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Bounty Hunter Target System

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Kilot
Jan Member 2007

Kilot

Posts: 18,854 Opal Posts by user Forum Profile RuneMetrics Profile
A Robber said :
I hope target system isn't implemented on all worlds or rcers, agility trainers, and clue hunters are doomed


Well they aren't always in the wilderness LOL.
*´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord

10-Aug-2014 10:47:45

 j13leezy

j13leezy

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I Loose money on pking even when I DONT DIE . At mid level everyone has a dds or a mual, that offers around 50k a kill, which is not enough when its 1k each for sharks, 4k each for super str pots, 4k for range pots, 8-10k for prayer pots. An EP system should be implemented, cause whats the point of pking when you loose money...

11-Aug-2014 03:20:17

Juicy Turd

Juicy Turd

Posts: 246 Silver Posts by user Forum Profile RuneMetrics Profile
I really think you should create more of an incentive towards bh. I've been playing RuneScape for 11 years now and I only pay to pk. So if you really want an opinion of a pker, create a bigger incentive for us to use bh. We could really care less about colorful cosmetic armor because again, we are pkers, we have no need for that. It's not like we want to go out in the wildy looking pretty with our cosmetics. We wear the same gear and honestly, I think my points would just stack up because I know for a fact I will have no interest in even examining the cosmetic gear.

That's the blunt truth. I hope you don't look the other way to what the actual pkers are insisting; create a greater incentive.

THIS MAY BE YOUR LAST CHANCE OF BRINGING BACK PKING! So please, for the love of Saradomin, listen to us pkers that actually will end up using the system.

12-Aug-2014 10:32:18 - Last edited on 12-Aug-2014 10:38:38 by Juicy Turd

Accel_Vent

Accel_Vent

Posts: 1,463 Mithril Posts by user Forum Profile RuneMetrics Profile
Let us put an example: If bounty hunter is designed to improve pking then why not implement incentives, you guys assume it will bring pking back but in reality nobody wants to find there target and find them risking next to nothing. If you guys have no intention in putting incentives then at least make something that will attract pking rather than going with cosmetics.

;) ;) ;) ;) ;) ;) ;) ;) ;)

12-Aug-2014 16:52:41 - Last edited on 12-Aug-2014 16:56:34 by Accel_Vent

Wild Ownz Al

Wild Ownz Al

Posts: 2,341 Mithril Posts by user Forum Profile RuneMetrics Profile
How could there be no bonus loot for target kills? even if there was a 5% loot increase it would be incentive enough for players to fight on the bounty hunter world. Also we Should be eachothers targets opposed to just 1 person being only 1 other persons target otherwise there will be too much pjing and fights may not even last too long due to that.

12-Aug-2014 19:02:51

Wild Ownz Al

Wild Ownz Al

Posts: 2,341 Mithril Posts by user Forum Profile RuneMetrics Profile
And not to mention the cost of pking itself even without dieing supplies are the most costly and the cause of players not pking because people don't want to spend 400k to fight someone risking 100k.

IF you want to counter the high cost of pking and convince players to risk more while pking then there needs to be a LITTLE bit of gold generated from pking so the pkers will have a little more money to spend and the money they make or loose is based on how well they do fighting instead of loss of profit either way.

Right now pking is like going to the movies, your just paying for a little entertainment without the chance of profit and that makes it not the smart investment for people that want a bigger bank = less pkers.

12-Aug-2014 19:09:25

Ferocire

Ferocire

Posts: 10,978 Opal Posts by user Forum Profile RuneMetrics Profile
j13leezy said :
I Loose money on pking even when I DONT DIE . At mid level everyone has a dds or a mual, that offers around 50k a kill, which is not enough when its 1k each for sharks, 4k each for super str pots, 4k for range pots, 8-10k for prayer pots. An EP system should be implemented, cause whats the point of pking when you loose money...


Mage pkers have it the worst due to the runes on top of all the other expense. Even just zammy flames is around 600gp a cast and I'm quite sure I use over 40 of them per fight.

Then there's all the 1 itemers, the rushers who insta run back to the banks (on pvp worlds), the raggers (on pvp worlds), the clueless people who goes "wt*" when you start hitting constant 30-35s (mage ftw) followed by them immediately running away, etc. Overall, the current state of Pking is just plain out awful and isn't worth the time or supplies at all. (for Low-med lvls anyway)The community is partly to blame, but there are several changes that could help remedy this situation:

-On PvP worlds, if a player attacks another, they can not reenter the bank for * seconds.
-Or, after engaging in combat, a player can be attacked inside the bank for * seconds.
-If only having a single item, item prot cannot be used. Other items must reach a certain alch value before it can be.
-After attacking a player, one may only tele after a few seconds. Pking is no activity for cowards.

If providing incentives is not a option, then PvP MUST be improved in other ways.
OSRS Mage Tank.


Believe magic to only be for support? Think again. It's just as valid of a Pking style as melee and range is.

12-Aug-2014 23:52:15

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