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Equipment Rebalancing

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Mr Maggard
Mar Member 2024

Mr Maggard

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I hope this isn’t the final nerf. Black d hide has been the meta for many years and should be nerfed slightly in melee stats only to agree with the combat triangle. The magic defense should not be nerfed at all as it is the only thing that can help tank a clan who is all ice barraging you in wildy. If d hide mage defense is also nerfed it would be useless. On the other hand the blowpipe has been meta in power for years as well. It probably will never be used in pvp as it only shines in pvm. Yet they are wanting to nerf it by half? What about all the irons or other people grinding to get that just so they can complete fire cape or inferno or be included on raids because they aren’t maxed. Now this will be obsolete and they will have to resort to either the rune or dragon crossbow. Most people can’t afford dragon hunter gear anyway and want to work towards acquiring it. Nerfing the blowpipe would only increase the grind on how long it would take you to acquire the funds or for irons the drop of dragon hunter equipment. I believe it shouldn’t be nerfed as dragon hunter equipment easily outclasses blowpipe anyway on dragons. If they do nerf it then it should not be half, I think it would be okay if the strength was 50 instead of 60

22-Jan-2021 22:42:50

The Pet Cat

The Pet Cat

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
capn j a z z said :
While I recognize the fear of powercreep with new equipment released, we should be polled about new equipment in the first place. Did we say we need new equipment already? So why nerf something in advance of something we aren't even sure about? Or are we done with polls?

I play this game to feel nostalgic, not for constant new updates or a player-owned farm like in RS3. I play this game because you let the community decide big changes like this. If this were a true integrity change, it would have been presented differently.

It was weird that you start the post (which I only fond thanks to hearsay, since you didn't announce it ingame) saying that you used a survey and thats how you determined the community says yes. And then later you say this isnt about whether we want it. That is a weird juxtaposition. Powercreep is a real thing, but black dhide, bulwark, and faceguard are not the issue. The community is not just maxed out TOB-ers, and that is a long-term dream to most of us--not everyone is a streamer who plays this for their job. Oldschool means oldschool. There's a reason yall returned to 07scape years down the line. Let's not go down this route again.
Agreed.

22-Jan-2021 22:52:54

The Pet Cat

The Pet Cat

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
lame brain said :
Just make black d hides def req higher..... 40 def shouldnt have that much power. Does the nerdf apply to God hides as well?
The tier changes make sense but the nerfs are terrible,
Overall 1/10 you arent polling because you know the majority wouldn't support all these changes
True.

22-Jan-2021 23:02:33

Deos Angelus

Deos Angelus

Posts: 697 Steel Posts by user Forum Profile RuneMetrics Profile
This would have to be one of the greatest suggestions for an update that I have seen in some time. Many of these items, ESPECIALLY blowpipe, Dinh's and black d'hide needed to be nerfed for quite some time. Yes, some of these nerfs should have occurred much sooner, but late is better than never.

In regards to tweaking other items to make them more useful in OSRS, is quite a welcoming change. It would be great for more items be seen that have been part of the game for so long, but were not efficient to even use. This will really show the diversity of how many different types of weapons there are in this game, instead of the same formula being used.

It is a shame to see some of the more abusive responses in regards to this coming update. The fact of the matter is a great deal of this featured equipment needed these suggested adjustments. None of these fixes are in any way game breaking, only game changing and I'm struggling to see any real negative impacts that are being made. The only exception might be that d'hide could use further tweaking to it's negative impact on magic attack bonus. I could go into detail about this, perhaps in another post.

If any
Jmod
were to be reading this post, I would say to you, stick to your guns. It is bold to be making these strives for progress, especially with some of the expected response to such attempts. As can be seen in this thread and elsewhere. These adjustments are thoroughly needed and will benefit the game as far as I can see. Making a strive toward balancing a game, is a step forward. Worst case scenario? Further tweaks will just need to be applied. It may be tedious, but it will be worth the long term effect that it will have on OSRS.

I'm encouraged to see that you have your priorities in check on this issue.

Good job, Jagex.
Thank you.

22-Jan-2021 23:25:25

Iron Nystee

Iron Nystee

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I play Osrs only because I like and enjoy Ironman mode, without it I will quite this game long time ago, and as a Ironman I must say that Blowpipe nerf is really bad idea, you say that you wanna nerf it because how powerful it's and it cost only 3-3,5m gp, but you dont understand that for Ironman its not 3-3,5m gp but like 300 hours of grinding to be even able to start hunting for it, and you say you wanna nerf it cuz most players use it over other weapons, which weapons I ask you? Karils crossbow that is bad and expensive only worth using with full set and amulet of th damned... who gonna grind for x amulets to use set+amulet for slayer? nobody....
next Seercull useless.... heavy balista item that can take easy 1,5k-2k demonic gorillas to get, have only use in pvp no one gonna use it for pvm. Throwing weapons? like dragon knives or dragon throwing axe impossible to obtain in large ammount, pretty bad for pvm anyway. there is nothing worth of using .... except Rune crossbow, dragon crossbow and Armadyl Crossbow. for Dragon crossbow you need good gear, weapon and over 90 melee stats to be able to hunt for limbs, for Armadyl crossbow you need atleast 90 range to be able to hunt Sara GWD, what else is worth of using ? Dragon hunter crossbow and Twisted bow two op weapon with limited use, both locked behind XoC end game content. so after nerfing Blowpipe at the end of the day someone playing will be forced to use rune crossbow for hundreds of hours as the only range weapon worth of using, Goodjob ... As a player with 101 lvl cb Ironman with full Arma. acb. sgs, bgs, dwh, full bandos, BoS (c), blowpipe I spent 2x more time using ACB+bolts than blowpipe cuz of the scales and ammunition and that ACB was just better at bosses, I stacked 10k rune dart in hope to use them of XoC but now with that nerf I dont know how Im gonna go solo raids, I have 2k vorth kc and 1k dragon bolts left and I rather quite than go back and grind vorkath for bolts to be able to maybe do solo raids

22-Jan-2021 23:37:38

WintercharmA

WintercharmA

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
You're throwing pkers under the bus. also zerkers are getting nerfed. this is the update that all pvpers were scared of. also anyone who pvms in wild is gone for. Don't touch rune, don't touch black d'hide, don't touch blowpipe. i cba to care about rapier

Cry kids are always first. I like being able to get away, that is the nature of the game.

22-Jan-2021 23:38:11 - Last edited on 22-Jan-2021 23:39:10 by WintercharmA

WintercharmA

WintercharmA

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
You're throwing pkers under the bus. also zerkers are getting nerfed. this is the update that all pvpers were scared of. also anyone who pvms in wild is gone for. Don't touch rune, don't touch black d'hide, don't touch blowpipe. i cba to care about rapier

22-Jan-2021 23:38:13

fluid wizard

fluid wizard

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
dark lord 99 here, the darkest lord in all of runescape

loving all the weapon and armour changes, especially the mace, warhammer, and spear changes

my question is, where do longswords stand? at the moment they're slow, and barely more accurate than a scimitar

Why are they so neglected?
Sitting at 5 T With only +2 attack bonus and an extra max hit to their name, why can't they find a better niche?
Right now there is never a reason to use a dragon (or any, for that matter)longsword over a scimitar, despite it being one of the most iconic weapons in the game.
I'm sure lots of players remember it being their first dragon weapon.
That is, until you unlock the Dragon Scimitar and never touch it again. This is the sad reality for this weapon.

you could even argue stab attacks were one of its strong points, but the dragon shortsword has taken that role (and does better DPS, too, simply because it's faster)

You would think that it would have some redeeming qualities, but it really doesn't.
Isn't there a way to bring it back to a viable state? Whether it's making it a slower, more accurate weapon, or more versatile(maybe making the stab option more viable, letting you stab on aggressive, ETC

There has to be SOMETHING
Please don't update all the other weapons and leave my favourite one in the dust it's been for over 15 years I just want a viable longsword that does SOMETHING well for itself

My other question goes to daggers, despite their nature as small weapons, they don't attack any faster than a scimitar or shortsword.

Since they are innaccurate, weak, they have no forthcoming bonus to using one
Surely they be made into a slightly better weapon vs targets vs low melee defence.
I thought that making them a tick faster, but when I think of the dragon dagger being a tick faster, that sounds rather terrifying. But, this could probably be solved by making the special attack remain at the current 4 ticks it is when used
I've hit my word limit butIhopeyoucangivesomelove!

22-Jan-2021 23:58:21

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