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Wilderness Changes

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Voidflake

Voidflake

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
As a PvM why am I forced to do Wilderness?
I cant do some mini-quests, some slayer tasks, and kill lots of unique monsters without risking not of PvP but from PKing, and there is a difference between those two.
PvP is fine if it's consensual , everything else is griefing.
Some of the changes will only benefit PKers.
You even nerfed PvM aspect of Dhide, just to make it easier for PKers.

How is not griefing if I am in a boss fight, someone just comes attacks me and the boss is on 2 hp and I can't attack it?
You disabled the ability for players to release chins during combat because of spite, and it's griefing.
You don't think that attacking PvMers in Wilderness is griefing?
Wanderer of Gielinor

25-Jun-2021 13:28:20

BlackTiger87

BlackTiger87

Posts: 1,509 Mithril Posts by user Forum Profile RuneMetrics Profile
I would like to petition a name change for the game since it is no longer Old School Runescape. The new name would be Old School New School Runescape. I am no longer going to support the demise of this game.HAGD! Peace and Love!

25-Jun-2021 15:31:22

CoolMage PK
Mar Member 2024

CoolMage PK

Posts: 454 Silver Posts by user Forum Profile RuneMetrics Profile
Jagex thank you. These changes especially singles plus

and the pj timer added will bring life back to the wilderness and its single way locations.

Please this was needed to be all these salty pvmers dont understand and vote no to what they dont understand. Now they can go pvm in the most obscure wildnerness locations and stand a chance at escaping a single pker vs a singles clan.

We dont need much all we need are fair fights, pvmers/skillers with consistent loot for the welfare pkers that become prey to high risk pkers.

Wildy keys is an amazing idea with these changes even mage bank pking & other deep wild content could be revived.

This also paves the way for future multi zone content.

When bh craters came out we saw that Clan Pvp becomes more exciting when clans are encountering each other in multi which this singles plus+pj time will encourage, as now instead of clans waiting in singles to log in on a single prey pile in, they will be more likely to be roaming within multizones for protection of their members & the success of their pk trip in real old school fashion.

25-Jun-2021 17:16:23

lC wiener
Nov Member 2023

lC wiener

Posts: 232 Silver Posts by user Forum Profile RuneMetrics Profile
I use to get excited telling my friends about osrs. Describing grabbing some beers and getting in dicord. kill some people at revs caves. Like I feel embarrassed to ever even talk about runescape again. Think about it. How do i describe the current state of the wilderness and stuff to someone thats never played. I lend my pure out to a friend and pk on my main at revs. Even when we were dying it was fun. its just sad man :( . im not going to talk about ironman and crap. it was far easier explaining to someone multi combat with friends

25-Jun-2021 18:57:12

Merlino60

Merlino60

Posts: 98 Iron Posts by user Forum Profile RuneMetrics Profile
I understand the frustration of some clans who like to pk in non-multy. But I must admit that pking at any place except ferox, pvp worlds with pj timer and rev caves was a bad idea for pkers who pk solo. got killed a lot @ black chins by solo clans who logged in when you encountered one of their members.
These pkers were mostly very skilled on their own so this resulted in 100 % death when they started to, each in turn, attack with a full load of claw specs/dbow specs.
For these clans a bigger multy area might be part of a solution because most of the multy pk area's are empty.
But the fact is, in solo environnements like the black chins (popular spot), solo pkers have a very slim chance to survive a skilled single pking clan.

I personally like the idea to make the slayercaves more rewarding with the boss spawns, more slayer related monsters etc..

I personally think removing the "brew up and attack the npc's (hogoblins, ice warriors, zombies etc)" to survive a pk encounter make the wilderness an even more dangerous place. I'm not sure if it is a good thing but I would like to see if it works! Same as making the rev exit oneway.

I am not the best pker but I am quite a vintage rs player (since 2004) and I personally think that the majority of the community will like these proposals !

It is not an easy thing to do, wilderness is a very very sensitive part and there are so many different opinions.
Goodluck to the Jagex team to make the best out of it. I trust that the final outcome will be awesome.

25-Jun-2021 19:45:36 - Last edited on 25-Jun-2021 19:48:11 by Merlino60

Drk Pk King
Dec Member 2023

Drk Pk King

Posts: 627 Steel Posts by user Forum Profile RuneMetrics Profile
YY Tank YY said :
MUCH MUCH MUCH MUCH support for this update (veteran pker here)

So glad you are not giving these soy boy ancestral kids who are flooding the forum with their disingenuous comments crying about this MUCH NEEDED updates to the way PJing and PVP combat works.
Finally a good PVP update worth being hyped about.

THANK YOU JAGEX!.


This post reeks of fictitiousness. Anyone that pks knows that if these updates were to pass, it would make it EASIER not more difficult for Ancestral "soy boys" to pk. They would avoid the risk of having a team log in and killing them. Singles + makes it far easier for maxers to avoid death. Anyone that is a beginner, or lacks the skill to risk max level gear will get demolished every fight. Let alone a new pker that doesn't know how to tribrid.

Again, I very much doubt you're a "veteran pker", likely a Reddit PVMer or Skiller that is salty about having lost a spade while doing a clue scroll.

25-Jun-2021 21:06:25

Drk Pk King
Dec Member 2023

Drk Pk King

Posts: 627 Steel Posts by user Forum Profile RuneMetrics Profile
Voidflake said :
As a PvM why am I forced to do Wilderness?
I cant do some mini-quests, some slayer tasks, and kill lots of unique monsters without risking not of PvP but from PKing, and there is a difference between those two.
PvP is fine if it's consensual , everything else is griefing.
Some of the changes will only benefit PKers.
You even nerfed PvM aspect of Dhide, just to make it easier for PKers.

How is not griefing if I am in a boss fight, someone just comes attacks me and the boss is on 2 hp and I can't attack it?
You disabled the ability for players to release chins during combat because of spite, and it's griefing.
You don't think that attacking PvMers in Wilderness is griefing?


The point of the wilderness is risk/reward. The wilderness was never created for PVM focused content. PVMers go there to kill monsters that drop expensive and unique items, at the RISK of dying to pkers. Killing PVMers in the WILDERNESS is not griefing. You are using that term incredibly loosely. PVMers have the entirety of Gielinor to hunt monsters. Wilderness has been and always should be focused on PVP content.

25-Jun-2021 21:09:31

Avatar Man66
Feb Member 2024

Avatar Man66

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
Hey. Thanks for taking the time out to read this post. My personal experience is 16 years of playing runescape over several accounts (mainly this one). I love every aspect of the game and I hope it shows here.

After maxing on RS3 I decided to relive the nostalgic days with some irl friends and Rev caves gave us the perfect opportunity to do such. Being able to be complete noobs, and team up with a gang of your friends to wreck other noobs and vennies has a feel only someone who is a long time veteran will truly understand... Anyway...

I first came back to osrs in 2017 with the release of Rev caves. It was the absolute most fun I think I have ever had in my entire life... even, yes EVEN collecting chicken feathers in the pen at my friends house at 11 years old. I am horrible at single pking, but absolutely love and adore multi pking with all my soul. I truly mean that.

I have not been back to the Rev caves more than once or twice after the singles+ update.
I don't know where you get the idea for Singles+... at all...

I agree with a lot of the changes, and I think they're great for the wild. But it's like you (Jagex) simultaneously give us an amazing gift while spitting in our faces (players) and expecting our gratitude. Did anyone who even regularly PK's have a say in limiting and intentionally erasing what makes the wild great? I highly doubt it.

Part of what adds to the thrill of being in the wild is the ability to get away from pkers after getting a massive boss drop, being tb'd and getting away. It adds a level of THRILL only people who (30% after being polled in osrs so 1/3?) are true veterans of this game can come to love and cherish.

We as human beings need a place where bad stuff happens. Osrs wild pking is that place.
STOP TRYING TO SAVE PEOPLE. PUT A HIGHLY INTERACTIVE WARNING AT THE DITCH.
ON LEVERS
ON THE TELEPORTS

A lot of what makes the wild great is IT IS NOT A SAFE SPACE.
STOP POLITICIZING EVERYTHING. PEOPLE GO THERE TO RISK DEATH.

Noobs.

26-Jun-2021 00:58:23 - Last edited on 26-Jun-2021 01:02:14 by Avatar Man66

Lucy HFilia

Lucy HFilia

Posts: 308 Silver Posts by user Forum Profile RuneMetrics Profile
While I think some balancing may be necessary, I think some of this is... too extreme.

I'm reminded of soul wars, where the clans quickly overtook the scenes and the main worlds became randomized teams while other worlds were clan-scenes. Clans still try to influence main world games but it's not often that they take over a team (which usually happens because their pure level 80s hit much harder than the average rando main).

I personally don't like the idea of phasing out the ability to use clans altogether in singles (the pj timer). I say that because to be honest, a lot of players can't/won't/don't have time to really "learn" the difficulties in pking - constantly moving, tick eating, tribriding, special attacks, prayers, etc. The learning level is steep as it is, but by having a group of friends come together and learn how to play the game (even if they start piling a veteran player) makes it exciting for everyone (because depending on the nooby level, it's all the more possible for a veteran player to escape anyway, including choosing to box NPCs).

Can't it be split between thematic worlds? Like a "pking" dedicated world (much like what bounty hunter used to be but without the bounty hunter), where all singles are singles-plus and veteran pkers can fight each other more daringly.

And then why can't there also be 2 types of revenant caves, one where it is singles-plus and one where it is multi?

I actually hated multi revenant caves because clans would camp it and demand money of the players there for "protection," but this multi revenant cave can always be significantly less profitable than the singles-plus cave (and singles-plus would only have access to random revenant bosses spawning). Which might help revive some activity/encourage learning for harder tasks.

Anyway, I don't really frequent the wilderness but I hope this helps solve some problems.

26-Jun-2021 08:37:51

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