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London eventually regained her senses, her head hurting a little. London was unable to remember much or even know where it was, but faint memories came. School, fire, ice cream truck, blue lady, a van, a red Salarian, then the van driving away... oh no, kidnapped?
London appeared to be in a cold, dark, concrete room, alone, lying on a metal table cocooned by a laser system, which would zap and slightly burn London if it tried to stand up. The room had a terminal beside a metal door, the terminal definitely having access to everything inside the room. One wall had a thick glass window, overlooking what appeared to be an assembly system of LOKI Mechs. A YMIR Mech was at the far back of the adjacent room, slouched over, and beside it was an Atlas, also slouched over, canopy open.
Occasionally, London overheard footfall outside her room, probably that of a guard or kidnapper or something. Perhaps she could find a way to listen
Westenev,
London has been kidnapped. Use your Perks to gradually free London from it’s lasered entombment, and attempt to initiate whatever you feel is necessary to begin London’s master plan of foolishly lucky escape.
Note that you can only use each Perk once per post, so creativity will help you, and a little luck!
If you do too much too quickly, you increase the chance of being noticed and recaptured, so use your Perks and creativity wisely.
08-Jan-2018 02:29:14
- Last edited on
08-Jan-2018 04:08:28
by
Azi Demonica