I'm a huge fan of open world games, namely Bathesda ones; mostly because they're the only ones that get it truly correct. What I'd love to see is rewards for exploration, which can be done in various forms. There could be xp rewards for, say, going into a dungeon that you have never been in before; or randomly spawning chests that have new cosmetic, or useful gear. Herbs that cannot grow in seeds or dropped by monsters (potions to go along with it). Ore that cannot be dropped. Random events such as a npc walking about, then falling under attack by a highwayman, would add a lot of immersion into the game; going off of the example, you could choose whether to assist the highwayman for a share of his loot, or the citizen who will award you rightfully. And there could be larger events that only happen every so often, like the coup of a king; you can either defend or help; which lends itself into world PvP. Also, World bosses. What I'd like to see is a huge world boss that spawns once every few hours, much like the demon event in the main game. This would bring people together, make for a more social feel, and add quite a bit to this new continent. But please make sure these new bosses have real mechanics.
I'd also like to see an in-game casino. Slot machines, roulette, alcohol, (maybe even flowers ;D). This will be ran by NPCs, obviously, so there is no chance of getting scammed, and here is the real kicker. You don't bet money. You bet items. Let's say you just fletched 1000 crossbow stocks. No one is going to want them, so you go convert them to casino currency based off of the alch value (this currency would be non-tradeable) to use in the games of chance. You then can win gold or items. This could also make room for dragon claws, which can only be obtained via gambling.
And a scorpion island, with various levels of scorpions up to a huge ass boss scorpion that drops a blue variation of the fire cape.
Too bad this will all be lost in the void of the
02-Jul-2014 05:47:42