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Equipment Rebalancing Changes

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Silverbird6

Silverbird6

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Sooo...I used black dragonhide literally a decade ago. All of a sudden now it's powercreep and needs to be nerfed for the 'longevity of the game' you say...
The only thing that needs to be 'nerfed for the longevity of this game' is you developers that make changes against the community's wishes without polling.

I came back two days ago to play some but I'm starting to have second thoughts.

28-Jan-2021 01:44:33 - Last edited on 28-Jan-2021 01:45:06 by Silverbird6

Cruor Deus
May Member 2019

Cruor Deus

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
I am 99% for the proposed rebalances. I think switching up the meta will be fun and new. It will also address some of the serious overpowered items. The only one I’m not sure about is the Dinhs Bulwark. Nerfing the only 2 handed shield again is kind of defeating the purpose. I think nerfing the dragon hides will solve the overpowered budget gear issue. The Dragonfire Shield will be nearly as good as the Bulwark and only be one handed. Also I am wondering if the buff for the maces will apply to the Ancient Mace and the Obsidian Mace? I would love to see those maces get some love.

28-Jan-2021 01:53:28

Sk8r Dan Man
Feb Member 2013

Sk8r Dan Man

Posts: 374 Silver Posts by user Forum Profile RuneMetrics Profile
I just wanted to chime in and say that I for one am wholly in favor of these changes.

One of the things I've come to admire about the OldSchool Jagex team is that they take careful consideration of the current state of the game with every update. They try to make new content that is situationally useful, while being careful to ensure that it does not render old content and strategies obsolete.

When it comes to the blowpipe, they made a mistake. It was not intended to have a rapid attack style, but that's how it came out on release. Consequently, the dps of the blowpipe has been 50% greater than originally intended for years now.
Although I've benefited from using the blowpipe myself during this time, I'm wholeheartedly in favor of the proposed nerfs, and even find them rather generous. The nerfs are so minimal, the blowpipe will remain a top tier weapon in most situations. The benefit of this update, is that it won't be the best in all situations. The choice between whether to use the blowpipe or something else will be meaningful, as it should be.

As for the nerfs to black dhide and the bulwark, I feel they are quite reasonable as well. The impact that these changes will have on pvm content is minimal, and in pvp scenarios it's important that the combat triangle be enforced. That's what these changes are all about.

The OldSchool team has worked very hard over the years to earn our trust. They clearly care about the community a lot. The fact that they announced these proposed game integrity changes before implementing them is evidence of that. Game integrity is more important to me than having the most powerful gear, and so I support them in this effort.

On a related note, I wonder if Torag's Hammers and Verac's Flail could benefit from the attack speed increases that are being given to Warhammers and Maces. Currently these weapons have no home, and it'd be nice to see them brought closer in line with other tier 70 weapons like the whip.

28-Jan-2021 02:07:12

F 40

F 40

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Still waiting on ALL of these proposed changes to be polled... That is what we were promised in 2013.. I've spent the last few years working mostly on my main which is entirely based on 75 attack/defense (75att/99str/75def/99hp/77prayer/99mage/99range). This update makes my maxed med level account obsolete and will no longer be able to use the end game weapons I've been used to for so long that are essential for high-level PvM content. An easy solution would be to add a high strength requirement for weapons like the rapier/scythe/lance/blade/mace while leaving the attack requirements alone. This will help deal with what you guys call "powercreep", while keeping thousands of loyal players like me with unique builds happy and paying for membership every month. There is still plenty of room to add more powerful attack weapons/armor in the future like what you guys did with ferocious gloves.. I've always loved this game and I really don't want OSRS to have the same fate as RS2. I really hope you guys are reading these replies..

28-Jan-2021 03:06:55

Xth Infinity

Xth Infinity

Posts: 4,560 Adamant Posts by user Forum Profile RuneMetrics Profile
hard to tell if jagex plays the game?
i mean sure on paper it looks ok....

but middle ground is missing

blowpipe accuracy is still taking a somewhat massive hit
even with changes to make a 50% spec hit 100% time (the special is underwhelming it only heals a little and in terms of spec cost sgs spec tends to be better 90% time as it heals pray)
and now it also gets huge nerfs and level boost
i mean in terms of cost to use... it cost more overtime then say crossbow/bolts
(as some streamers stated probably wouldnt be so cheap if the boss wasnt being botted and if that issue was took care of i mean as it is blowpipe/magic fangs price tend to relative to scale price x20k

main issue with dinh's is your nerfing most common gear used with it for... well pvp were shields already nerf'd i mean does this mean we can get damage reduction ability back in pvp?


i mean nerfing items due to cost/pvp is kinda toxic for game itself...

whats going happen when ely spirit shields or twisted bows become cheap... does that mean they get the nerfing time seal of approval? i mean both thos items are overpowered 1v1 pvp your at huge disadvantage if the other persons using a ely spirit shield i mean invo vs invo of food ely user tends to have most their food left (not even considering odds of actually pking a skulled ely user they most likely will survive for their clan to show up or get away (still kinda toxic how clans control wildy even in singles)

or another example 3rd age... recently some the more valueable and rare ones are kinda crashing in price (weapons/tools) does this mean their clue drop rate can be nerf'd and made more common?

28-Jan-2021 05:13:19 - Last edited on 28-Jan-2021 05:21:08 by Xth Infinity

1ch3wcope
Jan Member 2020

1ch3wcope

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Would like to see a blow pipe modification that may change the appearance slightly and offer the OG stats prior to buff , also maybe a crystal short bow that was added to the gauntlet that could provide better dps

28-Jan-2021 06:25:42

Rule34 Futa
Jun Member 2023

Rule34 Futa

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Please Jagex, hear me. Having just gotten Zamorak Dhide chaps and body recently I am now very discouraged. I do understand regular Black Dragonhide being nerfed a little bit (imo I do think you should lighten your proposed nerf) but this is specifically for Godhide armor. Please leave the Godhide armor as it is, but nerf black dhide, also make black dhide still good for pkers to pk with obviously. I got so excited to get my Zammy Dhide recently and I would as an Ironman be very sad to see this nerf on Godhide specifically. Set apart the Godhide from regular hide please Jagex!!!

28-Jan-2021 09:34:53

ManualHand
Aug Member 2021

ManualHand

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
I understand the problem of releasing new range content around the blowpipe. I agree that a nerf solves the issue somewhat. I don't think it needs to be so severe. 40 range bonus with the current reduction of accuracy from the darts feels like a big enough hit while allowing room for new competitive range weapons. Or, with the proposed nerf, include a new item of sorts that buffs the blowpipe by 10 range, making the blowpipe more viable and expensive. It is already an expensive item to use because of how fast it goes through scales. I don't think anybody wants to be forced to use crystal armor in order to have a competitive range switch. I hope this finds the right eyes.

28-Jan-2021 10:51:37 - Last edited on 28-Jan-2021 10:53:58 by ManualHand

ManualHand
Aug Member 2021

ManualHand

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Hyper Craft said :
iron itg said :
The more I think about it, the more irritated I am, especially with black dhide.

Nobody ever quit this game because of the stats on black dhide. Nobody. It doesn't pose a risk to the "long term health" of the game if it's been that way for the last 16 years. This cannot be passed off as a 'game integrity change', if Jagex wants to fundamentally alter content that's been around since 2004, that must be polled.

Furthermore - this is the *exact* sort of heavy-handed "we don't care if you don't like it, we're going to do it anyway" attitude that almost destroyed the game twice - with wilderness removal and then again with EOC.

The single best decision Jagex has ever made was to effectively erase 6 years of content by creating OSRS. That should have been a very humbling experience - things had become so dreadful that the best possible path forward was to grab a giant eraser. What we have today is a return of old (bad) habits. Please don't go down this path again.


That is one of my biggest issues with these proposed changes is the Dragonhide nerfs. These item(s) have existed in the Runescape universe untouched longer than most of the now employees and mods at Jagex have been alive, yet they are gonna force a change to a Legacy item without polling. I am absolutely appalled at these disrespectful and non-sensible actions by the Jagex team and leadership!

28-Jan-2021 11:04:19

Dead Prince

Dead Prince

Posts: 68 Iron Posts by user Forum Profile RuneMetrics Profile
14 (nearly 15) year old account here.

I remember when EOC was forced on everyone. The result was that several people began creating 2007 remakes of the game - with 2007scape in particular being one of the most popular of these remakes. Jagex responded with something astonishing - let's give players what they want, let's give them the game from 2007 and promise not to change it without player consent. With this move, Jagex was able to bring back massive amounts of players to the game as well as increase investment from their current player base.

8 years later and it seems that you are forgetting the lesson we all thought you had learned. You now refuse to poll the player base and instead hide behind "game integrity" claims. Well guess what? The players care just as much, if not more so, about the integrity of the game than you do! If you believe that your proposed changes will get destroyed in a poll, then there's two things you should do. First, consider the fact that the changes might not be what's actually best for the game. If you still believe that the game's integrity is truly at stake, then you should move to education and persuasion. If you reach the education and persuasion phase and still fail miserably at convincing the players that your changes are necessary, then you need to realize that you were wrong: that your arguments are fundamentally flawed and you need to acquiesce.

If you continue down the path of "we know best" and "it's for your own good" then it will only be a matter of time before remakes called "old-oldschoolrs" start to proliferate and garner massive traction, then for Jagex to realize this is happening, and finally for Jagex to release "old-oldschoolrs" themselves with the original promise of osrs, the promise of not changing the game without player consent. Then in another 8 years we can do this all over again.

I'm disappointed and terrified by the slippery slope osrs is headed down. Please reconsider disenfranchising your players.
No taxation without representation!

28-Jan-2021 12:30:55

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