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OSRS Death Mechanics

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Comedy
Nov Member 2013

Comedy

Posts: 377 Silver Posts by user Forum Profile RuneMetrics Profile
This is simply dumb. Catering to ironmen, UIM get to keep abusing their death mechanics ..

Just shorten the damn timer, you had to add it because of server disconnections and lag WHICH WE STILL HAVE... we havn't even been able to properly use THE HISCORES for over TWO.... not one but TWO months.

The duel arena tax has provided, and does provide a ton of tax. Taxing other areas of the game is much better than making a person pay for a disconnect or having an update cater to different accounts. Its a shame to see.

You guys are losing it so badly, and this game is going out the pisser

People always say they're going to quit, but with many of my friends having already left this game and being maxed, when you're going to punish us, why even bother? Stop catering to one or a few specific account breed when doing updates, and actually structure your updates around making the whole community happy.. you just seem to be going to the point that people will shut up, instead of beyond and its sad to see because I know you can do better as a company.


The integrity starting with the server issues is atrocious and that alone is why i wont renew my membership if any harsh mechanics are put in.
Either keep up to your word .. or don't change shit when you are unsure to the point of needing 4 poll options. This is a clusterfuck.

And one last thing before i leave, to you people saying "omg vanilla serverz plz", did you even play when this came out? When it was CONSTANT dcs, especially to hit off streamers while they bossed creating constant anxiety in that way.. also just punishing death so harshly. I for one agree for a small fee like paying for a gravestone and just being able to reclaim your items for a small fee(If be our only option..) as thats how i remember it on RS3 before it was RS3 .. but thats because it limits how far you can go with abusing death mechanics and also some gold is sunk... I just hope you dont overcorrect a mistake you already made.

26-Feb-2020 15:48:56 - Last edited on 26-Feb-2020 16:03:35 by Comedy

Reminiscon

Reminiscon

Posts: 3,528 Adamant Posts by user Forum Profile RuneMetrics Profile
Comedy said :


And one last thing before i leave, to you people saying "omg vanilla serverz plz", did you even play when this came out? When it was CONSTANT dcs, especially to hit off streamers while they bossed creating constant anxiety in that way.. also just punishing death so harshly. I for one agree for a small fee like paying for a gravestone and just being able to reclaim your items for a small fee(If be our only option..) as thats how i remember it on RS3 before it was RS3 .. but thats because it limits how far you can go with abusing death mechanics and also some gold is sunk... I just


Why should we care about streamers? It's a tiny minority of the community. You contradicted yourself when complaining about their catering to Ironmen.

I fully agree that updates should be made and discussed without so much as mentioning the word "Ironman" much less "it's good for Ironmen." This alone got me to quit watching their streams because I got sick of hearing it every time.

That being said, if someone gets DDOS'd because they were careless and shared their IP, well in the old days we'd call that their fault and that would be it.

As long as the servers themselves are relatively stable, there is no excuse to withhold 2 minute timer for death mechanics. If you get DDOS'D directly then it is your fault just the same as if you get scammed or hacked for not taking precautionary measures.


^^^^^^^^ JAGEX READ THIS ^^^^^^^^^
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

26-Feb-2020 17:05:50 - Last edited on 27-Feb-2020 14:43:29 by Reminiscon

Nookie
Feb Member 2019

Nookie

Posts: 221 Silver Posts by user Forum Profile RuneMetrics Profile
i'd like to see option 2, with a default grave that lasts 2 minutes, and up to 15 minutes for the best grave, much like you had to purchase them on rshd. after your grave breaks down your stuff doesn't disappear but is available to other players. ofcourse to prevent DDOSers the timer only counts down when logged in. if loot is not retrieved within 2 hours after disconnecting. the grave AND loot disappears to be picked up by nobody

26-Feb-2020 17:35:33

xANGEL_FATEx

xANGEL_FATEx

Posts: 27 Bronze Posts by user Forum Profile RuneMetrics Profile
I support lowering the timer. 15 mins is a good time, as some places are much harder to get back to than others.

But is it possible to make the timer a player's IN-GAME timer? This will protect against DC / server failures (and ddos by proxy). There is already a similar mechanic for Fairy Tale 2.... (yup, i pick-pocketed the Master Farmer, who didn't?!)

Other players might not be able to loot your stuff etc if you sit in lobby i guess, but then it is on you if you loose your stuff, you cannot blame jagex or anyone else if you cannot get back to your stuff in your OWN time.

Of course wildy need not apply

26-Feb-2020 19:18:03 - Last edited on 26-Feb-2020 19:28:40 by xANGEL_FATEx

Asdewq
Mar Member 2017

Asdewq

Posts: 102 Iron Posts by user Forum Profile RuneMetrics Profile
Voted Option 2 it seems like the healthy medium as Option 1 is just so harsh and not viable anymore . Death should be punishing and the Gravestone Option provides that without crippling the player.

26-Feb-2020 19:24:27

Asdewq
Mar Member 2017

Asdewq

Posts: 102 Iron Posts by user Forum Profile RuneMetrics Profile
Voted Option 2 it seems like the healthy medium as Option 1 is just so harsh and not viable anymore . Death should be punishing and the Gravestone Option provides that without crippling the player.

26-Feb-2020 19:24:29

Mike Pk Any

Mike Pk Any

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
As a player since 2004, I can say the following:

The 2 minute death timer pre 2007, although a nostalgic part of this game, was absolutely draconian. Lets put this in prospective. Currently, there is already plenty of gold sink occurring in this game, the arena tax, bosses like the nightmare, etc. Reverting death mechanics to the old one simply as a means to have an item/gold sink makes no sense. Players work very hard to earn items and build a bank through constant grinding and to implement a state of play where one death could dissuade existing player base from sticking to the game and keep from retaining new players doesn't seem like a sound business practice.

Ultimately, I don't like any of the options proposed by the devs. Instead of finding ways to screw over players, a better way for item/gold sink to be implemented to the game could include bosses that are expensive to kill, quests that require a gp sink to unlock, items that require resources/gp/other items to use while keeping the death mechanics what they currently are.

26-Feb-2020 22:11:39

Dzum
Jul Member 2022

Dzum

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Worst idea ever. Not even exaggerating. Will outright quit if any of these proposals are adopted, look at how much I spent on the game and reconsider. The Zulrah death mechanics are also already fine so don't touch them. Almost nobody likes doing Zulrah anyway.

26-Feb-2020 23:52:47

Danetta

Danetta

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
It feels like this poll was intentionally loaded with 2 awful ideas and a generic one to force an update Jagex wanted to pass while attempting to appease players who were mad about the unpolled changes in the first place.

27-Feb-2020 04:47:44

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