I rejoined old school Runescape because of the upcoming "bounty hunter" system. Although I've played and pked since old school classic, the Bounty Hunter world system was my favorite pvp era.
THIS current system however would be a terrible implementation into the game. It frankly only really provides a target and a teleport. Nothing more. THIS WOULD BE SO MUCH WASTED POTENTIAL.
As a veteran of this game and an economist IRL I would like to outlay a few benefits the 2010 system provided. (I believe a similar BH system to the old BH worlds would be exponentially better than this current content)
-Massive item sink
Bounty hunter worlds presented the greatest item sink in the history of this game. THAT IS A GOOD THING. In current OSRS there is nothing taking the common pking items out of the game. ( DDS, D scim, Rune items, Whips, Mystic, Food/potions ETC..)
This item sink has a DIRECT benefit to skillers. The removal of these items decreases supply and increases demand which clearly results in increased prices. = increased profits for skillers.
-Encouraged Skilling in wilderness
For BH worlds to be implemented effectively into rs it is absolutely essential that Brawler-like items be included as drops. Brawlers provide a incentive for pkers to skill in the wild AND skillers to pk. And in turn it provides targets for pkers to hunt. THIS REINFORCES THE WILDERNESS ECOSYSTEM ON ALL LEVELS.
My vision for this system would require much more development time, but it could be wilderness saving.
Potential to receive an opponents items vary on alch value.
RUDIMENTARY Examples:
40% chance to receive a item if alch value is under 45k.
60% if 45k-80k
75% 80k+
This is set up so that if you pk a valuable item odds are you will get it. roughly 50/50 odds less expensive items leave the game
Other stuff:
Risk to gain EP
degradable pvp weapons/armor
statues that can be sold for GP BUT NOT OVERPRICED so it keeps inflation low
17-Jul-2014 02:36:28