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Equipment Rebalancing Updated

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Ryushim
Apr Member 2020

Ryushim

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
I wanted to make one edit above. I accidentally stated that the Blessed D’hide has only 70 range requirement. It also has 40 defense requirement. My bad.

That 40 defense requirement also bolsters the notion that blessed d’hide should have higher melee defense bonuses than black d hide.

04-Feb-2021 05:05:10

Zitri
Mar Member 2024

Zitri

Posts: 1,619 Mithril Posts by user Forum Profile RuneMetrics Profile
I wish i wouldnt have bought the premier club because I dont see me playing this anymore. Thought I would but with updates like this no reason to be subscribed anymore. You dont listen to the community and go back on your words you say its integrity to change at will what you want when thats a integrity issue on your part I am going to be asking for a refund because this is not what I thought I was getting already cancelled my membership going forward. :D

04-Feb-2021 05:12:40

Trebor

Trebor

Posts: 98 Iron Posts by user Forum Profile RuneMetrics Profile
Not going to go too deeply into my objections as you are clearly ignoring all negative feedback.

Not polling this is a complete letdown and breaking of trust by Jagex.

Black dhide been in game for some 18 years and its suddenly so overpowered that you have to nerf it without a poll yet at the same time you are introducing Swampbark and Bloodbark armours that are fairly cheap, easily obtained and clearly overpowering with the extended healing and freezing/binding times.

The whole thing is a joke and i certainly have lost all faith in Jagex.

04-Feb-2021 09:30:34

Wackoman777

Wackoman777

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Just wanted to echo the overall community consensus that the Bulwark shouldn’t be nerfed.

IMO the best way to nerf it would be reduce attack bonuses. A massive shield should provide good defence and Dinh creating a high magic defence item is in line with the Wintertodt lore.

I also fear this will result in the Bulwark not being used at all.

04-Feb-2021 10:38:45

Dungortheb

Dungortheb

Posts: 28 Bronze Posts by user Forum Profile RuneMetrics Profile
I'm highly in favour of these changes. I don't want any overpowered items in this game and I mean OP considering the level reqs/price. Of course there should be better weapons than others but they should strictly follow the level reqs and price. Don't make this game too easy for anybody!

Buff the bad and nerf the op.

Although, I think these things are connected to the use of real world money in the game. I don't like that players are able to buy high tier expensive weapons with real world money.

04-Feb-2021 11:21:34 - Last edited on 04-Feb-2021 17:07:35 by Dungortheb

Dead Prince

Dead Prince

Posts: 68 Iron Posts by user Forum Profile RuneMetrics Profile
14, nearly 15, year old account here.

I am so incredibly disappointed in the current Jagex team. Massive unpolled changes go against everything that has made osrs what is it today. Change is fine; however, refusing to hold a poll is not. Your arrogance is so typical of those in power that it would be laughable if it weren't so cowardly.

You are obviously determined to make whatever changes you please without regard to what your players actually want. As such, I won't bother trying to persuade you to change your mind. Instead, just know you've completely lost all trust and respect I had for you.
No taxation without representation!

04-Feb-2021 12:24:57

Ryushim
Apr Member 2020

Ryushim

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
Ok, sorry for all of the posts here. I just have a lot to say about this. I hope Jagex that you find what I state here to be helpful!

There is one more thing I wanted to add about the blowpipe. I first want to re-iterate that I completely agree with the blowpipe nerfs. It creates a new niche for the blowpipe to be very powerful against lower defense enemies, which is an interesting dynamic. It is not a weapon that will simply just take-over the entire game like before.


However, I still have a major disagreement with this statement that you made at the end:
- "We are not currently looking to implement an upgrade item or replacement weapon for the current Blowpipe as it is currently in-game, but we are extremely grateful for the many wonderful suggestions we've received. Maybe you'll see your suggestion appearing in future content pitches!"

I hope you realize that by nerfing the blowpipe and simultaneously not filling those gaps created by the blowpipe, you create an unhealthy game as well. You yourselves have admitted this (admitted that gaps are created) in a previous post so I don't see why you are going against this notion.

The second disagreement that I have is that I don't think there should be just a "single" weapon to replace the blowpipe. I disagree with that entirely as well. Having one weapon replacing the blowpipe's previous functionality would just get us back to square one and have similar problems to the existing blowpipe. There should never be just one weapon that rules all.

In my view, a healthy replacement for the blowpipe involves a multitude of weaponry that together will serve the same function as the current existing blowpipe. You could have an assortment of very fast range, melee, and/or weapons that function well in certain situations and function poorly in others. They would have the attack speed and accuracy of the current blowpipe, but the key thing here is that the accuracy would differ based on the encounters.

04-Feb-2021 15:58:12

Ryushim
Apr Member 2020

Ryushim

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
Thus, in my view, a healthy blowpipe update, includes the current blowpipe nerfs, but also with an assortment of replacements that fill the various niches that the blowpipe currently is filling. We are both removing the notion of "One weapon rules all" and increasing the variety of weaponry that all together fulfills the current blowpipe's uses.

04-Feb-2021 16:01:58

T1m3 2 Die
Jun Member 2019

T1m3 2 Die

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
Once again, you have reposted the same blog with minor changes. You haven’t listened to the community and as you continue to repost your same ideas, less people are now responding to this forum because our ideas are not even valued. How can you continue to go through with these changes when we are asking for polls. Sure things could be nerfed, but let the community to decide by how much.

Block D’hide armour has been in the game since 2004 and now 17 years later it is too op? The weapons that have been released since then have become far more powerful than simple D’hide armour, not to mention that it is still locked behind lvl 70 range, not just 40 Defence.

Dinh’s Bulwark has already been nerfed by removing magic defence and now you continue to remove melee defence. Now Dinh’s Bulwark is going to have less defensive stats than Justiciar Chestguard, so this two handed shield is basically becoming more useless than it already is. Having 99 defence wearing Dinh’s and armadyl I still get pked in the wilderness, so how is this such an overpowered weapon. The shield should remain as strong as it is, with the added range bonus you propose.

Dragonbone and bonecrusher necklace will still be underpowered. Considering you need to fight Vorkath and the Alchemical Hydra to get the drops, these necklaces should have at least the same stats at the glory with same strength bonus and the higher prayer originally with the necklace. Not sure why such a high level gear is made so weak. Maybe give it a bonus to dragons or something where it can actually be useful.

Not sure why twisted bow needs to be buffed. Not sure why you gotta buff all the affordable gear so only the richest players in the game can enjoy the most powerful gear.

04-Feb-2021 16:18:13

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