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Wilderness Changes

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Meme Weaver
Jun Member 2017

Meme Weaver

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I do not pk and have no pulse on the PvP community, but these proposals stink to high hell of virtually everything wrong in the Wilderness currently.

Trying to mash together PvP and PvM/skilling is absurd and seems to leave everyone unhappy. Pkers are left wanting for more engaging fights (I presume - preying on people is fun too but still) and PvMers and especially skillers are annoyed by the interaction and whine about skulltricking and such. It's absurd that coddling players is even being considered. It's almost as if the 8-10 year olds playing this game a decade and half ago had sharper wits about them then the 20ish year old redditors playing now and crying about mean skulltricking PKers.

The Rev Caves are a stain on the games' integrity as they were rammed through under dubious circumstances (looking at our old friend Jed) and used almost exclusively by gold farmers. It is baffling to me that 56% of survey respondents felt Revs needed to be more profitable. Do you have the IPs of respondents stored somewhere to see if these weren't originating disproportionately from Venezuela?

Again I dont pk whatsoever so I have no opinion on what proper balance for pking looks like from the attacking perspective, but when I go into the Wilderness for any reason I want to feel like I'm in danger. There's none of that feeling when most of the content is geared towards PvM and skilling. It makes the PKers feel more like an inconvenience than a threat.

I also sincerely hope that loot keys aren't added as an unpolled change after failing a poll previously. "But it narrowly failed!" Keyword here should be failed , not narrowly . Please repoll the amended loot key premise if you're confident its a concept players want.

25-Jun-2021 02:43:46

YY Tank YY
Feb Member 2024

YY Tank YY

Posts: 23 Bronze Posts by user Forum Profile RuneMetrics Profile
MUCH MUCH MUCH MUCH support for this update (veteran pker here)

So glad you are not giving these soy boy ancestral kids who are flooding the forum with their disingenuous comments crying about this MUCH NEEDED updates to the way PJing and PVP combat works.
Finally a good PVP update worth being hyped about.

THANK YOU JAGEX!.
"you either die a hero, or live long enough to see yourself become the villain."

25-Jun-2021 04:37:54

YY Tank YY
Feb Member 2024

YY Tank YY

Posts: 23 Bronze Posts by user Forum Profile RuneMetrics Profile
Reading the comments makes me ROFL legit irl... hahahahahaha

Cry harder ancestral nerds 😂😂😂😂😂😂😂😂

LEARN TO ACTUALLY PK IN SINGLES HOW THE GAME WAS MENT TO BE PLAYED
AND MULTI HOW IT WAS MENT TO BE USED.
"you either die a hero, or live long enough to see yourself become the villain."

25-Jun-2021 04:42:14

Great Dragon

Great Dragon

Posts: 2,967 Adamant Posts by user Forum Profile RuneMetrics Profile
In our survey, 68% of respondents reported that they do not fight back within the Wilderness, and almost 70% of all respondents believe that Skulltricking is a big problem.

This is not something we can simply ignore.

yet you've been happy to ignore it for twenty years.
now all of a sudden you care?
how about you stop ignoring the bot problem and spammers/scammers that are in EVERY SINGLE WORLD at the grand exchange... you mean to tell me, you cant do ANYTHING about them, because they "just keep coming" yet you can brainstorm, design, code, create, implement totally new updates from scratch?

WHY DONT YOU DO SOMETHING ABOUT THEM THEN?
if you know they keep coming have your sword out and ready... instead of thinking about your investors wallets how about you get out of your 3,000$ designer chairs and do something about all these bots, spammers and scammers.. do something about this... how about at least a massive Hiroshima style type:
BOT NUKE every once in a while... stop being lazy and cheap. you know im right on this one.
THIS IS OLD SCHOOL!!! stop adding new stuff every other day, nerfing existing stuff then replacing it with "new content" you guys are forgetting one simple fact. I'm captain Jack sparrow..

You claim "
your feedback matters
" but you KEEP introducing updates to the game with
no polls
, no regard for your original statement that "
nothing will be added to the game without the players approval
" "this is in your best interest guys, so were gunna go ahead and ram this update down your throat, thank me later, put this and that into the game because we know whats good for you"

yeah.
just like you knew eoc was what we wanted and needed
...You already made me quit twice, if you
MAKE
me quit a third time im not ever coming back and i'm going to go make
my own game
.
taxes for the church, taxes for the mayor taxes for the sherrif, taxes for the king... its a wonder there is anything left to eat,
does it look like i've struck gold here?

25-Jun-2021 04:42:21 - Last edited on 25-Jun-2021 04:56:50 by Great Dragon

OSotoGari

OSotoGari

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
First time I've ever felt passionate enough about an announced update to actually comment.

For the record, I'm a PVMer with literally zero interest/experience in PVP.

That out of the way, pile-jumping and skull-tricking are PART of PVP. Are they how PVP was intended to be done? No. But they're part of the game. Just like tick manipulation or splashing. PKers are an integral part of the game (and honestly, what makes going into the wilderness exciting for a PVMer, even if some would try to deny it). Knowing that they may be playing dirty to make retaliating virtually suicide is part of the thrill, and also something you CAN account for as a PVMer.

You also don't need to look hard to see that some of the largest drops in player population have been after making drastic changes to PVP (also why the vast majority of PKers play OSRS rather than RS3 in the first place). PKers are the bane of my existence when I'm doing clue scrolls/wilderness bosses. Doesn't mean that I think they need to be handcuffed when a lot of them honestly have more passion for the game than most PVMers (and they lost Bounty Hunter). Make no mistake, PVP players are hurt much more by the current state of the game than PVMers.

On the PVM side, what I hate most about this is the plan to change every single-way area to singles-plus. This makes Wilderness PVM even riskier, as you no longer have time to figure out what you want to protect when the dreaded white dot(s) appears on the screen. The survey showed that most people who responded avoid the wilderness. Wanna know why?
Because it's already plenty risky as it is. I agree that boxing is utter cheese and needs to go, but there has to be a better way to fix it. As people have already said, getting more people into all areas of the wilderness (PKers AND PVMers) would be good for the game. This update is going to make PVMers avoid the wilderness, and also raise the learning curve for PVP.
Is this really necessary?

25-Jun-2021 08:30:45 - Last edited on 25-Jun-2021 08:36:51 by OSotoGari

AI Fighter

AI Fighter

Posts: 11 Bronze Posts by user Forum Profile RuneMetrics Profile
Good proposal, increasing the pj timer helps! but to attract more people to the wilderness, we need a food chain, currently the wilderness boss are very bad profit per hour, no reason to do them beyond getting the pet. If wilderness is good profit, it will attract noob pkers to kill pvmers, and average pkers to kill noob pkers and good pkers to kill average pkers.

25-Jun-2021 10:57:01

Ragga Style
Aug Member 2022

Ragga Style

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello,
Constructive Feedback here. I think the majority of the wilderness improvements suggested in the latest Dev Blog posted June 24th 2021 for osrs has a lot of potential. I will say a decent amount of the suggestions are pretty controversial to the integrity of the game and have created mixed emotions from the osrs community. I think the easiest way to dissect whats good and bad (worth keeping and not worth keeping) is to tackle the subjects discussed one at a time so I will only be focusing on one of the suggestions provided by the Dev team - the suggestion I stand firmly against without hesitation.

I'll try to keep this as short as possible for your convenience.

First of all, the numbers for the skulltricking portion of the survey just don't make any sense and are in fact counterintuitive.

I am going to assume the 93% of players that say they UNDERSTAND the wilderness mechanics is a faithful assumption because the wilderness has been around forever, and if you don't understand how the wild works then you shouldn't be using this survey.

It is clear that the Vast majority of players understand wilderness mechanics yet 70% of players think that skulltricking is a problem. Now, if you understood how the wilderness worked, you wouldn't be getting skulltricked, it really is that simple. Otherwise, you were tricked, baited, or outplayed and especially in a place like the wilderness, you should be punished for your naivety (A hard lesson to learn but one that should only be learned once).

Additionally, 50% of people say they would spend more time in the wild if skulltricking was less common. There are already settings in place that make it virtually impossible to get skulled (Attack player options on hidden OR right click only). You should never be getting skulled if you have these options enabled unless you did something very silly (ex: ice barraging, or chinning with auto retaliate on in multy - which to be honest at that point you deserve to get skulled).
Discord Stefaoui#1619

25-Jun-2021 12:00:18 - Last edited on 25-Jun-2021 12:23:32 by Ragga Style

Ragga Style
Aug Member 2022

Ragga Style

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
I also understand the argument that some players may want to fight back some of these pkers and attempt to get a kill out of this venture. At this point, you as a player made the conscious decision to fight back and should be very alert, and cautious with regards to skulling up. These are the fundamental additional risk factors that come with fighting back and attempting to seek potentially game-changing rewards upon killing your opponent in the wilderness. (high risk, high reward -FUNDAMENTAL concept of the wilderness). Skull tricking from the aggressor(s) takes time, effort, strategy, and precise coordination to execute; you should undoubtedly be rewarded for such efforts.

To wrap this up, as previously mentioned there are already methods in place that greatly reduce the likelihood of any unsuspecting victim from getting skulltricked. Please, do not add any additional menu options to disable attacks that would result in a player's skull. This is absurd as it promotes braindead styles of gameplay and does not encourage players to invest more into the game by learning valuable core game mechanics. At some point, if YOU mess up in a DANGEROUS area, you should be punished. Plus, there is, was, and always will be the option of only bringing in one valuable item for players that really are fearful of getting skulltricked.

There's more that can be said about this topic but I think I got my major points across and I did want to keep this short. (which I didn't)

Additionally, I linked my discord down below, do not hesitate to contact me about this topic. I absolutely love the wilderness and I would be greatly disappointed if it were ruined. These changes are big, and they do matter, please do not be careless about these changes and do not rush them either @osrs dev team.
Discord Stefaoui#1619

25-Jun-2021 12:22:55

Dead Prince

Dead Prince

Posts: 68 Iron Posts by user Forum Profile RuneMetrics Profile
Reading this post makes me think this conversation must have occurred:
-> "We need to make more money"
-> "Well pvp content creators get a lot of attention, if we had more of that, then we'd make more money"
-> "Everyone knows that the wilderness is dead"
-> "Okay, how can we revive it"
-> "Let's talk to a tiny segment of our population and see what they think"
*two weeks later*
-> "So we got these suggestions..."
-> "The average player is going to hate these, it's never going to pass a poll and we promised to poll changes like this"
-> "I don't care what promises we made to the players, we need more money, let's call it a game integrity update"
-> "This is wrong, I have integrity, and as such I know breaking a promise is wrong"
*fires the last guy*
-> "Anyone else have an issue?"
*crickets*
-> "Great, let's all pat ourselves on the backs now"
No taxation without representation!

25-Jun-2021 12:55:26

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