Almost all of these changes look awesome! Nice work. However, I do not see anything in this post that would improve or incentivize skilling in the wilderness. I created a new thread about this today but I'll paste it below. This could be an awesome addition that could revitalize the wildy for all types of players:
Everyone I talk to seems to agree that the wilderness agility arena needs an update to make it relevant for players willing to risk going out there. This used to be one of the best agility courses in the game so bringing it back would be exciting and nostalgic! There is opportunity here to make it an exciting skilling and pking hotspot.
At the same time, there may be an opportunity to make other forms of skilling in the wilderness more attractive too. If the incentives are right on both sides, we could also draw more pkers out there and create new pking and skilling niches.
With the introduction of a wilderness-only skilling outfit, we can accomplish this. While woodcutting, mining, fishing, or training agility, we should have a chance to discover pieces of this skilling outfit which would have all the benefits of graceful while in the wilderness, but also give a +50% exp boost to these skills when using the full set. 50% is my best guess on a balanced incentive, but please share your best guess if that seems off. On death in the wilderness, this set is always broken and temporarily lost. It drops for 25k coins per piece, rewarding your killer. It can be reclaimed from an NPC who collects it on your behalf for 25K coins per piece.
Another skilling incentive: If a skilling pet is earned while in the wilderness, a special black/ghostly wildy-only recolor option could become available to a player.
Overall, this would incentivize normal players to enter the wildy and train there while opening up new pking niches for those not particularly skilled at pking.
24-Jun-2021 17:19:53
- Last edited on
24-Jun-2021 17:20:28
by
WildyPoacher