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Old School Economy Plans

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xZAMORAKIANx

xZAMORAKIANx

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
If you do decide against the players will, without a vote.




Then allow the tax to be per player. And devise a tax coffer to only be used for old school bonds membership.

That is the only way this tax can be viable.




In any other event I will introduce 100m of rune trimmed armour (from P2P clue scrolls) back into the system.

I will bypass your GE tax!

Will you tax me? No! Because this says the seller will be taxed. Currently I am the regulator for rune. If I don't buy every rune item, the price will fall due to the overstock of useless cosmetic items.

Want me to alch them? That is the item sink, but then you are left with gold. Gold only has one use, bonds.





You want to ruin the game again? We can't stop you!

These polls aren't actually real, just like Elections are just a mere sElection between either Choice A or Choice B. Funny I heard in the USA, if you aren't aligned to a political party A or B, you can no longer vote. You can't be registered part of Party C the individual party. Such an easy way to divide the human cattle.

Have a good day, chap!

08-Nov-2021 13:24:50

Novak
Dec Member 2020

Novak

Posts: 114 Iron Posts by user Forum Profile RuneMetrics Profile
I appreciate the effort in looking to improve the economy, and there are some good ideas in this post relating to gold sinks. However, as many have said above, I don't think a G.E tax is the way to go (especially not at 2%). I see this as trying to patch the real issue rather than solving the actual problem; which is through providing easy money methods (mostly via pvm drops) without the balancing risk or cost.
The issue with rare items falling (which is actually deflation) is because there's no risk to obtaining or holding those items... the death penalty is tame (no natural gold/item sinks). I think that this should be the area of focus, alongside other gold sinks (as proposed, bank spaces etc) - E.g. limiting numbers of instances for bosses, careful thought around drop tables, etc. It's not unexpected that rare pvm items would have a general decline, because there is little risk of losing them. The introduction of Jagex purchasing those items is an artificial manipulation of those items' prices, which I really disagree with.

(Continued below)

08-Nov-2021 14:23:52

Novak
Dec Member 2020

Novak

Posts: 114 Iron Posts by user Forum Profile RuneMetrics Profile
As above, I think this is patching a problem rather than fixing the actual issue. It is to the detriment of all players that trade on the GE, especially those that enjoy flipping and speculating the markets... which often involves very low margins (below 2%). I would say that I am one of these people. I enjoy speculating on where prices will go and how they may change depending on the changes in supply and demand of those specific items, or how supplementary or complimentary items may influence that item I am looking at. As a result, I am hoping for a reward of profit. With the introduction of a significant tax on transactions (2% is significant), I would see many of these options disappear due to risk, causing those that enjoy the economy side of OSRS to disappear. From my personal view, whilst I don't have a lot of play-time on OSRS these days (partly why I enjoy dabbling with GE), it is OSRS's economy that initially got me interested in the line of work that I currently work within – it taught me the basics of economics. I think there are many more people that enjoy these same aspects – and this is only looking at it from the one perspective.

I’m unsure whether it has been considered, but at the current tax level proposed (2%), it is likely that almost all flipping/marching will not be viable. I suspect that a significant proportion of trades made on the GE are between flippers/merchers. With the viability of this going, I suspect that the number of transactions through the GE will fall significantly, making the tax less effective than you may be modelling. There is a very fine balance between volume traded through GE versus the tax rate charged – if it was, for example, 0.25%, I would suspect that many flippers/merchers could continue and so GE transactions would remain high, although I still don’t think that any sort of GE tax is the correct solution.

(Continued below)

08-Nov-2021 14:24:14

Novak
Dec Member 2020

Novak

Posts: 114 Iron Posts by user Forum Profile RuneMetrics Profile
I appreciate that there is a need for a substantial gold sink, and that a GE tax is one option for this, but I don’t think that this is the way to go. I would suggest that more natural gold sinks, and better management of gp creation (money printing), would provide a much more sustainable solution. The suggestion of increasing bank space for significant cost is a starting point. I think construction still has a lot of opportunity for providing players with more content but also more gold sunk. What about increasing the cost of travelling throughout Gielinor? What about increasing the cost to purchase skillcapes? Increasing the cost of insuring pets? Introducing skills that are pure cost? (Firemaking is now very low cost, following the introduction of Wintertodt…). Yes these are small changes, but with a lot of small, thought through changes, it has the potential to balance the overall economy.

Previously costly skills have now become very cheap – This is a contributor to the overall inflation. For example, cooking now costs 3.5m with wines (a 500k xp/h method). Crafting is nearly break-even with green bodies (300k xp/h). Why? I would suspect this is due to bots farming pvm and shops to levels where there is so much supply that the prices fall to alch price levels. However, it’s not only bots, as mentioned above. Firemaking has gone from a gold sink skill to being a non-cost skill – this is simply a game development that has negatively affected the economy… whether this was thought through prior to introducing the minigame, who knows. Making the game generally ‘easier’ means inflation, generally. It needs to be balanced with high costs in other aspects, which OSRS currently doesn’t have. There are many methods of high GP reward with little risk currently.

(Continued below)

08-Nov-2021 14:24:35

Novak
Dec Member 2020

Novak

Posts: 114 Iron Posts by user Forum Profile RuneMetrics Profile
Overall, I think the GE tax is missing the actual problem with the economy, and it introduces other problems (E.g. artificial prices on some items) which I believe will have a much greater detrimental affect to the game/economy. I would suggest going down a natural intervention route, rather than artificial.

08-Nov-2021 14:24:44

xZAMORAKIANx

xZAMORAKIANx

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
Magical Items Bank (1m to open 28 slots of bank)

Introduce a method to save Genie lamps, and Books of Knowledge! (Anicent lamps etc)
In this new bank you will be given 28 slots (@1m) further 28 slots at (@2m)

I would have loved to not drop 2 of the last three genie lamps I have run into. I have always wondered who and what this magical force is and what purpose does the Creator serve? I recently deposited a lamp into Deaths Retrivel Service... And I wish I knew that for all 3 lamps and the book of Knowledge, lost to the abyss.

If you had somewhere to save them, 99 all at one time would be epic, almost like the original master.



(888m thing must be a joke, a mule account costs 5m gp for a bond to unlock the mule from behind the f2p trading restrictions)
Don't worry this is a joke too.
~~~~~^~~~~
~~~~/$\~~~~
~~~/$$$\~~~
~~/$$$$$\~~
~/$$$$$$$\~
/_________\
|~~^~~~~^~~|
|~/__\--/__\~|
|__________|
\___uWu___/

"A magical force prevents you from voting this update!"

08-Nov-2021 14:38:21

Flashaway
May Member 2006

Flashaway

Posts: 3,013 Adamant Posts by user Forum Profile RuneMetrics Profile
Feldip said :
Couldn't you solve inflation without making people poorer and ruining merchanting?

Hate economists, all they do is argue on tv.

And its just my luck that they agree with those noobs who want to remove ge.


I concur!

08-Nov-2021 20:32:32 - Last edited on 08-Nov-2021 20:33:34 by Flashaway

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