My favourite track will always be Nightmare at the Cradle. Fate of the Gods was my favourite quest that year, serving as a fitting climax to a series that started in a pit of mud East of Varrock, now seeing me restore an ancient god to his former strength.
But the quest aside, this was a boss fight that was unique. Other bosses have you fight a foe, a villain, a force of nature, and they could be defeated. This fight, however, there was no hope of winning, only surviving. The adversary wasn't even real, nor did it have direct enmity to you, it was simply a bad dream. Mah feared these non-existent creatures, oblivious to the idea that you are outside, fighting them for your life.
The music perfectly fits it. The chanting and timpani feels like your racing heart, adding more instruments at around 50 seconds, combined with the unusual electronic sounds mixed in with classical orchestral music, emphasising that something is not quite right, like corruptions in the music; a perfect fit for Mah who had imperfections that led to her impaired state at birth. It builds, the pace quickening, its tone becoming more desperate, as your resources dwindle against a unending onslaught of non-existent monsters who bay for your blood, all whilst their creator screams in agony, a victim to the demons of her own broken and tormented imagination.
Until it suddenly stops as quickly and as suddenly as it began. No climb down, no gradual fade, just stop. That day there, a nightmare could have killed you, inconceivable distances away from your home, on a dead world, with no one even knowing you were even there. Your only salvation was an unknown entity whom you had no idea you could trust, whom the world had forgotten save for the few that either loved him or feared him. A true test of faith in the unknown and empty.
That and the same day it was uploaded, I had some gift art of my OC, who used dark magic and fear, and this track felt like what it must be like fighting him. Good times!
18-Nov-2017 11:11:50