My above suggestions for BH rewards I believe is the best I've read so far. As I already mentioned, it is skiller/PVM friendly, as it is untradable, not overpowered (the concept itself is balanced, you have better hit potential but so does your opponent), and it doesn't last forever.
Of course the benefits need to outweigh the negatives, so maybe you could use it on anybody in the wilderness, maybe it degrades overtime instead of based on damage taken while wearing it. Whatever the case, the offensive stat bonuses need to out weigh the defensive stat losses. This degradable armour set need to have poorer defensive stats than your conventional armour, like rune, mystic, or black *'hide, and better attack bonuses. The attack bonus has to outweigh the loss of defensive bonuses. If the loss in defense against slash/crush/stab is -10, then the attack bonus should be +15. The specifics can be up for debate, but I think this is a pretty solid concept.
Upon death, the person wielding the untradable armour will drop coins. You need the
full set to have the benefits, that way it's not too easy to get.
Kill targets for points, buy this armour, get better attack bonuses, but as your chances of doing high damage increases when wearing it, so does your opponent's.
If all works well the armour isn't like vesta's or Statius or such, I hope it's a balanced concept that can be well replicated in game. If you see a legitimate problem in my comments, feel free to reply, although don't reply to me telling me that because I don't PK every day my opinion is null. Even if I never planned on PKING I still have a say in this update as I would be affected, especially if they brought back EP or the ability to buy gathered resources.
17-Jul-2014 02:52:58