutting down the conversation by sounding like only the ways I've suggested would work. This is the product of me overthinking things. And then sometimes arguing with myself :/
To be honest, there are times where I've wondered how well it would work if, in situations where the players ask for the TM's judgement or information, the TM rolled a dice and made up some modifiers to determine success, without informing the players. However, I don't like the lack of transparency. Yeah, I've personally noticed rules heavy roleplays to not do well here, but that might not 100% be the fault of taste. Rules heavy works better when you have an entire book to write the rules, not 10 pages. Maybe if we made a roleplaying system as a rules-thread, and then everyone playing that system in whatever setting and story they're making could mention that they are, and here's the link to the rules thread. Sadly, that would be a lot of work, and likely wouldn't even be used.

I really loved how much thought you had put into Obumbration, and I feel like it would've been a very interesting roleplay. Sadly, I'm not a fan of the grisly, horror inspired tone. I'm presently reminded of another roleplay I think you did, that happened to be on a plane of flesh and blood of some sort. Like, that's a really different and cool idea! I'm just not into the floor squelching beneath me.
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20-Jul-2017 07:39:50

Fysyx

Fysyx

Posts: 2,042 Mithril Posts by user Forum Profile RuneMetrics Profile
Admittedly, I can't have it both ways. Do I like the ideas, or do I not? :S
Here it is: I like the new and innovative ideas, the exploring of new territory, both narrative and geographic. I just have a distaste for the grotesque.
Also, does the name/word Obumbration mean anything?

What reason would the not weak characters have to keep the weaklings around? Would they be very much like little sisters, and grant their caretakers mystical powers? Or do they have the coupons of plot development? Otherwise, this seems like an escort mission I was slamming escort missions, but there's nothing inherently wrong about them. The Last of Us is basically an escort mission, and it's fantastic! Escort missions just need characters with character. My overly-gamey “solution” isn't actually all that great, even for games.

Woah, just discovered your Scions of Sorcery thread. Amusing you think your companion system is the most rule-like from that thread :P Had I been around when this was going, I totally would've joined. Wait, speak of the devil, there's a new post on it. Is it still going, just slowly?

Just don't let the side characters run the show. I've been a bad DM that way before :(

Thinking about it, where is the Resurrect ability in our Roleplays? Yours is the first I've heard of one being even mentioned, and it's a staple of half of fantasy rpgs.

And that's very neat. I think there's so much focus on inherently avoiding autohit, autokill, godmod because of their tendency for bad roleplaying, but they have their uses. Select uses :P

Edit:
Azi Demonica said :
Azi Demonica said :
About user-controlled bossed,
There were a few of these in As Demons Weeping, though most users became silent. Inferi is the only user who actually participated in it; all others did not participate.

I made a mistake; Chasers also participated in a user-controlled boss battle.


Thanks, Chasers! :P
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20-Jul-2017 07:40:19 - Last edited on 20-Jul-2017 07:44:32 by Fysyx

Westenev

Westenev

Posts: 19,719 Opal Posts by user Forum Profile RuneMetrics Profile
Fysyx said :
When I've played D&D (since I'm still on that, apparently) character death has been one of two levels: dramatic and poignant, or pathetic and meaningless.


Death, by its very nature, is dramatic… unless, of course, you die alone. Friendless. But, we don’t typically write about those kinds of guys! As to the meaning of death... I’m a big believer that there is none. That said, I feel people are more inclined to sympathise with people who never had the chance to make a choice, rather than those who martyr themselves for the greater good. At least with the latter example, you can soften the blow by thinking “It just had to be done”.


Fysyx said :
Having a High-Magic team in a Low-Magic setting isn't inherently bad. It's just not great when there aren't realistic consequences to that. Would the party be persecuted for their power?


I think in any setting that lacks a reliable way to distinguish magic users from normies should depend on how protagonists use their magic and who witnesses it. I mean, in Fable 2, the hero (who is a magic user) can walk freely into any city. Everyone knows their name, knows what they can do, and there’s no problem. But start casting fireballs about the marketplace, Force kickin’ doors down while being an all-round jerk? Yeah, you’re going to have a big problem.

Fysyx said :
I don't think having multiple all at once would be a good plan. That might allow people to play characters suicidally. What would be better would be a way to get people back into the story with a new character, allowing older (or deader) characters to get rotated out of the party with the newer characters cycled in.


At the risk of sounding like a certain someone, I actually think this would be a great way to bring back As Demons Weeping. Several of Azi’s roleplay concepts are similar to the point I think they could be tweeked onto there.
Noth
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inte
rest
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happ
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20-Jul-2017 08:29:05

Inferi

Inferi

Posts: 35,939 Sapphire Posts by user Forum Profile RuneMetrics Profile
Fysyx said :
To be honest, there are times where I've wondered how well it would work if, in situations where the players ask for the TM's judgement or information, the TM rolled a dice and made up some modifiers to determine success, without informing the players.


I've considered doing this, honestly. The problem I always had was that I never had dice on hand when I was writing, and, being the lazy shit that I am, I never wanted to get off my ass and get them.

Fysyx said :
Sadly, I'm not a fan of the grisly, horror inspired tone. I'm presently reminded of another roleplay I think you did, that happened to be on a plane of flesh and blood of some sort. Like, that's a really different and cool idea! I'm just not into the floor squelching beneath me.


1000% agree.


Also, on the note about rules, I feel like there's only a few basic ones that really translate to all threads, whereas ones that make the thread unique are just that: unique to the thread.
Done in by the dubious doings of destiny.

20-Jul-2017 13:35:43

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