Original message details are unavailable.
Hey guys, I said I was leaving this thread but I guess I'm a liar. I've been trying to think about a solution to appease everyone. I'm going to propose a solution that does not restrict those who only have the agility requirement, but reward those who have gone further than that.
I propose that each city have an npc give a pendant that gives a small amount of bonus experience, much like karamja gloves, for completion of a series of quest. This would still give the quest incentive that the prior agility courses gave while letting everyone still have access to the content. Here's what I'm thinking...
Pollnivneach Pendant:
Additional experience: 5%
Exp per hour without pendant:53.5k
Exp per hour with pendant: 56.2k
Quest required:
The Fued
Itchy's little helper
Prince Ali Rescue
The tourist trap
Enakhra's lament
Relleka pendant:
additional experience: 5%
Exp per hour without pendant: 57k
Exp per hour with pendant: 59.9k
Quest required:
Throne of Miscellania
Frem Isles
Lunar Diplomacy
Ardougne Pendant:
Additional experience:5%
Exp per hour without pendant:62k
Exp per hour with pendant:65.1k
Quest Required:
MEP2
Legends
Making History
I realize that the quest may seem difficult. However, this would reward those high level players with experience in addition to what they may already receive, even if it is slight. After all, this is high level content. I look forward to hearing what everyone thinks about this.
This is an awesome idea. I just want access to the courses idc if others that do quests can get better exp rates with the pendant.
Love this idea.
Hey guys, I said I was leaving this thread but I guess I'm a liar. I've been trying to think about a solution to appease everyone. I'm going to propose a solution that does not restrict those who only have the agility requirement, but reward those who have gone further than that.
I propose that each city have an npc give a pendant that gives a small amount of bonus experience, much like karamja gloves, for completion of a series of quest. This would still give the quest incentive that the prior agility courses gave while letting everyone still have access to the content. Here's what I'm thinking...
Pollnivneach Pendant:
Additional experience: 5%
Exp per hour without pendant:53.5k
Exp per hour with pendant: 56.2k
Quest required:
The Fued
Itchy's little helper
Prince Ali Rescue
The tourist trap
Enakhra's lament
Relleka pendant:
additional experience: 5%
Exp per hour without pendant: 57k
Exp per hour with pendant: 59.9k
Quest required:
Throne of Miscellania
Frem Isles
Lunar Diplomacy
Ardougne Pendant:
Additional experience:5%
Exp per hour without pendant:62k
Exp per hour with pendant:65.1k
Quest Required:
MEP2
Legends
Making History
I realize that the quest may seem difficult. However, this would reward those high level players with experience in addition to what they may already receive, even if it is slight. After all, this is high level content. I look forward to hearing what everyone thinks about this.
This is an awesome idea. I just want access to the courses idc if others that do quests can get better exp rates with the pendant.
Love this idea.
03-Dec-2013 12:56:02