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whyruhiding

whyruhiding

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lmao whatever you do, don't put stupid quest requirements on them. Especially quests that require/give combat xp.
so what if level 3s can now train agility faster? as long not training a skill doesn't provide a benefit, it shouldn't be a problem.


Agreed. I understand the lvl 3's with 99 agility alrdy will be mad but think of the ppl in Rs3 who worked for yrs to get 100m+ rc xp b4 runespan came out. Noone has spent that much time even playing 07 yet so the damage is negligible.


Plz tell me how devalueing it the skill will be good for the game and the community?? its not.. and rs3 is a different game it has nothing to do with old school.....................................................................................................................................................................................................

02-Dec-2013 18:54:49

Ahura

Ahura

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It shouldn't look bad at all though. It's supposed to be GRACEFUL. It should look exceptional. It is way below par right now.

I’d say the outfit is ‘graceful’ as in one being able to move around ‘gracefully’ when wearing it, due to it making you weigh less than you normally are. It may not LOOK gracefully, but functionally you could say it is.
Feel free to take a look at my suggestions: 200m xp prestige

02-Dec-2013 19:04:18

Celtic
Mar Member 2015

Celtic

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I'm not sure how Another Slice of H.A.M. or Monkey Madness are related to Relekka and Ardougne or why you picked those two quests in the first place. I think you're trying to copy the existing reqs for Ape Atoll and Dorgesh-Kaan; however you messed up. Dorgesh-Kaan requires Death to the Dorgeshuun, not Another Slice of H.A.M. I don't think the new courses should have the exact same quest requirements; just do quests that have similar combat restrictions relevant to those cities.

Relekka can easily have Fremennik Trials as its requirement. Ardougne can have any Ardougne quest that has a combat requirement. Even if Legends is picked and blocks a new small group of people from using the Ardougne course, that group would still be able to use whichever courses they already can access when they chose to restrict themselves to in the first place when they decided to become pures. Frankly, having such a large quest like Legends required to access the best Agility course in the game really does make perfect sense lol. I haven't even done it yet though... :P

The requirements weren't there when I made my account. I knew full well that going into 2007scape, I'd be able to have access to the fastest agility xp/h. If I had known that it would be updated later where I would have to get defence in order to achieve fastest agility xp with defence, I wouldn't have bothered limiting myself in other areas. Also underground pass/regicide has something to do with ardy, and it involves agility as well.
And yes it makes sense for those courses to have a legends/fremmy trials requirement, but you can make sense out of anything like i said. There's no good reason to have those specific requirements on the course over another.

02-Dec-2013 19:06:01

Celtic
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Celtic

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Or everyone can stop bitching about lvl 3s having access to a skill that we ALL can enjoy.

Seriously why all the Skiller hate?


The game updates shouldn't revolve around or cater to a small minority of players (level 3 skillers), it never has in the past and shouldn't in the future.

It does all the time. You keep saying this but it's blatantly incorrect.

NOT appealing to skillers and pures is the same as only catering to the high levels.


When has Jagex EVER based their updates around pures? I've been a pure for the better half of the 10 years i've been playing and if anything it's been the complete opposite. For many years Jagex barely even acknowledged the existence of pures. My point is you require quests and miniquests for other lower level agility courses, why wouldn't it be the same for the best courses in the game which are far superior?
thats not his point. the point is jagex don't go out of their way to spite pures. restriction on combat things are obviously different, but there has NEVER been an update that added a restriction to accounts in regards to skilling in the past 7years, other than dungeoneering xp in f2p. any account can get the fastest xp in agility, mining, smithing, wcing, fming, cooking, fishing, thieving, herblore, construction, runecraft, summoning, dungeoneering (p2p), divination, fletching, crafting, hunter, and farming. obviously slayer and dungeoneering can vary because xp is determined by how fast you kill things... Seriously there are only 2 updates that did, which happen to be agility updates..., but it isn't even known if jagex did it on purpose. there are more agility training methods don't require quests than those that do. and in rs3, the fastest agility training method is available to everyone with the level

02-Dec-2013 19:15:07 - Last edited on 02-Dec-2013 19:16:53 by Celtic

whyruhiding

whyruhiding

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Yes, ultimately it is a 2-3 hour quest that requires a lot of time to prepare for. There are other quest requirements and skill requirements. Legends may be a quest that last a few hours but if you ask someone with a legends cape I'll assure you they'll tell you it took them much longer.

i dont dispute that it takes awhile to get quest req's. That is one of the main purposes of skills afterall is for quests req. but since this agility update is new content, tieing it into an old quest would be sloppy. a new quest however would werk rather well and it could still be skiller freindly. win win for all. unless u strickly do not want skillers at the new agil coarses. it should have atleast a few bot slowing req's added.


Tell me how thats sloppy at all? in what world rly though.. thats the smartest idea i can think of and thats awesome

02-Dec-2013 19:20:33

whyruhiding

whyruhiding

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Yes, ultimately it is a 2-3 hour quest that requires a lot of time to prepare for. There are other quest requirements and skill requirements. Legends may be a quest that last a few hours but if you ask someone with a legends cape I'll assure you they'll tell you it took them much longer.

i dont dispute that it takes awhile to get quest req's. That is one of the main purposes of skills afterall is for quests req. but since this agility update is new content, tieing it into an old quest would be sloppy. a new quest however would werk rather well and it could still be skiller freindly. win win for all. unless u strickly do not want skillers at the new agil coarses. it should have atleast a few bot slowing req's added.



Agreed. a bot stoppingslowing requirement would be fair and i understand that going for 200m on a lvl 3 isnt easy for you but ur not 200m yet, so having access to the lvl 90+ agil coarse will help you reach it faster! Will it rob you of ur agil xp glory? ofcoarse not becuz we dont skill for other ppl, we skill for ourselves. our own personal
[/quote][/quote][/quote]

wrong not everyone skills for only theirselves that is completely ignorant some people skill for others for the fact that its a community game such as myself got 200m fletch on my main account on rs3 for the simple fact my best friend wanted to see it on me.. it was almost the only reason i still played rs3.

02-Dec-2013 19:26:10

whyruhiding

whyruhiding

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Level 3 skillers care much more about this than pking pures who don't go for 99 Agility in the first place. It also won't make any difference, if what you're saying is true, since they're not losing access to Ape Atoll and Dorgesh-Kaan with Legends Quest as the req for the Ardougne course. Although, I do think most pking pures don't have access to Ape Atoll because they choose to finish the quest to be able to wield the Dragon Scimitar. They find that much more important than having access to the Ape Atoll course. Anyways, any quest with a combat requirement would do in my opinion, it doesn't necessarily have to be Legends.


Agreed. But I think the Legends quest is perfect one for Ardougne course. It's long, master level quest which is based around guild near Ardy. I don't think there is a better quest you can make requirement for highest level course.


Yeah. It should definitely require legends.

02-Dec-2013 19:52:23

The Mystick

The Mystick

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Yes, ultimately it is a 2-3 hour quest that requires a lot of time to prepare for. There are other quest requirements and skill requirements. Legends may be a quest that last a few hours but if you ask someone with a legends cape I'll assure you they'll tell you it took them much longer.

i dont dispute that it takes awhile to get quest req's. That is one of the main purposes of skills afterall is for quests req. but since this agility update is new content, tieing it into an old quest would be sloppy. a new quest however would werk rather well and it could still be skiller freindly. win win for all. unless u strickly do not want skillers at the new agil coarses. it should have atleast a few bot slowing req's added.



Agreed. a bot stoppingslowing requirement would be fair and i understand that going for 200m on a lvl 3 isnt easy for you but ur not 200m yet, so having access to the lvl 90+ agil coarse will help you reach it faster! Will it rob you of ur agil xp glory? ofcoarse not becuz we dont skill for other ppl, we skill for ourselves. our own personal


[/quote]wrong not everyone skills for only theirselves that is completely ignorant some people skill for others for the fact that its a community game such as myself got 200m fletch on my main account on rs3 for the simple fact my best friend wanted to see it on me.. it was almost the only reason i still played rs3. [/quote*



Sorry, i forgot about the true nerds who play. Yes very few train skills for other players, most play to fill in time. The word of the day is "FRESH AIR".

ps: im sorry ur friend made you get 200m Fletch. Hopefully ur new friends can make you get slayer next :)

02-Dec-2013 20:00:56 - Last edited on 02-Dec-2013 20:32:27 by The Mystick

The Mystick

The Mystick

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Many good idea's coming from this thread. The 2 that stick out the most is " DONT LET LEVEL 3'S USE NEW COARSES" or "DONT LET THEM USE THE HIGHEST ONE." Not allowing level 3's to use ALL new coarses is not going to happen. 07 Jmods love skillers.
But having a few locked out due to quests is a good idea.

02-Dec-2013 20:10:27

The Mystick

The Mystick

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lmao whatever you do,
don't put stupid quest requirements on them. Especially quests that
require/give combat xp.
so what if level 3s can now train agility faster? as long not
training a skill doesn't provide a benefit,
it shouldn't be a problem.


Agreed. I understand the lvl 3's with 99 agility alrdy
will be mad but think of the ppl in Rs3
who worked for yrs to get 100m+ rc xp b4
runespan came out. Noone has spent
that much time even playing 07 yet
so the damage is negligible.


Plz tell me how devalueing it the skill will
be good for the game and the
community?? its not.. and rs3 is a
different game it has nothing to do with old school........................
.................................
..........................................
..............................................
....................................................


lol you funny. ALL skill updates have a chance
to devalue the corresponding skill. The easier
the skill, the less respect it gets. Play how YOU
want to play and lvl up what YOU want
to lvl up. That way you are not burned
by any added skill updates. How will allowing lvl 3's
to use higher lvl coarses ruin the game? Its player base
is small but steady. So hang on tight and enjoy the ride!

02-Dec-2013 20:24:37 - Last edited on 02-Dec-2013 20:29:12 by The Mystick

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