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Bounty Hunter Rewards Part 2

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Formerly Joy

Formerly Joy

Posts: 2,401 Mithril Posts by user Forum Profile RuneMetrics Profile
CtrlKhaos said :
I don't get how the amulet of smiting works. Do you have to be using the smite prayer for the effect to work?


When worn the Smite Pray will be increased to a drain rate of 1/3 rather than its original 1/4 rate. Yes, Smite must be active for this to work.

06-Sep-2014 11:57:59

Unplayable

Unplayable

Posts: 357 Silver Posts by user Forum Profile RuneMetrics Profile
Wonder if these opinions are actually being read?...and not by ronan. He knows nothing about PvP and is far too opinionated.

First dev blog he says he doesn't think PvP'ers deserve any additonal rewards, now hes writing a full blog on them. Get someone who knows what they are doing pls.

06-Sep-2014 12:03:06

RazorSpearZ

RazorSpearZ

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
I hope they will NOT introduce the dragon defender, then it will mean the Dragonfire Shield will become worthless. Just look what happen on RS3 when it was introduced, the price was about 22m coins, now it is worth like 300k coins. Because it is completely and utter useless when fighting anything but dragons...

06-Sep-2014 12:12:49

Formerly Joy

Formerly Joy

Posts: 2,401 Mithril Posts by user Forum Profile RuneMetrics Profile
Unplayable said :
Wonder if these opinions are actually being read?...and not by ronan. He knows nothing about PvP and is far too opinionated.

First dev blog he says he doesn't think PvP'ers deserve any additonal rewards, now hes writing a full blog on them. Get someone who knows what they are doing pls.


The majority of the OSRS team are players as well. They are entitled to their opinions and do mean the best for everyone. Even if they fail to make a group happy they have to keep the game community based.

I wouldn't get to upset over it :P he's just doing his job

06-Sep-2014 12:14:33

Slay Helm

Slay Helm

Posts: 2,414 Mithril Posts by user Forum Profile RuneMetrics Profile
RazorSpearZ said :
I hope they will NOT introduce the dragon defender, then it will mean the Dragonfire Shield will become worthless. Just look what happen on RS3 when it was introduced, the price was about 22m coins, now it is worth like 300k coins. Because it is completely and utter useless when fighting anything but dragons...


Dragon Defenders do not devalue the DFS.
You use defenders for accuracy + str bonus (=GWD attacker / Slayer).
You use a DFS for the defence bonus / anti dragon bonus (=GWD tank / Dragons).
Theres nowhere where Dragon Defender > Dragonfire Shield > Rune Defender.
You don't slay abyssal demons with a DFS, the same way you don't tank bandos with a defender.
What devalues DFS's on RS3 is that there are much better shields + you have Super Antifire potions. So you can slay dragons with Dual Chaotics (for example, I don't know what dragons are weak to on RS3) while using a Super Antifire and you don't need a DFS.
People do not use the DFS for its strength bonus, but for its brilliant defence bonuses.
Stud Unit 125+Elite PvM
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06-Sep-2014 12:46:49

Ashes630
Jun Member 2022

Ashes630

Posts: 1,977 Mithril Posts by user Forum Profile RuneMetrics Profile
RazorSpearZ said :
I hope they will NOT introduce the dragon defender, then it will mean the Dragonfire Shield will become worthless. Just look what happen on RS3 when it was introduced, the price was about 22m coins, now it is worth like 300k coins. Because it is completely and utter useless when fighting anything but dragons...


To say dragon defenders made the dfs what it is in RS3 is completely foolish. There are a number of factors that I will list that caused the dfs to crash to 1m.

1. Super antifire potions had little effect but not as great as the later reasons.
2. Bot invasion in 2011-2012 at frost dragons that dropped the price substantially.
3. EoC. In the EoC shields are only useful for tanking, and if you aren't tanking shields compromise your dps so greatly they're not worth using.
Former RS3 Completionist, On the road to Max old school

06-Sep-2014 15:55:17

Ashes630
Jun Member 2022

Ashes630

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Beowulfe said :
Unpopular opinion:

I think the rune pouch should be an item slot called "energy" and it should hold ALL runes.

Why are so many people okay with super combat potion because it "saves space", but most of those same people cringe at the idea of a rune pouch, when it saves space just like the super combat potions!?


It's mainly the pvp aspect of it, people think that more inventory space for food and such shouldn't be warranted in the wild.
Former RS3 Completionist, On the road to Max old school

06-Sep-2014 15:56:25

Ferocire

Ferocire

Posts: 10,978 Opal Posts by user Forum Profile RuneMetrics Profile
Hmm, still hasn't been updated with any mage content I see. I do hope you guys don't plan on tossing mage to the side.

Here's some of my suggestions, some new and some which has been revised:

Vile Orb
Attaches to any mage weapon and allows combat spells to poison the target for 4 damage. Enhances the poison of smoke spells starting at 5 (rush) going to 8 (barrage). The numbers could; of course, be adjusted as needed.

Catalyst
Attaches to any amulet and grants a 10% chance of not using blood, death, soul, and chaos runes.

Death/Blood Gauntlets
Increases power of blast/wave spells by 35% in PvP, 50% in PvM. 20 def Req to prevent potential balance issues with mage pures

Bloodworm Helm
Too much of a Oblivion reference, consider the name to be a placeholder. A unpredictable mage helmet made by using a farseer helm as a base, which can do either of the following at any given time:

-Heals the caster for ~1/5th of damage
- Damages the caster for 1/6th of damage
-Reflects 1/5th of damage back on the attacker
-Increases damage of attacker by 1/6th of original damage

So the helmet would roughly have a 50% chance of helping and a 50% chance of hurting. The positive effects should be slightly better then the negatives to make it worth the risk using. The stats would be like a farseer, but with 2 less mage attack and higher melee defenses. The reward shop really needs some major items like this to be truly successful. Them using existing items as a base material would be the best way to introduce them.

Original message details are unavailable.
It's mainly the pvp aspect of it, people think that more inventory space for food and such shouldn't be warranted in the wild.


Those people should try pking with standard magicks some time then.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

06-Sep-2014 16:00:38 - Last edited on 06-Sep-2014 16:19:51 by Ferocire

A F K ing
Nov Member 2023

A F K ing

Posts: 1,881 Mithril Posts by user Forum Profile RuneMetrics Profile
"I 'd say that this is one of the most useful items in the list. Being able to repel monsters when single combat PKing is an excellent bonus and would serve single PKers in a big way. " --> This item will work very well if it can not only repel monsters from yourself, but your target or whoever it is you are attacking (or both). Far too often an opponent, when fleeing, will run into the graveyard of shadows for example, or the skeletons at the coal ores, to prevent people from attacking them. Therefore, for this implementation to be the most effective, it would need to prevent both your target from running into a pile of NPC's for 'safety' (and to subsequently log out) as well as preventing NPC's from attacking you while you chased them.

ITEMS FOR PURES (Generally lower levels, under 70 cb):

-A boost to the accuracy of the Granite Maul (for those who don't yet have 60 attack for a DDS, or choose not to get a DDS). We all know the Gmaul lacks good accuracy, so perhaps an imbue that temporarily boosts it's accuracy in special attacks would be nice. Nothing crazy of course, but just to give greater variety in the game in regards to the KO weapons for pures (DDS, G maul, obby maul). I do however think that this accuracy bonus SHOULD NOT be applied to the Obby Maul; the players who chose to be Obby Maulers CHOSE to have next to no attack, unlike those who choose to get 50 attack. To boost the accuracy of Obby Maulers (who already have ridiculously high strength levels compared to their cb) would be too OP.

-Fire Arrows: these are already in the game as an item, why not have 'fire wraps' that can be added to arrows (not bolts) to add a damage similar to poison, but be 'fire'. Perhaps without adding extra items, a normal 'anti-fire' pot could be the cure for this (= increased value in anti-fire potions). This way, if low level pures really, really wanted to max their offensive damage, they could use poison AND fire wraps on their arrows.

06-Sep-2014 16:23:17

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