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Ferocire

Ferocire

Posts: 10,978 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
This is essential to keep them from becoming farmed/merched, and will prevent them from becoming the next 'uncut onyx' where people gather the currency to buy top end items as a money making process


They can only be obtained by killing targets..how will farming/marching be a problem?
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

22-Aug-2014 17:06:18 - Last edited on 22-Aug-2014 17:09:28 by Ferocire

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22-Aug-2014 17:10:24

Mega W A N G
Jan Member 2024

Mega W A N G

Posts: 141 Iron Posts by user Forum Profile RuneMetrics Profile
I don't have the time at the moment to say much else, but if Dragon Claws return I can tell you four people who will be done with OSRS immediately.

The only issue I've seen with the wilderness from this "07" launch is the amount of people sitting in Edgeville, and the amount of people looking to spec-and-run.

One BH world sounds great, but if that's the only world people go to PvP in general, than gg to the rest of the worlds. Granted, as others have said, barely anyone goes past 20 wilderness anyway.

-
If there was one thing I'd like to see the BH do, it would be getting players away from their safe-havens and PJing friends, and get them out into the real wilderness where energy runs out and multi-combat areas appear out of the blue.

Lastly, as far as all of the weapons talk goes, perhaps considering re-stating the already implemented weapons could work nicely, as Rune Knifes and other weapons are in play as well - not just Dark Bows and Abyssal Whips.
Rune Javelins, maces, short swords, - In the end, I'd say make sure what you have already is worth having, before deciding to jump onto the bandwagon of new items for new problems.

I recall a wonderful new problem I read about where a bug occurred with old Corp and a clan farmed shields as a 100% drop for 1-2 hours - without a roll-back.
If you can muster a Beta-tasting phase, I'd recommend utilizing it.

Thanks, and have a nice day.

22-Aug-2014 17:10:47

MakingBank

MakingBank

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Shop can sell:

Protection token

- Which allows you to protect a BA armours/Firecape/Rune defender on death
Works once

Tree seeds
Chance to earn 800gp - 100k gp, (Its kinda Like birdnests for mole skin)

Small xp lamps
(Only if you use a earned emblem, So you cant buy xp with gold)

Armour upgrades :

Upgrade selected armour to add bonus stats on armour pieces
Upgrade is lost on death?
Or like a NMZ imbue, So it will help with PvM?
Becomes a PvP only Armour?

Weapon upgrades :

Chance to use less special attack
Chance to restore 10% health on special attack
Chance to drain health on special attack
Chance to boost attack/strength/defence/Magic/Range by 5%
Chance to drain enemys attack/strength/defence/Magic/Range by 5%

Replaces poison?

Weapon becomes a "PvP weapon", so you cannot attack npc's after upgrading?


I'm not a Pvp'r, But small lamps and tree seeds will definitely encourage me to PvP.

22-Aug-2014 17:11:01

Lewis Shoot
Oct Member 2005

Lewis Shoot

Posts: 3,825 Adamant Posts by user Forum Profile RuneMetrics Profile
First off I'm not a pker and I don't use the wilderness much except for runecrafting but I do have some thoughts about this:

I quite like the idea of a currency being dropped by players you are assigned with this system, and I like the idea that when you have a kill streak you earn more.
I like the accolade system but I really feel that a wilderness achievement diary would be better.
If you want tasks each day/week then maybe have some sort of wilderness D&D which encourages people to mine rune for an hour, or kill calisto for a while. Maybe if the pvp/wilderness store is added then it could give the players a non pvp way of getting the currency.

The main thing is that if there is a store then what will it have, I can't think of much that will be useful but won't affect the economy.
Maybe items similar to tentacle whip, you place the item on your weapon and it'll work for 100 attacks, you'll have a good bonus and it won't last forever.
Maybe even something similar to the fish fillet idea from artisan could be used.
Maybe special attack potions, which allow the special attack to go up faster (not instant)
I know in the live stream d claws were mentioned, I'm not keen on them being added but a debuffed spec with 60-100% energy usage could work.

Then again I'm not keen on pkers crying about pking so if PKers want to get more money then they should all risk more, so they can get the other PKers items more. If you want money when PKing, kill the guy in full bandos as opposed to the guy in rune, you'll get a better drop.
RIP Forums :(
Finally we have signatures in the surprise forum update. I'm Lewis, I play Old School & I've been playing since 2005.

22-Aug-2014 17:14:28

i own u 4ev

i own u 4ev

Posts: 5,146 Rune Posts by user Forum Profile RuneMetrics Profile
Ferocire said :
Original message details are unavailable.
This is essential to keep them from becoming farmed/merched, and will prevent them from becoming the next 'uncut onyx' where people gather the currency to buy top end items as a money making process


They can only be obtained by killing targets..how will farming/marching be a problem?


If they are tradeable, people can buy them at say 10k ea for example, then buy an item from that shop where each token is "worth" 11k ea. Furthermore, someone could buy the lowest tier and always risk them to upgrade it, if upgrading is more profitable than recieving one as a drop. These are just general examples, but you should get the idea.

22-Aug-2014 17:15:19

v main
Mar Member 2024

v main

Posts: 545 Steel Posts by user Forum Profile RuneMetrics Profile
Accel_Vent said :
Are targets going to be automatically assigned as soon as you enter the wilderness or do is there going to be a 30 minute interval between fighting targets?

i belive the live stream said there will be a 10 minute timer to get your fist target and then instantly get a second

22-Aug-2014 17:18:04

Im Nate

Im Nate

Posts: 1,638 Mithril Posts by user Forum Profile RuneMetrics Profile
Oblv XB said :
so, who here actually pks? like is in an actual multi or singles pk clan, im curious to how many of you people who are commenting and suggesting ideas belong to any specific clans that actually have a clue how pking is, works and how it should be done.


Because you're only a pker if you're in a clan? There's a lot of people who don't like multi pking and like to actually have a challenge in single, not fall in and spec swap on 1 person, i don't know how any legit pker can have fun with that.

There are many people who used to only play to pk but don't atm because of various reasons but would love to come back with the appropriate update.
Maxed Sept 24th, 2015 - 134th to max

22-Aug-2014 17:18:14

MakingBank

MakingBank

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I'd rather see something that isn't temporary, So something you would have to work hard-ish for (Like void, Torso ect).

If emblems have a value, then players who spend time upgrading weapons will have a more valuable weapon (either higher alch price, or more emblems on drop), It might encourage them to upgrade and PK with bandos/More barrow items ect.

22-Aug-2014 17:22:04

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