NOT happy about the idea of a GE tax at all. I recently returned to OSRS after a little over a year away only to find that bond prices had gone up by a about million coins, while a good number of the old ways of making money had been depreciated. I don't see a tax doing anything but making things worse.
So yeah go ahead and only pay attention to the economy that's experienced by high level end game players and pay no heed to the low and mid level players. That's going to help build and maintain a base of fresh players, and RS of course has absolutely no competition out there in terms of other MMOs, especially free MMOs that aren't presenting new players with grindy 20 year old content at the start. Taxing the bottom of the player base will likely just anger them and not grow the base, and that base needs growth to offset the inevitable player attrition.
I'm going to add another gripe about bots and gold farming, since that dumps a lot of excess gold and items into the game by breaking at least two rules: macros and RWTing. This already hurts players that will be hurt more by a tax.
And it doesn't help that skilling drives a good part of the economy, people skill to gain resources to level up or to make money by selling to other players. Over time, that's added so much crap to the economy that prices have fallen. That crap needs to be addressed not just boss drops. And done in a way that doesn't hurt players following the rules.
An item sink is very much needed in the game. But it should not end with high level boss drops, hell that doesn't even scratch the surface of the problem. I think damn near
everything
should be put in the sink, especially the high volume trades, and especially ores, gear produced through skills, logs, runes, probably herbs, etc.
I'm not impressed by Jagex hiring real world economists for advice unless they understand how RS's economy works. The RS economy does NOT follow any number of RL economic rules.
05-Nov-2021 22:16:00
- Last edited on
05-Nov-2021 22:21:36
by
Old Orius