First I definitely think this should be polled, and it should include the option for no changes. Yes, some people might be selfish but there can be serious consequences of making death mechanics more punishable. For one, attempting to create an item sink by making items being possibly lost will be ineffective or worse, backwards, as demand for good gear will decrease leading to an overabundance, pretty much the exact opposite of a sink.
For ironmen, let's be honest, we are at this point a significant portion of the
active
player base, and notably a majority of the streaming community I would say. And while I don't think there needs to be special catering to this population, it has to be considered. Item sinks can be devastating as some of us can spend dozens of hours which may be worth almost nothing to main accounts. Some might just forgo bringing those risked items which for one defeats the purpose and motivation for obtaining them, and kinda shafts everyone who didn't do a ton of PvMing before this update using max gear. There are also so many other considerations, for example be meta for corp actually uses a method for suiciding, and in general, especially until end game ironman vorkath GP is very hard to come by.
In general I can see this being a pretty big demotivator for PVMing as well just not not being effective. If the issue is a GP sink, introduce a GE tax or up the duel arena one, or introduce other methods/activities with use it up. If the problem is a lack of risk this is simply not true, there is HCIM, and several high stake activities such as PVPing/wilderness, as well as ToB vorkath, and its also completely fine for new activities/bosses to have a reclaim system. But please be open to the option of just leaving things as they are, and at the very least allow people to vote on it in the spirit of the game.
14-Feb-2020 06:53:15