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Devblog: Old School RS Week 2

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Always Misin

Always Misin

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
- Easter – the 2007 Easter holiday event is re-activated for Easter this year.
Yes please
- Herb naming – unidentified herbs become grimy ((herbname)).
NOOOOOOOO, keep the Herb Hidden! :P

- Remove roof – a command to toggle the visibility all roofs on and off.
No, there was real graphics-options on the previous GUI to -August 2007-, bring those back. ;)

- Enter to login – enter key submits login info, in addition to the login button.
Yes please

- Bank booths – left click bank booths to instantly open the bank interface.
Ruins '7 to eoc in my book >****;

- F2P worlds – still members only but allows PKers to fight with F2P gear limits
^-^

10-Mar-2013 13:02:50

King Wise

King Wise

Posts: 1,421 Mithril Posts by user Forum Profile RuneMetrics Profile
My issue with polls being at 75% is that, yes it's a realistically fair amount and achievable. But doing polls with game changing events in the long term could prove harmful, if you think about it logically...

For example, you start with 1000 players.
760 vote yes, 240 vote no. Change goes ahead and some people dont like it so they quit/leave
Say 50% of the 240 players who voted no get fed up and leave.
You're left with 880 players still playing the game.
A month or two later you introduce a new poll with another controversial change...
660 vote yes (75%) and 220 vote no. Again say 50% of the 220 players who voted no get fed up and leave.

You're left with 770 players still playing the game. And so on and so forth until eventually there'll be little to none, just like before. As osr isnt taking new players without first paying for it, counting on people being willing to pay as a person who has never played runescape before in their lives, or returners that will eventually run out.

(as proven to have happened in the past, nobody stays loyal for long after changes they dont like. ESPECIALLY when they're soon to be paying more to play the game)

I agree you can't keep absolutely everyone happy, but isn't that meant to be the challenge for jagex? Just something for you to think about with the polls, in the short run yes it works, but in the long run does it really? and will your income of players although extremely high now, stay higher than those leaving in 6-12 months time?

Unless of course you're not planning on changing ANYTHING dramatic at all, in which case I can't see too many people leaving over minor changes. But too many minor changes can have a huge effect also.

10-Mar-2013 14:13:52

Larkenz

Larkenz

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
I strongly agree with the idea that there are some nostalgic features but some annoying/hindering ones. I think that some of the features such as:
-Tab to reply to Private Messages
-Possibly the new bank interface
-A full screen resolution (with the old interface, just bigger)
-The HP and prayer drain in the top-right corner, run energy as well
I think that these features don't necessarily ruin the balance of the game in any way or form, but make it less micro-managing and overall smoother. Another idea might be that you have the option to choose if you want a newer interface in the tools menu or the classic menu so that way, no one gets left out if they just have that interface that they love.

10-Mar-2013 15:01:37

Larkenz

Larkenz

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
Think of it this way, where as before we never had a say in what Jagex was going to implement into the game, we have nearly full control and they have a dedicated team to Old School. I don't think there are going to be any controversial-I'm-going-to-quit updates. The big ones to be concerned about are Godwars, Grand Exchange, Summoning, and rares.

10-Mar-2013 15:05:39

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