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Optional Randoms & Goblins

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Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
Os Thaddius said :
Can you PLEASE, PLEASE, PLEASE, PLEASE, PLEASE, PLEASE put a barrel of Pickaxe Handles in Bob's Axes in Lumbridge for those of us who actually liked using Pickaxe Handles for costumes?

The last time a player asked me about pickaxe handles, and I asked whether a blackjack would do, he seemed content with the blackjack. However, if there's still a lot of demand for pickaxe handles, we can certainly do that.

Os Thaddius said :
What will it hurt for players to have access to Pickaxe Handles?

Oh, it hurts no-one.
But it does require extra dev-time.

If we set out to include every single possible option that any player could possibly want, even when the poll passed with a big margin without the option being offered in the blog , we'd take a lot longer to develop anything.

I'm sure many players would agree that it's better to get updates right than to rush them out quicker. And that's indeed what we aim for. But, with a small dev-team, when we've got people clamouring for the Bounty Targeting system, and for the trade update, and for a bunch of bugfixes, and for a readability improvement to the poll results screen, and for a Jmod to review their design ideas, etc... I hope you can understand why we don't go looking to create extra non-essential work.

11-Sep-2014 15:43:00

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
Gad Zook said :
The "skilling action" is sometimes teleporting, no? For me it's most often the action a random would interrupt.

Your actions have no impact on the random events anymore. So, to get the situation you're describing, the random event would have coincidentally spawned just before you cast the spell, such that you couldn't stop yourself clicking the spell once you'd noticed the genie standing there.

I think that's going to be quite uncommon unless you're teleporting non-stop.

Gad Zook said :
Now, uninterrupted teleporting hardly gives a "choice" of whether or not to engage the random.

This is correct; if the random event happens to spawn just as you're about to teleport away, and you don't notice it in time to stop yourself clicking the spell, you will indeed miss out on the random event.

However, if we interrupted your teleport spell to say " A random event creature spawned near you within the last 10 secs. Are you sure you want to teleport away? " you might find that pretty annoying.

11-Sep-2014 15:52:02 - Last edited on 11-Sep-2014 15:52:49 by Mod Ash

AGZ

AGZ

Posts: 98 Iron Posts by user Forum Profile RuneMetrics Profile
Jeeez, Ash is on the ball.

Another solid batch of updates, really looking forwards to seeing the implementation of Corp, the full target system and the trading post in the near future now.

Edit: Best of luck Alfred, back to Uni for me in a few days too...

11-Sep-2014 16:10:28 - Last edited on 11-Sep-2014 16:11:06 by AGZ

Gad Zook

Gad Zook

Posts: 1,883 Mithril Posts by user Forum Profile RuneMetrics Profile
Snipped:
Gad Zook said :
The "skilling action" is sometimes teleporting, no? For me it's most often the action a random would interrupt.

Mod Ash said :
Your actions have no impact on the random events anymore. So, to get the situation you're describing, the random event would have coincidentally spawned just before you cast the spell, such that you couldn't stop yourself clicking the spell once you'd noticed the genie standing there.

Sounds like you're saying the "skilling action" no longer triggers a random to occur, but did it ever? It seems more likely a random holds off spawning while the player is, for example, in a dialogue box. Then the next "skilling action" would appear to trigger the random; even though that's not really the case, it would have the same net result. But if randoms really can now appear while a player is idling (or in conversation or another dialogue) then I truly was just lucky in an unfortunate way.

11-Sep-2014 16:40:19

Fe got

Fe got

Posts: 112 Iron Posts by user Forum Profile RuneMetrics Profile
Mod Ash said :
Rittz said :
Rude =P . Okay one last question, is there anything in the works to removing f2p so that i can turn my private on without being spammed by gold sellers?

The F2P trial system seems to be working quite effectively at guiding new players into the community and encouraging them to subscribe. We're not planning to remove it.

Would it be possible to implement an update where you can right click on a message and have an option to remove it? That way it doesn't sit on our screen and we don't have to turn split private chat off to not see it.

11-Sep-2014 16:43:46

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