Westenev
said
:
Hmm. I'm wondering - would there be a craft magic that would combine different charms, magiks or hexes to create a completely new effect?
I guess the best example would be what I remember of the belt of Deltora - which is made up of a multitude of charms. But when aligned in the correct way, all of the charms create a completely new spell that wards off evil.
Nah, charms are strictly for luck/bad luck. They'd technically be a form of faith magic, as it's actually just Hamil dishing out his own special brand of Divine Intervention behind the scenes, but I consider it craft magic because it doesn't require any actually loyalty to Hamil, and you really just need to get the materials together.
Sorry if that sounds disappointing. I was already hesitant to add the idea in, because I don't like the possibility that you can just put a bunch of mundane items together without any sort of mixing or a ritual, and then have them generate magic.
It's more just, if you get enough lucky symbols in one place, you have good luck. Get enough unlucky symbols, you have bad luck.
Lucky symbols:
-Four leaf clover
-Horshoe
-Lucky coin (you found a coin of significant value on the ground, in a place you normally wouldn't find coins.)
-Rabbit foot
-Griffin feather
Unlucky symbols:
-Black cat bones or hair
-Mirror shard
-Feather of a Raven or Crow
-Nightshade (it's already used in demon summoning and I'm running out of ideas.)
-Vampire dust
I'll add this stuff in tomorrow. I'm tired.
Beneath the gold, the Bitter Steel.
23-May-2017 05:27:14
- Last edited on
23-May-2017 05:27:59
by
NotFishing