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Azi Demonica

Azi Demonica

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I was never interested in zombie-themes too much, I just didn't like how humans tend to be made of jello, and despite being rotted away, zombies possess superhuman strength and effortlessly rip people apart as if they are made of wet paper. My zombies in my original stories tend to be rather ineffective, as since they walk and move slowly, their limbs and heads are easily hacked off. If your opponent cannot defend oneself, and only moves slowly, then you are in cutting practice. As a historic example, Christopher Columbus would sometimes send perhaps three hundred heavily-armored and heavily-armed soldiers against fifty thousand or more Natives, and give them great slaughter without suffering a single casualty. However, unlike the West Indies, the Aztecs fared much, much better militarily but still lost in the end, and the Native Americans of northern America, despite not being able to build pyramids, learned how to use firearms and ride horses, and at times won against overwhelmingly bad odds. It seems that if you want to combat colonialism, you must be a barbarian.

Anyways, in real-life I have full plate armour and replica medieval weapons, so I think I'd be just about immune to zombies.

Just waiting for the according users to post in my threads.

04-Apr-2017 19:24:16 - Last edited on 04-Apr-2017 19:26:23 by Azi Demonica

Azi Demonica

Azi Demonica

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Zombies used to be scary for me, until I watched old films like ALIEN, HELLRAISER, or THE THING, then all of a sudden, zombies didn't look scary anymore. Old horror films from the 70s and 80s just felt so, well, unique, refined, realistic. Modern horror films tend to be boring, or focused on a torture genre.

In case anyone's interested in what I'm talking about, here's a scene from John Carpenter's The Thing, which did scare me when I was younger, (if you're under the age of 17, I would not recommend watching any of these links, tho)
https://www.youtube.com/watch?v=NtgFKdWcKXY

And a scene of Frank's death in Hellraiser,
https://www.youtube.com/watch?v=i1i2FNVTpZ0

When I was a young kid, before I started watching horror films, I used to have nightmares of being mangled by possessed machinery, which would became the Enigma, basically a mechanical hell full of steam, and where fleshy things grow out of. Films like ALIEN, HELLRAISER, THE THING, Begotten, and a whole bunch of other films and cartoons I can't remember, and tonnes of Nintendo 64 games, would gradually influence me in my works as I got older.

Speaking of which, since you're interested in a zombie thread, and I already typed a lot about horror, maybe a horror-based role-play would work? Allelic Drift seems to have died, tho a more conventional style of horror could work, focused on survival.

04-Apr-2017 22:26:15

Inferi

Inferi

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Westenev said :
Talofa!

Quick question that may or may not have something to do with a potential project I may or may not be planning.

“If the zombie apocalypse started right now, my character would be…”
A – At high school
B – At University
C – At the mall
D – At home
E – Wherever I want to intro - you can't tell me what to do!
F – Other - I reject your reality and substitute my own!
G – Nowhere… you smell funny and I’d never join one of your threads, Westy!



I'm imagining the thread taking place during zombie apocalypse - on a specified hour, 1/5th of the population of a sleepy city will drop dead, rising as the moaning, stumbling, people eating monsters we all know and love.

I would like to imagine that in this thread, the fire service and police would be somewhat competent and set up a functional "safezone". At some point, the players would need to converge on the safe spot, either shoring up (or tearing down) its defences or aiding in (or hinder) relief and rescue efforts across the city.


F, obviously. Who wants to play a normal person when you can play a zombie-atomizing robot designed to cover up someone's dirty work?
Done in by the dubious doings of destiny.

05-Apr-2017 00:06:09

Westenev

Westenev

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I think the concepts are somewhat different, and I'll try to explain.

I don't like the old concepts of zombies - slow mobs of people toppling over an incompetent society and eating it dry. Governments and Militaries topple off-screen in a snowball of incompetence, allowing the zombies a plausible reason to exist in the first place.

So. I would aim to somewhat avert that using more... modern logic.

For example, if 1/5th of a city simply dropped dead at random, you obviously can't send people in or let people out - military or otherwise - until you can figure out what the hell is going on in there. This effectively gives us our roleplaying setting without having to wake up 3 weeks after the end wondering how everything went to hell - while giving us interesting ethical complications. For example, under modern law, could you be arrested for killing or detaining a zombie? (not that anyone inside the city would care, but SOMEONE would likely take the heat for it in an otherwise functional world)

You'll also see in a lot of modern zombie films, it's not the zombies that are the problem - it's the incompetence of the person beside you.



Inferi said :
F, obviously. Who wants to play a normal person when you can play a zombie-atomizing robot designed to cover up someone's dirty work?


... until the robot can't differentiate the difference between person and zombie...

... I LIKE IT!
Noth
ing
inte
rest
ing
happ
ens.

05-Apr-2017 00:08:04 - Last edited on 05-Apr-2017 00:11:35 by Westenev

Azi Demonica

Azi Demonica

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Good points, West. I think a gradual breakdown of government and civilian lifestyle makes a more interesting concept to work with. I think Fog is a little similar, save that there is limited government and crime in an already broken world, though a steady fracturing of what is left over could be an interesting theme to go through.

05-Apr-2017 01:06:33

Westenev

Westenev

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Well, if you consider that one in five people around you just turned into an infectious mindless cannibal with a super regeneration factor... I think that counts as a catastrophic disaster, rather than a "gradual breakdown" - especially since that number can only go up!

The idea isn't for the whole world to break down, and would remain very much untouched (as it would be somewhat contained for a few weeks without player intervention), but instead for the city to dissolve into chaos under the gaze of the world. Law and Order will still reign supreme over anyone holding any official capacity for as long as the sanctioned safezone remains operational.
Noth
ing
inte
rest
ing
happ
ens.

05-Apr-2017 02:29:13 - Last edited on 05-Apr-2017 02:40:47 by Westenev

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