Also since I have seen many people wanting PvP gear content, maybe it would be possible to implement it into bounty hunter in the form of charms per target kill. Meaning each time you kill your target, which costs 10k - 20k, and you can then have the player exchange them for corrupted armors. This would prevent people from being able to cheat the system also, especially if you condensed PvP Worlds, since there would be more people pking, or playing bounty hunter to get "the new cool items". This would draw loads more people to the scene, since that is where most of them would like to be in the first place (not skilling for a whole day for a b neck or week for an Ags). It would have to cost a lot of charms for this gear though as it would potentially de-value current items.
01-Aug-2014 16:40:41