Forums

Old School Economy Plans

Quick find code: 380-381-765-66234630

Bent Truth

Bent Truth

Posts: 13,992 Opal Posts by user Forum Profile RuneMetrics Profile
In short, my recommendations: DEflation, not inflation, is the problem as more come in than go out on virtually ALL items. Being too aggressive with gold sinks will continue to result in declining prices. I would recommend taxing virtually everything besides bonds, and perhaps matching a portion of the tax. If you do want to limit the boosting to these items, it only makes sense and is fair that only these items are taxed, leaving the status quo for the rest of the items. The taxpayers should receive the tax benefits. It is very unjust to demand flippers not only stock items as they currently must, but that on top of that they pay a tax to go toward boosting the price of other items as the items they flip/merch continue to deflate. Even if one isn’t a mercher, if one makes a long-term purchase it seems unfair to tax them (passed on) on that purchase to go toward the boosting of another item. The unique characteristic of OSRS is that is has a largely free market, player-driven economy, where Jagex “deciding” which items are boosted may make OSRS lose its unique luster. That smacks of central planning, completely defeating the point of the OSRS economy.

Two final thoughts: taxing kodai *insignias*? May want to rethink that one. Final products, not inputs, should be taxed to the extent possible. I also think you guys hit the nail on the head with 2%.

05-Nov-2021 00:36:54 - Last edited on 05-Nov-2021 02:11:19 by Bent Truth

OSSoulwars
May Member 2016

OSSoulwars

Posts: 2,350 Mithril Posts by user Forum Profile RuneMetrics Profile
no to taxes, no to letting jegex not allowing us to vote. why we have a voting system. lets not forget how they messed up RS3 and how its unrecognizable to anyone who use to play it. other then the tax, that is way to high at 2% i maybe would agree to a .5% if this was voted for.
the other ideas they mentioned are very good imo, but taxing a game that's never taxed its players in 15 years is just lazy, and out right outlandish.

05-Nov-2021 01:13:05

Teff112

Teff112

Posts: 77 Iron Posts by user Forum Profile RuneMetrics Profile
Very cool idea. It is very well known that video game markets tend to inflate a lot. Right now with many people playing GIM I think the prices are at their artificial levels not on how much worth they actually are.
The idea for item sinks is a very good idea aswell.
One thing I did not really understand was this point: "In the case of selling multiple stacks, the tax would be applied per item sold, rather than the total received." There isn't really any difference here as it looks to me right now.

A suggestion for it to make it kind of more lore friendly and more understandable for players would be to instead call it GE fee instead of tax. Grand Exchange, as far as I know, acts like a privately owned company that also works as a bank. For example each time you trade stocks in real life then you pay a comission what the bank uses to create more wealth for itself. Although IRL banks are also interested in selling their property for high return but if items are destroyed then that can't really be the case here. What counter acts this problem is that people have to be ready to sell as much stuff as people and the GE would buy together.

Anyway, a difficult thing to implement but a very necessary one. Hope it goes well and doesn't really hurt the middle class players that much.
The Grumpy Estonian

05-Nov-2021 01:59:48

Solo Lvln
Feb Member 2024

Solo Lvln

Posts: 21 Bronze Posts by user Forum Profile RuneMetrics Profile
The idea of combating inflation along with a reduction in items is a good idea. However I feel this needs to be thought out well as you are directly affecting the economy.

I hope there is transparency around the amount of tax revenue that is generated along with the specific amount of items removed from the game.

Ultimately, this feels more like an item sink than gold sink.

05-Nov-2021 02:25:06

IBenBeckmanI

IBenBeckmanI

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Taxing the GE negatives :

1)Opens the doors for scammers- Scams have become extremely elaborate since RS2 and are much more difficult to spot. Most veteran players will be able to identify them but im sure newer players will get scammed and be discouraged out of the game.

2) Anxious play-With a tax taking 2m per 100m spent you feel scammed already. You then want to consider the potential scammers but that makes you uncomfortable too. The result is any transaction you make you will feel anxious or ripped off. So why not play a less stressful game

3) No more testing the waters- right now if you havent tried an item you can buy it, test it out, and sell it back, with little to no fluctuation in cost. This also goes for the people that buy gear for a single trip to a monster and then sell it after. This will greatly hinder their quality of life

4) Inefficient- If this tax happens, people will not use the GE as much, therefore fewer taxes will be collected. Is it really worth ruining so much quality of life just for a smattering of taxes?

Bank space for money is a good idea.
The Golden sink is a good idea too.
I think more along those lines would be the way to go about taking money out of the game. Cosmetic items like the Crystal Crown are great too.

What I would like to see is something like using a pestle mortar on a high level item and then using that dust to either recolor items or give an aura to your character or some cosmetic change.

For example- Use a pestle mortar on a Zammy hilt add it to a potion with Dragonfruit. Upon drinking it your eyes will glow red when wearing Zamorakian equipment.

Stuff along those lines.

05-Nov-2021 02:48:57

Bent Truth

Bent Truth

Posts: 13,992 Opal Posts by user Forum Profile RuneMetrics Profile
Perhaps as a disclaimer, yes I continue to advocate deflation in the real economy. If I were able to in real life, I would give everyone a tbow and make its price 1gp.

Scarcity in OSRS is manufactured to make the game enjoyable. In real life, I do think it would be hilarious to watch things become more plentiful while entrepreneurs and corporations justify their existence by 'keeping track' with deflation.

05-Nov-2021 02:53:51 - Last edited on 05-Nov-2021 02:55:06 by Bent Truth

Great Dragon

Great Dragon

Posts: 2,967 Adamant Posts by user Forum Profile RuneMetrics Profile
lets here what the great dragon has to say about this.

1) Make each new bank space cost 1m. so if you have 800 now, 1200 would cost 400m to unlock. simple, clean, fun.
2) buy up all the cheap items first, there is no way a berserker ring should be 1.3m right now, ring of suffering 7m, and dragon warhammer 20m... unacceptable prices, bandos chestplate reaching 13m is pitiful too, we have to save THESE lower priced items from falling even further
BEFORE
we even think about buying and deleting and bailing out harmonised orbs/tob items
3) Please get rid of the polling system. If you can just do whatever you want and call it an integrity change then enough of the song and dancy pony show of the polling system. stop pretending to be a democracy while running a dictatorship, stop trying to be a politician


4) and most important.
why would you hire a real world economy specialist to work on a virtual worlds economy? Am I the only sane person left on the face of this earth? I mean just think about that for a second... Reverse it. That would be like hiring someone who flips on old school runescape, to go work at Goldman sachs in the real world??? just because you've flipped a couple million on a video game does not make you qualified to work at a bank in real life, so at the same time, hiring a guy who works at a bank in real life to come work on a video game is madness!?


theres a reason you got rid of the rant section of the forums but kept the compliment section.





(on a side note)

my favorite quote from the movie the muskateer (2001)

"taxes for the mayor, taxes for the sherrif, taxes for the church, taxes for the king, its a wonder there is anything left to eat. does it look like I have struck gold here?"


D'Artagnans father




PS:
Didn't america break away from the Uk to get away from taxes, or is everyone forgetting that.
Taxation without representation.
taxes for the church, taxes for the mayor taxes for the sherrif, taxes for the king... its a wonder there is anything left to eat,
does it look like i've struck gold here?

05-Nov-2021 06:42:11 - Last edited on 05-Nov-2021 07:01:33 by Great Dragon

Saint Benjy
Sep Member 2005

Saint Benjy

Posts: 1,990 Mithril Posts by user Forum Profile RuneMetrics Profile
Grand Exchange Tax and Jagex item sinks are an absolutely
toxic
change.

Not only does it fundamentally change the way Runescape works, but it's also a slippery slope to microtransactions.
All gold sinks should be polled
. If it's a good idea, then it will easily pass the playerbase. Or you're going to start causing people to quit Oldschool!

The issue with integrity changes is that they should be used for be reserved for computational infrastructure, not gameplay experience, and certainly not a player-driven economy, or it becomes no longer a player-driven economy.

So what will actually happen? I'm predicting that the G.E. will become useless and people will go back to selling items in player-to-player trades, which opens the door for zillions of scams that the G.E. protects people from. Basically, if this goes through the only people who win are scammers.

Honestly, I'd much prefer you remove PVP from the wilderness or give us an oldschool version of the EOC. And no, I'm not kidding–they would make much more welcome updates.

05-Nov-2021 09:56:30 - Last edited on 05-Nov-2021 10:05:42 by Saint Benjy

Castchaos
Jun Member 2017

Castchaos

Posts: 563 Steel Posts by user Forum Profile RuneMetrics Profile
Hm, then one also can consider when selling a 10m item that it's not 10m with 200k tax, rather just 9.8m to begin with, but still 10m when buying.

This means if there's a potion where buying the ingredients and selling the potion is barely profitable, then with this "tax" it becomes a loss. It's even worse with d'hide crafting.

So, idea:
- if you really want this tax, tax only the listed items, or ones that are above 1m each and/or only apply taxes for players with more than 500m coins in bank, or more than X amount of worth of coins in all items including bank, inventory, poh storages and recently dropped items (to avoid dropping a 700m+ clue item thus manipulating mass wealth before selling then picking it back up).


As for the extra bank space, as others suggested, there indeed should be a bigger price difference. Let the biggest one stay 500m, but then make the first few increases radically cheaper. (Or can I get all of them free with Ring of Charos? :D )

Finally, just as some pointed out, real world economists aren't the best bet here, unless they specialize in games and know much about OSRS. There are many things different in a game than in real life.
In real life a diamond necklace dropped in the ground doesn't vanish after some minutes and the prices are often set or dictated by outside forces, while in OSRS one can choose freely about the offered price and no family starves or company goes bankrupt, so there's a vast difference in psichology and motivation.

05-Nov-2021 10:37:35 - Last edited on 05-Nov-2021 10:38:48 by Castchaos

Torplex

Torplex

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
All in all they ideas are good, but I would prefer some small changes.

The 2% G.E tax seems a bit off to me. I don't know how much gold the 2% will affect, but I would think there is a ton more gold going through the G.E then the duel arena. If this is the case, the 2% will take out far more then the duel arena ever could. This sounds fine I guess, but it seems weird that common everyday legit players will get financially punished more then the botters and scammers at the duel arena.. So in my mind lowering the tax to 1%, or even lower would make more sense. That, or make it so that more expensive items get taxed a bit more.

The item sink is a 10/10 idea. But why limit it to certain items? Why not make it so that all the gear sold on G.E will be deleted after the specific items value has been raised through the tax from that item? Like at current prices, when 50 abyssal whips(or 100 with my preferred 1% tax) will have been sold, 1 abyssal whip will be deleted? And this goes for ANY gear item, Rune, Bandos. It doesn't matter.

Bank space, no comment really, sounds good as it is.

Literal gold sink, yeah sounds fine as well. I'll never use it, but if someone else wanna flex that way, please do so.

05-Nov-2021 11:57:35

Quick find code: 380-381-765-66234630 Back to Top