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Dev Blog: Agility XP Thread is locked

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Lord Speed

Lord Speed

Posts: 411 Silver Posts by user Forum Profile RuneMetrics Profile
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Yes, ultimately it is a 2-3 hour quest that requires a lot of time to prepare for. There are other quest requirements and skill requirements. Legends may be a quest that last a few hours but if you ask someone with a legends cape I'll assure you they'll tell you it took them much longer.

i dont dispute that it takes awhile to get quest req's. That is one of the main purposes of skills afterall is for quests req. but since this agility update is new content, tieing it into an old quest would be sloppy. a new quest however would werk rather well and it could still be skiller freindly. win win for all. unless u strickly do not want skillers at the new agil coarses. it should have atleast a few bot slowing req's added.


I'd prefer to have some requirement rather than no requirement for sure. The problem is there is no pre-existing quest that matches the caliber of this content that is skiller friendly. If you had to do a novice quest like sheep herder or cooks assistant to access level 90 content, that'd be pretty comical. If Jagex could make a difficult quest that skillers could do that'd be okay. The problem with that is making a quest that is deserving for such high level content that level 3's can do is a bit of an oxymoron. Most quest cease to be difficult if a level 3 can do them, with the exception of maybe A tail of two cats and shilo village.

30-Nov-2013 22:14:40

The Mystick

The Mystick

Posts: 74 Iron Posts by user Forum Profile RuneMetrics Profile
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Original message details are unavailable.
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Yes, ultimately it is a 2-3 hour quest that requires a lot of time to prepare for. There are other quest requirements and skill requirements. Legends may be a quest that last a few hours but if you ask someone with a legends cape I'll assure you they'll tell you it took them much longer.

i dont dispute that it takes awhile to get quest req's. That is one of the main purposes of skills afterall is for quests req. but since this agility update is new content, tieing it into an old quest would be sloppy. a new quest however would werk rather well and it could still be skiller freindly. win win for all. unless u strickly do not want skillers at the new agil coarses. it should have atleast a few bot slowing req's added.


I'd prefer to have some requirement rather than no requirement for sure. The problem is there is no pre-existing quest that matches the caliber of this content that is skiller friendly. If you had to do a novice quest like sheep herder or cooks assistant to access level 90 content, that'd be pretty comical. If Jagex could make a difficult quest that skillers could do that'd be okay. The problem with that is making a quest that is deserving for such high level content that level 3's can do is a bit of an oxymoron. Most quest cease to be difficult if a level 3 can do them, with the exception of maybe A tail of two cats and shilo village.


Agreed. a bot stopping\slowing requirement would be fair and i understand that going for 200m on a lvl 3 isnt easy for you but ur not 200m yet, so having access to the lvl 90+ agil coarse will help you reach it faster! Will it rob you of ur agil xp glory? ofcoarse not becuz we dont skill for other ppl, we skill for ourselves. our own personal goals. i however would looove to see high lvl content being used by ALL lvls.

30-Nov-2013 22:29:37

Lord Speed

Lord Speed

Posts: 411 Silver Posts by user Forum Profile RuneMetrics Profile
I'll use the courses that are afforded to me. In fact, I probably will get more out of this update than most players. I'm not arguing for level 3's to be left out of the update either. Although I am proposing that the best, highest level content, have requirements and be exclusive enough to be special.

30-Nov-2013 22:48:02

The Mystick

The Mystick

Posts: 74 Iron Posts by user Forum Profile RuneMetrics Profile
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I'll use the courses that are afforded to me. In fact, I probably will get more out of this update than most players. I'm not arguing for level 3's to be left out of the update either. Although I am proposing that the best, highest level content, have requirements and be exclusive enough to be special.


Agreed. We have wise mods so im sure they will choose what's best for the community. :)

30-Nov-2013 22:53:14 - Last edited on 30-Nov-2013 22:54:10 by The Mystick

Jebrim
Jan Member 2023

Jebrim

Posts: 528 Steel Posts by user Forum Profile RuneMetrics Profile
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I'm kind of sad that the level 60-70 exp rates don't change much and that I have to stay at the wilderness course, I find it a bit odd that a course you can access at 52 is what you're supposed to use until 70. I think at level 60 we should see a slight increase in EXP rates, possibly follow Jebrim's lead on this and amp up the final agility course (Ardougne) to 70k exp/h and have the courses under it follow suit.


That's not what I was saying. I was simply stating that Jagex's estimates on Xp rates are much lower than reality because they are slow at the courses. If they try to make it 62k, it'd be in reality closer to 70k. If they try to make it 70k, it'd actually be 75k-80k. I do not trust them to be fast enough at the courses to determine accurate rates and the OP only confirms it. I'm strongly against them attempting to make it any higher than they already plan on doing.

01-Dec-2013 03:53:17 - Last edited on 01-Dec-2013 04:35:31 by Jebrim

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