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Dev Blog: Agility XP Thread is locked

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Runite

Runite

Posts: 4,140 Adamant Posts by user Forum Profile RuneMetrics Profile
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I noticed there are no quest requirements for some of the higher level courses. Can these be added perhaps? I'm a level 3 skiller with 99 Agility (trained at the wilderness course) and 99 will become significantly easier if other level 3s can just train at ardy instead for +30% xp/hr and no risk of dying. Devaluation of skills wasn't supposed to happen in osrs, but this will devalue Agility for pures/level 3s (more so level 3s as pures can access dorge).


Agree with this. I don't like the idea of adding in better xp\hr methods for skills than were previously available on the original RS in 2007. And if you do, it should be minimal and be harder to access requirement wise compared to the existing options.

29-Nov-2013 21:22:00 - Last edited on 29-Nov-2013 21:26:30 by Runite

Pterosaur

Pterosaur

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I'm 66 agl and still fail the wilderness course, according to your data I'm not supposed to fail anymore at 60..?


I'm pretty sure it's saying that at level 60, the best xp/h you can get is 45k xp/h.
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29-Nov-2013 21:26:46

Neb

Neb

Posts: 741 Steel Posts by user Forum Profile RuneMetrics Profile
I like what you guys have come up with but I would like to see the higher levels, 70, 80 and 90 courses have their exp/hr rates reduced a little.

I myself have not achieved a high agility level but I know those who have don't want their work to feel devalued.

Also, in regards to obtaining the agility set, I'm all for the 'grind', but instead of making all course take 60 hours to get, with the exception of the lvl 90 course, could you make the time get tickets or tokens incremental, for example:

lvl 10 course: 60 hours to obtain
lvl 20 course: 58 hours to obtain
30 course: 56 hours
40: 54
50: 52
60: 50
70: 48
80 course: 46 hours
lvl 90 course: 44 hours to obtain

Other than that, all looks good!

29-Nov-2013 21:27:52

Leta
Jan
fmod Member
2008

Leta

Forum Moderator Posts: 25,406 Sapphire Posts by user Forum Profile RuneMetrics Profile
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There are no additional stats for the Graceful outfit other than the weight reduction. There are no requirements to wear it either. So, skilling pures can enjoy it too.


Exciting. I love new items/outfits, so as a level 3 skiller (not a very good one though, mind you) this makes my day. :)

Looking forward to this very much. Both the courses and the outfit look amazing. Kudos to the '07 team.

The xp rates look fine to me. The '07 team knows much more about balancing than I ofcourse, so I fully trust their judgement in regards to xp rates.
RSC - Gone, but never forgotten.

29-Nov-2013 21:31:31

Jayden
Jan Member 2013

Jayden

Posts: 4,573 Adamant Posts by user Forum Profile RuneMetrics Profile
The xp rates sound awesome, the only thing i'd change is perhaps Dorgesh kaan should be the 2nd best xp overall not the 3rd.. Other then that the 90 course is only slightly higher, surely people can't complain......i have 99 agility and it won't devalue it anymore....lol.

29-Nov-2013 22:31:46

Aliza
Oct Member 2023

Aliza

Posts: 810 Gold Posts by user Forum Profile RuneMetrics Profile
Looks good! I will say I always liked the actual agile outfit a lot so I'm kind of sad to not see that implemented instead (I just always liked the look of it), but having the weight reduction outfit and the new courses sounds great! :)

29-Nov-2013 22:57:30

Zelda64rules

Zelda64rules

Posts: 1,203 Mithril Posts by user Forum Profile RuneMetrics Profile
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Why doesn't the Graceful outfit have a set effect? I understand not wanting to devalue Spottier Cape, Boots of Lightness and Penance Gloves, but why not have a set effect to make up for this? That way the Graceful Cape, Boots, and Gloves have a use for players who don't care about how they look and already have the existing Weight Reduction gear.

Also, will the Graceful outfit be going into our PoH's?


What sort of set effect would you like it to have?


Boots of Lightness: -4,5 kg vs Graceful Boots: -3 kg = -1,5
Penance Gloves: -4 kg vs vs Graceful Gloves: -3 kg = -1 (I'm glad this hadn't been upped to -7 kg, like it had in Other RuneScape)
Spottier Cape: -4,5 kg vs Graceful Cape: -4 kg = -0.5

I think a -4 kg set effect would be fair. This way, the individual items are still the best in slot, but the boots, gloves and cape would still have a use to those with the better item.

Also, again, will we be able to store the Graceful outfit in our Costume Room when we are not wearing it?
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Last Updated: 6 June 2017 23:18

29-Nov-2013 23:39:31

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