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Regent Park

Regent Park

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
can the oldschool team please do something about range?

Maybe buff up these bolts as a reward? the gfx/special attack looks really good but the dps are horrible

sapphire bolt (e)
jade (e) bolts
pearle (e) bolts
red topaz (e) bolts
jade (e) bolts

22-Aug-2014 22:40:52

Providential

Providential

Posts: 1,099 Mithril Posts by user Forum Profile RuneMetrics Profile
I'm probably sure this question has been asked, but will this bounty hunter, assuming that it passes the poll, replaces an existing world or will be added into existing world (means one extra world)?

This factor can potentially influence voter's decision.
C(h)vt(k)y

22-Aug-2014 22:56:05

Final Blitz

Final Blitz

Posts: 1,453 Mithril Posts by user Forum Profile RuneMetrics Profile
the best way to create new items/gear/supplies is to use existing items as the base.

E.g. use the PvP shop to turn attack potions into super attack potions etc.
Use PvP shop to use monkfish, and turn them into 20 hp heal food etc.

if done right it could be able to make skillers more money and still cost Pkers less in supplies.

22-Aug-2014 23:13:47

mg e

mg e

Posts: 272 Silver Posts by user Forum Profile RuneMetrics Profile
Mr Bonsly said :
how about we bring back the old magic shortbow special, you know, the one where you use the special attack twice. but as a bounty hunter reward, this one could be imbued, allowing to use the special attack twice.

22-Aug-2014 23:39:51

Rudy V8

Rudy V8

Posts: 3,055 Adamant Posts by user Forum Profile RuneMetrics Profile
Regent Park said :
can the oldschool team please do something about range?

Maybe buff up these bolts as a reward? the gfx/special attack looks really good but the dps are horrible

sapphire bolt (e)
jade (e) bolts
pearle (e) bolts
red topaz (e) bolts
jade (e) bolts


I would like to see rune/addy bolts be able to get tipped with other gems for the same special effect on different tiered bolts.

Would be nice to get diamond rune bolts, as well as emerald and opal etc.

22-Aug-2014 23:42:52 - Last edited on 22-Aug-2014 23:43:33 by Rudy V8

Also 3oh5

Also 3oh5

Posts: 758 Gold Posts by user Forum Profile RuneMetrics Profile
I approve of this idea. I feel that the PJ timer should be the equivalent to that of the current pj timer in the wilderness. Also, PLEASE PLEASE PLEASE bring back a ranking system for both target kills and non target kills. That in itself would be enough of a reason for me to PK in the BH worlds, even if the loot wasn't good.
~
Team Jaakarhut Co-Founder
~

22-Aug-2014 23:42:59

mg e

mg e

Posts: 272 Silver Posts by user Forum Profile RuneMetrics Profile
Pvp Shop - Ability to add gem tips to javelins for buffed stats. Could be bought as an ability learn this forever or only able to make x-amount with points from emblem.

Original message details are unavailable.


Javelins - Types - Gem Types - Special effects;


Bronze Javelin (Opal tipped) + 15 Ranged Accuracy
1 Ranged to wield.


Special Effect: 50% chance of hitting 10% of opponent's hitpoints, based on hitpoints level rather than remaining hitpoints.



Iron Javelin (Jade tipped) + 18 Ranged Accuracy
10 Ranged to wield.


Special Effect: 15% chance of smiting 10 of opponent's prayer points.



Steel Javelin (Red Topaz tipped) + 21 Ranged Accuracy
20 Ranged to wield.


Special Effect : Chance of draining your opponent's range and magic level by 10 levels.



Mithril Javelin (Sapphire pedtip) + 32 Ranged Accuracy
55 Ranged to wield.


Special Effect: Chance of recoiling 1\2 damage if opponent is using water or ice spells. Primarily useful versus magical users.



Adamant Javelin (Emerald tipped) + 42 Ranged Accuracy
70 Ranged to wield.


Special Effect: Chance of poisoning 10-15 damage, additional 15 damage over time in increments of 5 damage.



Rune Javelin (Ruby tipped) + 68 Ranged Accuracy
80 Ranged to wield.


Special Effect: 25% of hitpoints level is sacrificed to hit twice.



Dragon Javelin (Diamond tipped) + 81 Ranged Accuracy
85 Ranged to wield.


Special Effect: 25% chance of ignoring protection prayers and defense. 10% Damage boost.




Dark Javelin (Dragonstone tipped) + 105 Ranged Accuracy
95 Ranged to wield.


Special Effect: Hitpoints sap, 1\4 of damage dealt is restored to user. 25 damage is dealt over time, increments of 5.

22-Aug-2014 23:43:44

Ferocire

Ferocire

Posts: 10,978 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Pvp Shop - Ability to add gem tips to javelins for buffed stats. Could be bought as an ability learn this forever or only able to make x-amount with points from emblem.


I agree with this. It could potentially give rangers more variety of weapons while giving some actual use to unused content at the same time. Should be done with throwing axes as well-except they'd be referred to as 'gem socketed' instead of gem tipped. Same effects, slower speed, lower accuracy, higher range str.

Original message details are unavailable.
do someone of you realize that bh already passed the poll?


The target system has. The reward system has not. They don't even know what items it might have yet..hence the reason for this blog.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

23-Aug-2014 00:07:04 - Last edited on 23-Aug-2014 00:15:33 by Ferocire

Non the Less

Non the Less

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
how about instead of focusing purely on pvp why dont also add something for the skillers and pvmers to get them in there aswell. an idea for this would be certain marks obtainable through pvp, pvm, and skilling will each have a seperate shop with specific marks as currency. the difference in the marks would mean that the skilling marks cant be used for pvp items and visa versa.

skilling
choices could range from buying a scroll that will allow hunters to have a 1/10 chance to catch 2 black chins. using hunter as an example you can easily swap out percentages for balancing in skilling areas. ex: 1/20 chance of getting 2 runite ore and so on.

now for
wildy pvm marks
. these marks will be used to help players become better at pvming the wildy bosses and maybe even kbd. some purchases may include passive damage buffs/reductions to each boss which all need to be purchased individually. for example a passive damage reduction to callisto will not also work for the others.
another idea for this concept is that it can be upgraded in tiers each costing more.
quick thought for this is 10 tiers each increasing by 1 damage so at level 10 youll reduce damage by 10 and so on. for the damage buffs however i feel that each tier should work as a hidded +2 str or a half damage capping at 5 extra damage potential. these marks will be rewarded from wildy bosses aswell to increase risk/reward.

23-Aug-2014 00:16:58

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