Forums

Bounty Hunter Target System

Quick find code: 380-381-64-65440134

[#K5VGBVHHJ]

[#K5VGBVHHJ]

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Defo not in all worlds that is somthing i would highly protest against in 2-4 worlds or maybe restrict it to certain locations in certain worlds e.g edgeville world 318 would be a target zone and if you were fighting the chaos ele you wouldnt be a target ? or a toggle on/ off feature on entering the wild weather u want to be part of bounty hunter ?, if u can remember once in free trade i belive it was, there were safe areas in the wildy about level 18 or so ( where the black unicorns were above edgeville ) that was a nice idea in few worlds where you can sit in there go out and fight people who are differnt levels (being in 18 wild) and having a safe zone neer you ?
just my thoughts
PLEASE READ

30-Jul-2014 11:18:39

Old Republic

Old Republic

Posts: 2,366 Mithril Posts by user Forum Profile RuneMetrics Profile
It should be more unique than a hat. Full outfit unlocking an emote. Like achieving a 99 milestone.... In a way... Mod Ronan said :
Old Republic said :
I would love this update to be global and be implemented on all worlds. You guys said it best, it should be a dangerous step entering the wilderness. Although, the update doesn't have worth if there is no penalty not killing a target or reward for hunting him down.

I read somewhere maybe the addition of the pvp armours ONLY sparked my interest.

As stated above, possibly the addition of a cosmetic shop. We have the mining and agility outfits, what about adding some sort of notorious pvp cosmetic outfit--or something along those lines.

A reward is needed to make this update live up to its fruition and hype.


Perhaps an item similar to the old Wildstalker hat? Something to track your successful target kills that can be upgraded to unlock a different look/emote after a certain number of kills.

30-Jul-2014 11:20:07

OA
Sep Member 2019

OA

Posts: 613 Steel Posts by user Forum Profile RuneMetrics Profile
Pking NEEDS to be the best way to make money. The entire wildy is based on the fact of high reward, high risk, the mere fact of pking should be enough for you to make money. Heres a thought, add extra loot based on the items you are wearing. More risk = greater loot, or greater chance at better loot. How about actually going back to treating pking like the centre-stone of the game that it once was?

30-Jul-2014 11:20:45

fre trl VOK

fre trl VOK

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
Definetly only 1 or 2 worlds, if there was more than that I gurantee you it will be less active and if there was a EP/Point system people would go to a world with low people with their same level friend and get him as target and abuse. 1 World or 2 at max would keep this active

30-Jul-2014 11:21:05

Old Republic

Old Republic

Posts: 2,366 Mithril Posts by user Forum Profile RuneMetrics Profile
HEY what about pvp worlds... With bounty hunter!? Yeah someone had to say it. Hunting people through Karamja... Why Karamja? Maybe it's a hot zone that allows you to gain more experience... With brawler gloves... COME ON! They are handy for a multitude of reasons. Hot zones, target hunting and all.

30-Jul-2014 11:21:50

Bounty07

Bounty07

Posts: 58 Iron Posts by user Forum Profile RuneMetrics Profile
As soon as you guys understand this game isn't what it was 3-6 years ago then you'll finally do the right updates. There shouldn't even be a discussion about how many worlds to do it on. You should realize by yourself you should do it on 1 world only so it becomes active. Also why wouldn't you add bonus loot? Do you know how expensive Supplies/Runes are... Killing Black * hide raggers for no reason is a HUGE waste of supplies and pointless. You might as well get something from it while you're doing it.

30-Jul-2014 11:26:14

Caleb
Jul Member 2023

Caleb

Posts: 5,171 Rune Posts by user Forum Profile RuneMetrics Profile
Bounty07 said :
As soon as you guys understand this game isn't what it was 3-6 years ago then you'll finally do the right updates. There shouldn't even be a discussion about how many worlds to do it on. You should realize by yourself you should do it on 1 world only so it becomes active. Also why wouldn't you add bonus loot? Do you know how expensive Supplies/Runes are... Killing Black * hide raggers for no reason is a HUGE waste of supplies and pointless. You might as well get something from it while you're doing it.


100% support

30-Jul-2014 11:27:06

Leejjon

Leejjon

Posts: 144 Iron Posts by user Forum Profile RuneMetrics Profile
I'm a PKer and I'm glad there's no bonus loot. One question though:

Will players get each other as target (so that you can see if somebody is coming by the pointing arrow) or will player A get player B, player B will get player C, etc.

I don't want my target to know I'm hunting him so I can ambush my target. Otherwise he can see me coming if the arrow moves, and decide to leave the wilderness if he thinks I'm too strong.

People having each other as targets + EP system will only encourage dds 1vs1 fights for target rewards. That is not PKing as it should be!

30-Jul-2014 11:30:13 - Last edited on 30-Jul-2014 12:19:21 by Leejjon

Mrs iVi

Mrs iVi

Posts: 248 Silver Posts by user Forum Profile RuneMetrics Profile
I agree with what most of the players are already saying, Their needs to be an extra reward for killing a Target. Power to the players remember? I suggest a poll. That is completely bounty hunter sided. Or a thread to suggest possible rewards; Xp lamps, Cosmetics, The old brawling gloves, Small cash sums depending on risk. Or even a completely new item that allows some kind of bonus, a key that allows the wielder to open gwd room 5 times? Elite clues from the target? Possibilities are endless.

- The only problem with this would be people "Selling" their deaths to targets, Maybe some kind of system in-place to block this kind of activity?

//Gang

30-Jul-2014 11:30:14

Quick find code: 380-381-64-65440134 Back to Top