I also understand the argument that some players may want to fight back some of these pkers and attempt to get a kill out of this venture. At this point, you as a player made the conscious decision to fight back and should be very alert, and cautious with regards to skulling up. These are the fundamental additional risk factors that come with fighting back and attempting to seek potentially game-changing rewards upon killing your opponent in the wilderness. (high risk, high reward -FUNDAMENTAL concept of the wilderness). Skull tricking from the aggressor(s) takes time, effort, strategy, and precise coordination to execute; you should undoubtedly be rewarded for such efforts.
To wrap this up, as previously mentioned there are already methods in place that greatly reduce the likelihood of any unsuspecting victim from getting skulltricked. Please, do not add any additional menu options to disable attacks that would result in a player's skull. This is absurd as it promotes braindead styles of gameplay and does not encourage players to invest more into the game by learning valuable core game mechanics. At some point, if YOU mess up in a DANGEROUS area, you should be punished. Plus, there is, was, and always will be the option of only bringing in one valuable item for players that really are fearful of getting skulltricked.
There's more that can be said about this topic but I think I got my major points across and I did want to keep this short. (which I didn't)
Additionally, I linked my discord down below, do not hesitate to contact me about this topic. I absolutely love the wilderness and I would be greatly disappointed if it were ruined. These changes are big, and they do matter, please do not be careless about these changes and do not rush them either @osrs dev team.
Discord Stefaoui#1619
25-Jun-2021 12:22:55