As an economist, this is my view of the economy: The game’s economy is healthy if it help players progress towards their goals. The movement of prices conveys information needed to facilitate mutually beneficial teamwork between players. Changes in prices simply convey information needed to help players work together. For instance, if there are 32 million players and each of them wants a Zamorakian spear, then farming K’ril Tsutsaroth is important as long as the community does not yet have 32 million Zamorakian spears. Once 32 million Zamorakian spears have been recovered, the value of a Zamorakian spear could fall below its High Level Alchemy value to signal that the best use of additional Zamorakian spears is as a High Level Alchemy target. As long there are not enough Twisted Bows for everyone to have one, Twisted Bows will still have a high price and the prices will show players that Chambers of Xeric now provides more important loot to the community than K’ril Tsutsaroth. Therefore, changes in prices are a healthy part of the economy’s development that can show the economy has succeeded in its goal of making items available for players (for instance, we’ve already succeeded in making dragon scimitars widely available). As a result, a tax is harmful to the economy. Players may lose coins that they needed for goals such as construction to taxes. Alternatively, they might lose time searching for a trading partner in order to make a tax-free trade. Another danger is that players searching for tax-free trades may become scam victims.
12-Nov-2021 17:41:02