I only have one suggestion for this update, could you make it so randoms only appear on the persons screen who they are trying to interact with? world 1 is already flooded with flippas and bee keepers, rather annoying not being able to see anything over them. Just a suggestion.
Rittz
said
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I only have one suggestion for this update, could you make it so randoms only appear on the persons screen who they are trying to interact with?
The 2007 engine does not have the update that let us do player-specific NPCs in later years.
The random event timer will randomise itself - well, like you'd expect - after it's run once, so there won't be so many people getting events at the same time after this morning. Crowded places like banks don't get random events at all.
Highlighted text of charges left on a glory (jewelry)
It would be cool if it was only when there were no charges left, the purple colour appeared. Because that's where you need to be aware to change to a new full charged glory.
No need to highlight when there still are charges left.
RS3/OSRS acc: Valcyra
OSRS Ironwoman: Amazonia
Ah damn, thought the player specific engine came out earlier than 07, ah well my bad. still think sleeping bags should be brought back for the hell of it
Cartman Eric
said
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What about randoms like: Birds Nests, Pickaxe Head falling off and Axe head falling off?
Bird nests weren't part of the anti-bot random event system. They have not been changed at all in this update.
Axe-breaking events have been removed, like it said in the blog when you voted for this update. Anyone who had a broken axe should find it's been repaired.
N.B. If you'd just got the handle of a pickaxe, it would have been repaired into a bronze pickaxe.
Bug report: Just logged in and was running through Lumbridge basement to bank and a random (Drunken Dwarf) appeared and said one line, then before I could turn and click on him, he disappeared in a puff of smoke.