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Equipment Rebalancing Changes

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Steelman87

Steelman87

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
Jagex claims this change is necessary yet they know thousands of people will quit the game. So basically Jagex is saying that it is necessary for thousands of people to quit.

Congrats on turning into a failure of a company for a second time. My brother and I are officially done.

26-Jan-2021 17:57:51

Raake
May Member 2023

Raake

Posts: 18 Bronze Posts by user Forum Profile RuneMetrics Profile
1/2

Great to see concrete numbers on how the proposed changes would affect the power of equipment. Still asking for more feedback so I'll provide you with some:

The crystal bow is a very nostalgic weapon and it would be awesome to see an upgraded version at tier ~80 or so (Serene crystal bow?). One concern I have regarding the crystal shards is that currently the crystal armour is (seems like, haven't gotten to test it) a real drain on shards. I would suggest either removing or (preferably) changing the degradation on the armour to a cash upkeep and making the upgraded bow require charging with shards instead.

Another concern with the armour is its defensive stats compared to its requirements:
-Requires a grandmaster quest to use
-Currently a whole set costs ~33M (not including the opportunity cost of shards used in creating it)
-Has a shard upkeep (and shards are untradeable)
-Currently has slightly better accuracy and damage (with passive/set effects) and some prayer bonus but MUCH worse defensive stats than Karil's (47/42/50/65/57 for Stab/Slash/Crush/Magic/Ranged for the top) - which is only 3M with a small cash upkeep - and roughly on par with the proposed nerfed black d'hide

I would suggest - along with the upkeep changes - increasing the crystal armour's defensive stats to be only slightly lower than that of Karil's (41/38/43/55/53 for the body?) to better reflect how difficult it is to obtain while still retaining the status of Karil's armour as a "tank" Ranged set.

Also, despite the defensive nerfs to (black) d'hide, having such cheap and easy-to-obtain armour still be as accurate as Karil's armour has never sat well with me. I'd suggest reducing the accuracy of black d'hide by ~7-10% and lowering its Ranged requirement to 65, while keeping blessed d'hide at tier 70 with smaller defensive nerfs (34/37/38/48/50 for the bodies?).

26-Jan-2021 18:01:42

Raake
May Member 2023

Raake

Posts: 18 Bronze Posts by user Forum Profile RuneMetrics Profile
2/2

Definitely reset PBs. I don't personally care for keeping past records but there are sure to be players who do.

Nerf current basilisk knights (downgrade to "basilisk pawns"?), introduce the old ones as higher-level variants with a higher Slayer requirement.

PS. Bandos armour should definitely be tier 70.

26-Jan-2021 18:01:54

Texed
Aug Member 2022

Texed

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
Steelman87 said :
Jagex claims this change is necessary yet they know thousands of people will quit the game. So basically Jagex is saying that it is necessary for thousands of people to quit.

Congrats on turning into a failure of a company for a second time. My brother and I are officially done.


Damn you people are dramatic. Thousands of people aren't going to quit over this. The nerf to blowpipe is long overdue and I'm glad they are doing it. This isn't EOC all over again, not even close. Nor is it the first time they have nerfed things without a poll. It's not even like blowpipe is going to be useless after this nerf, it will still be a good weapon because of its 2 tick attack speed, but its not going to be overpowered and broken like it currently is.

I'm sure you'll be back next week, as will the "thousands of people" who will supposedly quit over this update.

26-Jan-2021 18:14:13

ShrimpsChips
Jul Member 2022

ShrimpsChips

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
What's the point of posting feedback on these forums if the mods don't even take them into account? You clearly haven't learned from your first disaster of suggested changes. The community, your players and payers HATE it. Overwhelmingly. Seriously, whoever on your team put Blowpipe nerfs forward should be fired on the spot at risk of your bottom line. You're going to lose half your player base.

If you think it's too high level of a weapon, increase the requirements for getting it, NOT nerf it into the ground. It's completely laughable that Ironmen didn't get instanced GWD until 2020 because mods were scared it would drop the value of Bandos drops on the GE, yet this blowpipe nerf is going to eviscerate Zulrah drops on the GE. I wouldn't be surprised if the Blowpipe ends up costing 100k. Great consistency there Jagex!

Regardless if it even needs changes, this sets an extremely bad precedent. What item will get nerfed in the future just to slot in a stupid new 1B raid drop that brings the stats back up to what it was pre-nerf? Truly pathetic game design. Why isn't this even getting polled? Scared it'll show a historically low amount of support? Prepared to be embarrassed no matter what you do, cause you're already being laughed at.

My membership runs out this week, perfect timing to never subscribe again if these blowpipe changes make it through.

26-Jan-2021 18:21:36

Bug Lamps

Bug Lamps

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I understand the purpose of the blowpipe nerf. But I think the way it’s being looked at is very narrow minded on both sides. If there was another option proposed that wasn’t crystal armor cause once again that is locked behind content it might make more sense. But as a mid level player who just started to learn PvM why would i want it to be not necessarily harder but just takes more time or money? Also the proposed changed to crystal armor make it still entirely useless because the bow is 5 tick and gets out damaged by magic bow (I) anyways. So yeah what’s the mid level solution? Cause it seems it’s either crystal armor or new content which probably means you already need maxed gear to get it in which means you aren’t even using blowpipe anymore. Let’s keep it real you’re not gonna add any content that would even be remotely possible with the crystal bow. So from a mid level perspective it seems like gatekeeping content until you’re maxed or have a ton of gold while also not even effecting the people the blowpipe is actually supposed to hurt because they can just swap it out. Thanks for reading.

26-Jan-2021 18:32:02

Lewis Shoot
Oct Member 2005

Lewis Shoot

Posts: 3,825 Adamant Posts by user Forum Profile RuneMetrics Profile
I hope you keep the communication open and do not rush this update.

Whilst I am not necessarily against all these changes I think huge changes to combat has caused issue in the past and I am wary over similarities between the attitude of these blogs and how EoC was handled. Similarities such constantly reinforcing why the Jagex is right and the community is wrong, telling players it won't be so bad if they try the beta, bringing up the stats as to why the numbers aren't so different and not allowing players to vote on it.

That being said here are my thoughts.
BP & Gaps - After the nerf it sounds like whatever future range content cannot go beyond current BP, so it feels you're removing something very useful to replace with less powerful items in the future. Would you still feel this way if the current BP cost 100m+?
PBs - Might as well store these for anyone that has them and wipe them as this is such a huge change.
Neitiznot - Fair play. I'm not sure how helpful a new basilisk will be though.
Dragonhide - I do not understand these changes at all. Even if I accept the combat triangle arguments, why are you reducing the mage stats as well as melee? It's almost as if you want to bring dragonhide down by about 20 levels.
Bulwark - This item was added for tanking and I vividly remember it being polled as a great pvm item for tanks (or at least that was my interpretation). If you're going to make it less effective at it's 1 use in game, perhaps you should revisit it's original purpose.

I honestly think if you're going to go ahead with changes choose what is critical in the OSRS exclusive content, but poll the OG content changes as that is a key part of the OSRS nostalgia.
RIP Forums :(
Finally we have signatures in the surprise forum update. I'm Lewis, I play Old School & I've been playing since 2005.

26-Jan-2021 18:44:31

Don JTrump

Don JTrump

Posts: 135 Iron Posts by user Forum Profile RuneMetrics Profile
I think the proposed changes to the blowpipe are much more reasonable now as the weapon is still highly effective at dealing with npcs with low defense. The ranged strength is now pretty fair in the sense where if you pay a premium for higher tiered darts you are rewarded in dps accordingly as it was unfair for extremely cheap darts to be so effective. I was crunching some of the numbers for creatures at the inferno and some concerns I found were that the meleers were a bit more tanky now which could be problematic as killing them quickly can be important as they dig and complicate the waves. The biggest concern however is probably the healers at zuk as although they do not have very high defense it really is a dps race to kill them. Perhaps it would be a good idea to lower their hp level by the amount of dps lost from the bp to make them a bit more fair as that is most likely the biggest spike in difficulty at the inferno with the recent changes. Keeping the faceguard the way it is a good thing as they were relatively expensive and difficult to obtain as the jaws are a fairly rare drop even on tasks. While nerfing dragonhide makes sense for its melee defenses the mage defense makes less sense as especially with dinh's having a proposed magic defense penalty there is virtually no way to escape pkers as they can freeze you indefinitely even in cheap gear. The bulwark is probably overall the only thing I am still most concerned about as its only purpose is really for defense as the magic penalty is probably a bit too harsh considering the goal is to escape with it making one too vulnerable to mage attacks and freezes. Likewise, with the proposed melee defense decreases combined with dragonhide one is much more vulnerable to special attacks. To counteract this it would perhaps make more sense to also nerf dragonhide's offensive stats both in ranged accuracy and melee offensive attack bonuses penalizing both pvmers and pvpers for using such cheap armor.

26-Jan-2021 18:44:53

VickiesChips

VickiesChips

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
https://cdn.runescape.com/assets/img/external/oldschool/2021/newsposts/2021-01-21/SurveyResults1.png#_ga=2.115706373.280053231.1611686175-1495037978.1603458647

Feel free to review the Survey they sent out a select few. Who are these select few people? You post generic/vague questions and then your proposition is the extreme.
Q2, powercreep exists is acknowledged. Q3, majority of people do not believe it is a problem.
Q5, people want to see weak equipment buffed.
Q6, Large majority do not want to see strong equipment nerfed.
Q7/8, People support and think the proposal is necessary, that's because there is such little detail on what items will actually be included.
Favorite one of all Q9, STRONGLY AGREE should be polled, yet instantly that is shut down because this "proposal is for the game's integrity".

Jagex please learn to understand basic bar graphs. Clearly the majority of the game does not want to see this happen so why are you following through with it? You think people are going to quit because of the blowpipe being too strong when it's been the same way ever since it was implemented? People are much more likely to quit because of a nerf than a buff or doing nothing at all.
Shame

26-Jan-2021 18:52:02

VickiesChips

VickiesChips

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
https://cdn.runescape.com/assets/img/external/oldschool/2021/newsposts/2021-01-21/SurveyResults1.png#_ga=2.115706373.280053231.1611686175-1495037978.1603458647

Feel free to review the Survey they sent out a select few. Who are these select few people? You post generic/vague questions and then your proposition is the extreme.
Q2, powercreep exists is acknowledged. Q3, majority of people do not believe it is a problem.
Q5, people want to see weak equipment buffed.
Q6, Large majority do not want to see strong equipment nerfed.
Q7/8, People support and think the proposal is necessary, that's because there is such little detail on what items will actually be included.
Favorite one of all Q9, STRONGLY AGREE should be polled, yet instantly that is shut down because this "proposal is for the game's integrity".

Jagex please learn to understand basic bar graphs. Clearly the majority of the game does not want to see this happen so why are you following through with it? You think people are going to quit because of the blowpipe being too strong when it's been the same way ever since it was implemented? People are much more likely to quit because of a nerf than a buff or doing nothing at all.
Shame

26-Jan-2021 18:52:04

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